PKHeX/PKHeX.Core/Legality/Structures
Kurt 907ed0b32f struct CheckResult
tiny object, eliminate allocation for them since they're 10-16 bytes at most.
2023-04-23 16:04:04 -07:00
..
CheckResult.cs struct CheckResult 2023-04-23 16:04:04 -07:00
IFixedAbilityNumber.cs Add more xmldoc 2022-08-21 01:39:16 -07:00
IFixedBall.cs Add more xmldoc 2022-08-21 01:39:16 -07:00
ILocation.cs Add more xmldoc 2022-08-21 01:39:16 -07:00
IMasteryInitialMoveShop8.cs Privatize some static fields, more robust legal helper classes. (#3865) 2023-04-20 21:23:15 -07:00
IMoveset.cs Add specialized struct for Moveset and IV specs (#3572) 2022-08-21 17:34:32 -07:00
IndividualValueSet.cs Add more xmldoc 2023-03-31 13:00:34 -07:00
IRelearn.cs Minor clean 2022-08-22 23:18:53 -07:00
IShinyPotential.cs Refactoring: Move Source (Legality) (#3560) 2022-08-03 16:15:27 -07:00
ITrainerInfo.cs Add more xmldoc 2023-03-31 13:00:34 -07:00
IVersion.cs Make GameVersion a byte enum 2022-09-24 19:23:23 -07:00
LegalInfo.cs Minor clean 2022-11-26 14:22:57 -08:00
Moveset.cs Minor clean 2023-04-13 00:05:10 -07:00
Shiny.cs Add more xmldoc 2023-03-31 13:00:34 -07:00
SimpleTrainerInfo.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00