mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-16 17:18:00 +00:00
3f38b123a3
mostly renaming things, includes a little bit of added sugar and splitting methods to simplify the codebase. all methods are now PascalCase
174 lines
5.8 KiB
C#
174 lines
5.8 KiB
C#
namespace PKHeX.Core
|
|
{
|
|
public class EncounterStatic : IEncounterable, IMoveset, IGeneration
|
|
{
|
|
public int Species { get; set; }
|
|
public int[] Moves { get; set; }
|
|
public int Level { get; set; }
|
|
|
|
public int LevelMin => Level;
|
|
public int LevelMax => Level;
|
|
public int Generation { get; set; } = -1;
|
|
public int Location { get; set; }
|
|
public int Ability { get; set; }
|
|
public int Form { get; set; }
|
|
public bool? Shiny { get; set; } // false = never, true = always, null = possible
|
|
public int[] Relearn { get; set; } = new int[4];
|
|
public int Gender { get; set; } = -1;
|
|
public int EggLocation { get; set; }
|
|
public Nature Nature { get; set; } = Nature.Random;
|
|
public bool Gift { get; set; }
|
|
public int Ball { get; set; } = 4; // Only checked when is Gift
|
|
public GameVersion Version = GameVersion.Any;
|
|
public int[] IVs { get; set; } = { -1, -1, -1, -1, -1, -1 };
|
|
public bool IV3 { get; set; }
|
|
public int[] Contest { get; set; } = { 0, 0, 0, 0, 0, 0 };
|
|
public int HeldItem { get; set; }
|
|
public int EggCycles { get; set; }
|
|
|
|
public bool Fateful { get; set; }
|
|
public bool RibbonWishing { get; set; }
|
|
public bool SkipFormCheck { get; set; }
|
|
public bool NSparkle { get; set; }
|
|
public bool Roaming { get; set; }
|
|
public bool EggEncounter => EggLocation > 0;
|
|
|
|
public EncounterStatic[] Clone(int[] locations)
|
|
{
|
|
EncounterStatic[] Encounters = new EncounterStatic[locations.Length];
|
|
for (int i = 0; i < locations.Length; i++)
|
|
Encounters[i] = Clone(locations[i]);
|
|
return Encounters;
|
|
}
|
|
|
|
public virtual EncounterStatic Clone(int location)
|
|
{
|
|
return new EncounterStatic
|
|
{
|
|
Species = Species,
|
|
Level = Level,
|
|
Location = location,
|
|
Ability = Ability,
|
|
Form = Form,
|
|
Shiny = Shiny,
|
|
Relearn = Relearn,
|
|
Moves = Moves,
|
|
Gender = Gender,
|
|
EggLocation = EggLocation,
|
|
Nature = Nature,
|
|
Gift = Gift,
|
|
Ball = Ball,
|
|
Version = Version,
|
|
IVs = IVs,
|
|
IV3 = IV3,
|
|
Contest = Contest,
|
|
HeldItem = HeldItem,
|
|
Fateful = Fateful,
|
|
RibbonWishing = RibbonWishing,
|
|
SkipFormCheck = SkipFormCheck,
|
|
NSparkle = NSparkle,
|
|
Roaming = Roaming,
|
|
EggCycles = EggCycles,
|
|
};
|
|
}
|
|
|
|
public EncounterStatic[] DreamRadarClone()
|
|
{
|
|
EncounterStatic[] Encounters = new EncounterStatic[8];
|
|
for (int i = 0; i < 8; i++)
|
|
Encounters[i] = DreamRadarClone(5 * i + 5); //Level from 5->40 depends on the number of badage
|
|
return Encounters;
|
|
}
|
|
|
|
public EncounterStatic DreamRadarClone(int level)
|
|
{
|
|
return new EncounterStatic
|
|
{
|
|
Species = Species,
|
|
Level = level,
|
|
Location = 30015, //Pokemon Dream Radar
|
|
Ability = Ability,
|
|
Form = Form,
|
|
Shiny = Shiny,
|
|
Relearn = Relearn,
|
|
Moves = Moves,
|
|
Gender = Gender,
|
|
EggLocation = EggLocation,
|
|
Nature = Nature,
|
|
Gift = true, //Only
|
|
Ball = 25, //Dream Ball
|
|
Version = Version,
|
|
IVs = IVs,
|
|
IV3 = IV3,
|
|
Contest = Contest,
|
|
HeldItem = HeldItem,
|
|
Fateful = Fateful,
|
|
RibbonWishing = RibbonWishing,
|
|
SkipFormCheck = SkipFormCheck,
|
|
NSparkle = NSparkle,
|
|
Roaming = Roaming,
|
|
EggCycles = EggCycles,
|
|
};
|
|
}
|
|
|
|
public string Name
|
|
{
|
|
get
|
|
{
|
|
const string game = "Static Encounter";
|
|
if (Version == GameVersion.Any)
|
|
return game;
|
|
return game + " " + $"({Version})";
|
|
}
|
|
}
|
|
}
|
|
|
|
public class EncounterStaticTyped : EncounterStatic
|
|
{
|
|
public EncounterType TypeEncounter = EncounterType.None;
|
|
|
|
public override EncounterStatic Clone(int location)
|
|
{
|
|
return new EncounterStaticTyped
|
|
{
|
|
Species = Species,
|
|
Level = Level,
|
|
Location = location,
|
|
Ability = Ability,
|
|
Form = Form,
|
|
Shiny = Shiny,
|
|
Relearn = Relearn,
|
|
Moves = Moves,
|
|
Gender = Gender,
|
|
EggLocation = EggLocation,
|
|
Nature = Nature,
|
|
Gift = Gift,
|
|
Ball = Ball,
|
|
Version = Version,
|
|
IVs = IVs,
|
|
IV3 = IV3,
|
|
Contest = Contest,
|
|
HeldItem = HeldItem,
|
|
Fateful = Fateful,
|
|
RibbonWishing = RibbonWishing,
|
|
SkipFormCheck = SkipFormCheck,
|
|
NSparkle = NSparkle,
|
|
Roaming = Roaming,
|
|
EggCycles = EggCycles,
|
|
TypeEncounter = TypeEncounter,
|
|
};
|
|
}
|
|
}
|
|
|
|
public class EncounterStaticShadow : EncounterStatic
|
|
{
|
|
public EncounterLock[][] Locks = new EncounterLock[0][];
|
|
public int Gauge;
|
|
public bool EReader = false;
|
|
|
|
public override EncounterStatic Clone(int location)
|
|
{
|
|
throw new System.NotImplementedException();
|
|
}
|
|
}
|
|
}
|