mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 04:53:08 +00:00
7819c16792
Reuse IsRangeAll for smdemo detect reset dragdrop on dropping folder (early returned)
203 lines
8.3 KiB
C#
203 lines
8.3 KiB
C#
using System;
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using System.Linq;
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using System.Text;
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namespace PKHeX.Core
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{
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public class BV6 : BattleVideo
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{
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internal const int SIZE = 0x2E60;
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internal new static bool IsValid(byte[] data)
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{
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if (data.Length != SIZE)
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return false;
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return BitConverter.ToUInt64(data, 0xE18) != 0 && BitConverter.ToUInt16(data, 0xE12) == 0;
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}
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public BV6(byte[] data)
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{
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Data = (byte[])data.Clone();
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}
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private readonly byte[] Data;
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public int Mode { get => Data[0x00]; set => Data[0x00] = (byte)value; }
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public int Style { get => Data[0x01]; set => Data[0x01] = (byte)value; }
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public string Debug1
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{
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get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x6, 24));
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set => Encoding.Unicode.GetBytes(value.PadRight(12, '\0')).CopyTo(Data, 0x6);
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}
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public string Debug2
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{
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get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x50, 24));
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set => Encoding.Unicode.GetBytes(value.PadRight(12, '\0')).CopyTo(Data, 0x50);
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}
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public ulong RNGConst1 { get => BitConverter.ToUInt64(Data, 0x1A0); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A0); }
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public ulong RNGConst2 { get => BitConverter.ToUInt64(Data, 0x1A4); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A4); }
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public ulong RNGSeed1 { get => BitConverter.ToUInt64(Data, 0x1A8); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A8); }
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public ulong RNGSeed2 { get => BitConverter.ToUInt64(Data, 0x1B0); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1B0); }
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public int Background { get => BitConverter.ToInt32(Data, 0x1BC); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1BC); }
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public int _1CE { get => BitConverter.ToUInt16(Data, 0x1CE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1CE); }
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public int IntroID { get => BitConverter.ToUInt16(Data, 0x1E4); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1E4); }
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public int MusicID { get => BitConverter.ToUInt16(Data, 0x1F0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1F0); }
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public override PKM[] BattlePKMs => PlayerTeams.SelectMany(t => t).ToArray();
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public override int Generation => 6;
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private const string NPC = "NPC";
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public string[] PlayerNames
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{
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get
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{
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string[] trainers = new string[4];
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for (int i = 0; i < 4; i++)
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{
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trainers[i] = Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0xEC + (0x1A * i), 0x1A));
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if (string.IsNullOrWhiteSpace(trainers[i]))
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trainers[i] = NPC;
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}
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return trainers;
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}
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set
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{
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if (value?.Length != 4)
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return;
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for (int i = 0; i < 4; i++)
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{
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string tr = value[i] == NPC ? string.Empty : value[i];
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Encoding.Unicode.GetBytes(tr.PadRight(0x1A/2)).CopyTo(Data, 0xEC + (0x1A * i));
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}
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}
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}
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public PKM[][] PlayerTeams
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{
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get
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{
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var Teams = new PKM[4][];
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const int start = 0xE18;
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for (int t = 0; t < 4; t++)
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{
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Teams[t] = new PKM[6];
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for (int p = 0; p < 6; p++)
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{
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int offset = start + (PKX.SIZE_6PARTY*((t * 6) + p));
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offset += 8*(((t * 6) + p)/6); // 8 bytes padding between teams
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Teams[t][p] = new PK6(Data.Slice(offset, PKX.SIZE_6PARTY)) {Identifier = $"Team {t}, Slot {p}"};
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}
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}
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return Teams;
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}
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set
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{
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var Teams = value;
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const int start = 0xE18;
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for (int t = 0; t < 4; t++)
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{
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for (int p = 0; p < 6; p++)
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{
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int offset = start + (PKX.SIZE_6PARTY*((t * 6) + p));
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offset += 8*(((t * 6) + p)/6); // 8 bytes padding between teams
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Teams[t][p].EncryptedPartyData.CopyTo(Data, offset);
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}
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}
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}
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}
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private int MatchYear { get => BitConverter.ToUInt16(Data, 0x2E50); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E50); }
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private int MatchDay { get => Data[0x2E52]; set => Data[0x2E52] = (byte)value; }
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private int MatchMonth { get => Data[0x2E53]; set => Data[0x2E53] = (byte)value; }
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private int MatchHour { get => Data[0x2E54]; set => Data[0x2E54] = (byte)value; }
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private int MatchMinute { get => Data[0x2E55]; set => Data[0x2E55] = (byte)value; }
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private int MatchSecond { get => Data[0x2E56]; set => Data[0x2E56] = (byte)value; }
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private int MatchFlags { get => Data[0x2E57]; set => Data[0x2E57] = (byte)value; }
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private int UploadYear { get => BitConverter.ToUInt16(Data, 0x2E58); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E58); }
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private int UploadDay { get => Data[0x2E5A]; set => Data[0x2E5A] = (byte)value; }
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private int UploadMonth { get => Data[0x2E5B]; set => Data[0x2E5B] = (byte)value; }
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private int UploadHour { get => Data[0x2E5C]; set => Data[0x2E5C] = (byte)value; }
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private int UploadMinute { get => Data[0x2E5D]; set => Data[0x2E5D] = (byte)value; }
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private int UploadSecond { get => Data[0x2E5E]; set => Data[0x2E5E] = (byte)value; }
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private int UploadFlags { get => Data[0x2E5F]; set => Data[0x2E5F] = (byte)value; }
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public DateTime? MatchStamp
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{
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get
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{
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if (!Util.IsDateValid(MatchYear, MatchMonth, MatchDay))
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return null;
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return new DateTime(MatchYear, MatchMonth, MatchDay, MatchHour, MatchMinute, MatchSecond);
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}
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set
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{
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if (value.HasValue)
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{
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MatchYear = value.Value.Year;
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MatchDay = value.Value.Day;
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MatchMonth = value.Value.Month;
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MatchHour = value.Value.Hour;
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MatchMinute = value.Value.Minute;
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MatchSecond = value.Value.Second;
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}
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else
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{
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MatchYear = MatchDay = MatchMonth = MatchHour = MatchMinute = MatchSecond = MatchFlags = 0;
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}
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}
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}
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public DateTime? UploadStamp
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{
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get
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{
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if (!Util.IsDateValid(UploadYear, UploadMonth, UploadDay))
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return null;
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return new DateTime(UploadYear, UploadMonth, UploadDay, UploadHour, UploadMinute, UploadSecond);
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}
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set
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{
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if (value.HasValue)
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{
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UploadYear = value.Value.Year;
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UploadDay = value.Value.Day;
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UploadMonth = value.Value.Month;
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UploadHour = value.Value.Hour;
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UploadMinute = value.Value.Minute;
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UploadSecond = value.Value.Second;
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}
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else
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{
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UploadYear = UploadDay = UploadMonth = UploadHour = UploadMinute = UploadSecond = UploadFlags = 0;
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}
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}
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}
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// Battle Instruction Parsing
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private static readonly string[] Action = { "0", "Fight", "2", "Switch", "Run", "5", "Rotate", "7", "MegaEvolve" };
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private static readonly string[] Target =
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{
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "Opposite Enemy", "11", "12", "13",
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"All except User", "Everyone"
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};
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private static readonly string[] Rotate = { "0", "Right", "Left", "3" };
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public static readonly string[] BVmode =
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{
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"Link", "Maison", "Super Maison", "Battle Spot - Free", "Battle Spot - Rating",
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"Battle Spot - Special", "UNUSED", "JP-1", "JP-2", "BROKEN",
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};
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public static readonly string[] BVstyle = { "Single", "Double", "Triple", "Rotation", "Multi", };
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}
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}
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