PKHeX/PKHeX.Core/Legality/Enums
Kurt c301ce88ab Update Random to be a bit more thread safe
Random isn't thread safe; users of PKHeX.Core.dll might run multithreaded operations (see PKSM + ALM), so we need to have a thread-specific RNG available.

Thread Local get; to improve performance, save the random object locally whenever it is used more than once in the method.

https://docs.microsoft.com/en-us/dotnet/api/system.threading.threadlocal-1?redirectedfrom=MSDN&view=netframework-4.8
https://stackoverflow.com/questions/18333885/threadstatic-v-s-threadlocalt-is-generic-better-than-attribute/18337158#18337158
2020-01-25 21:49:52 -08:00
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CheckIdentifier.cs Misc style & minor tweaks 2018-08-02 20:11:42 -07:00
EncounterTime.cs Update Random to be a bit more thread safe 2020-01-25 21:49:52 -08:00
EncounterType.cs Refactoring 2018-05-12 12:28:48 -07:00
Severity.cs Use some c#8 sugar 2019-10-07 18:40:09 -07:00
SlotType.cs Handle more messages 2019-10-27 20:39:15 -07:00
TradebackType.cs Add xmldoc 2018-07-20 20:22:46 -07:00