PKHeX/PKHeX.Core/PersonalInfo/Info/PersonalInfo3.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

80 lines
4.6 KiB
C#

using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// <see cref="PersonalInfo"/> class with values from Generation 3 games.
/// </summary>
public sealed class PersonalInfo3 : PersonalInfo, IPersonalAbility12
{
public const int SIZE = 0x1C;
private readonly byte[] Data;
public PersonalInfo3(byte[] data) => Data = data;
public override byte[] Write() => Data;
public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
public override byte Type1 { get => Data[0x06]; set => Data[0x06] = value; }
public override byte Type2 { get => Data[0x07]; set => Data[0x07] = value; }
public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; }
public override int BaseEXP { get => Data[0x09]; set => Data[0x09] = (byte)value; }
private int EVYield { get => ReadUInt16LittleEndian(Data.AsSpan(0x0A)); set => WriteUInt16LittleEndian(Data.AsSpan(0x0A), (ushort)value); }
public override int EV_HP { get => (EVYield >> 0) & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | ((value & 0x3) << 0); }
public override int EV_ATK { get => (EVYield >> 2) & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | ((value & 0x3) << 2); }
public override int EV_DEF { get => (EVYield >> 4) & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | ((value & 0x3) << 4); }
public override int EV_SPE { get => (EVYield >> 6) & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | ((value & 0x3) << 6); }
public override int EV_SPA { get => (EVYield >> 8) & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | ((value & 0x3) << 8); }
public override int EV_SPD { get => (EVYield >> 10) & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | ((value & 0x3) << 10); }
public int Item1 { get => ReadInt16LittleEndian(Data.AsSpan(0xC)); set => WriteInt16LittleEndian(Data.AsSpan(0xC), (short)value); }
public int Item2 { get => ReadInt16LittleEndian(Data.AsSpan(0xE)); set => WriteInt16LittleEndian(Data.AsSpan(0xE), (short)value); }
public override byte Gender { get => Data[0x10]; set => Data[0x10] = value; }
public override int HatchCycles { get => Data[0x11]; set => Data[0x11] = (byte)value; }
public override int BaseFriendship { get => Data[0x12]; set => Data[0x12] = (byte)value; }
public override byte EXPGrowth { get => Data[0x13]; set => Data[0x13] = value; }
public override int EggGroup1 { get => Data[0x14]; set => Data[0x14] = (byte)value; }
public override int EggGroup2 { get => Data[0x15]; set => Data[0x15] = (byte)value; }
public int Ability1 { get => Data[0x16]; set => Data[0x16] = (byte)value; }
public int Ability2 { get => Data[0x17]; set => Data[0x17] = (byte)value; }
public override int EscapeRate { get => Data[0x18]; set => Data[0x18] = (byte)value; }
public override int Color { get => Data[0x19] & 0x7F; set => Data[0x19] = (byte)((Data[0x19] & 0x80) | value); }
public bool NoFlip { get => Data[0x19] >> 7 == 1; set => Data[0x19] = (byte)(Color | (value ? 0x80 : 0)); }
public override int AbilityCount => 2;
public override int GetIndexOfAbility(int abilityID) => abilityID == Ability1 ? 0 : abilityID == Ability2 ? 1 : -1;
public override int GetAbilityAtIndex(int abilityIndex) => abilityIndex switch
{
0 => Ability1,
1 => Ability2,
_ => throw new ArgumentOutOfRangeException(nameof(abilityIndex), abilityIndex, null),
};
public int GetAbility(bool second) => second && HasSecondAbility ? Ability2 : Ability1;
public bool HasSecondAbility => Ability1 != Ability2;
public void AddTMHM(ReadOnlySpan<byte> data) => TMHM = FlagUtil.GitBitFlagArray(data);
public void AddTypeTutors(ReadOnlySpan<byte> data) => TypeTutors = FlagUtil.GitBitFlagArray(data);
/// <summary>
/// TM/HM learn compatibility flags for individual moves.
/// </summary>
public bool[] TMHM { get; private set; } = Array.Empty<bool>();
/// <summary>
/// Grass-Fire-Water-Etc typed learn compatibility flags for individual moves.
/// </summary>
public bool[] TypeTutors { get; private set; } = Array.Empty<bool>();
public void CopyFrom(PersonalInfo3 other)
{
TMHM = other.TMHM;
TypeTutors = other.TypeTutors;
}
}