mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
dcc0e79435
Like move validation, evolutions are the earliest thing we wish to traverse when determining what encounters may have originated the current Pokémon. To determine the permitted species-form-levels a Pokémon could originate with, we must devolve a Pokémon by traveling down-generation to origin. Once we have an encounter, we can then evolve it to the current species, traversing upwards from origin to the current format.
127 lines
4.5 KiB
C#
127 lines
4.5 KiB
C#
using System;
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namespace PKHeX.Core;
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/// <summary>
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/// Logic to create an <see cref="EvolutionHistory"/>.
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/// </summary>
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public static class EvolutionChain
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{
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public static EvolutionHistory GetEvolutionChainsAllGens(PKM pk, IEncounterTemplate enc)
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{
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var min = GetMinLevel(pk, enc);
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var origin = new EvolutionOrigin(pk.Species, (byte)enc.Version, (byte)enc.Generation, min, (byte)pk.CurrentLevel);
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if (!pk.IsEgg && enc is not EncounterInvalid)
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return GetEvolutionChainsSearch(pk, origin, enc.Context, enc.Species);
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return GetEvolutionChainsSearch(pk, origin, pk.Context, enc.Species);
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}
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private static byte GetMinLevel(PKM pk, IEncounterTemplate enc) => enc.Generation switch
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{
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2 => pk is ICaughtData2 c2 ? Math.Max((byte)c2.Met_Level, enc.LevelMin) : enc.LevelMin,
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<= 4 when pk.Format != enc.Generation => enc.LevelMin,
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_ => Math.Max((byte)pk.Met_Level, enc.LevelMin),
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};
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public static EvolutionHistory GetEvolutionChainsSearch(PKM pk, EvolutionOrigin enc, EntityContext context, ushort encSpecies)
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{
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Span<EvoCriteria> chain = stackalloc EvoCriteria[EvolutionTree.MaxEvolutions];
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return EvolutionChainsSearch(pk, enc, context, encSpecies, chain);
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}
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private static EvolutionHistory EvolutionChainsSearch(PKM pk, EvolutionOrigin enc, EntityContext context, ushort encSpecies, Span<EvoCriteria> chain)
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{
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var history = new EvolutionHistory();
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var length = GetOriginChain(chain, pk, enc, encSpecies, false);
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if (length == 0)
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return history;
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chain = chain[..length];
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// Update the chain to only include the current species, leave future evolutions as unknown
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if (encSpecies != 0)
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EvolutionUtil.ConditionBaseChainForward(chain, encSpecies);
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if (context == EntityContext.Gen2)
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{
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EvolutionGroup2.Instance.Evolve(chain, pk, enc, history);
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EvolutionGroup1.Instance.Evolve(chain, pk, enc, history);
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if (pk.Format > 2)
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context = EntityContext.Gen7;
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else
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return history;
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}
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var group = EvolutionGroupUtil.GetGroup(context);
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while (true)
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{
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group.Evolve(chain, pk, enc, history);
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var previous = group.GetNext(pk, enc);
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if (previous is null)
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break;
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group = previous;
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}
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return history;
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}
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public static EvoCriteria[] GetOriginChain(PKM pk, EvolutionOrigin enc, ushort encSpecies = 0, bool discard = true)
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{
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Span<EvoCriteria> result = stackalloc EvoCriteria[EvolutionTree.MaxEvolutions];
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int count = GetOriginChain(result, pk, enc, encSpecies, discard);
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if (count == 0)
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return Array.Empty<EvoCriteria>();
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var chain = result[..count];
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return chain.ToArray();
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}
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public static int GetOriginChain(Span<EvoCriteria> result, PKM pk, EvolutionOrigin enc, ushort encSpecies = 0, bool discard = true)
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{
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ushort species = enc.Species;
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byte form = pk.Form;
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if (pk.IsEgg && !enc.SkipChecks)
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{
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result[0] = new EvoCriteria { Species = species, Form = form, LevelMax = enc.LevelMax, LevelMin = enc.LevelMax };
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return 1;
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}
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result[0] = new EvoCriteria { Species = species, Form = form, LevelMax = enc.LevelMax };
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var count = DevolveFrom(result, pk, enc, pk.Context, encSpecies, discard);
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var chain = result[..count];
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EvolutionUtil.CleanDevolve(chain, enc.LevelMin);
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return count;
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}
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private static int DevolveFrom(Span<EvoCriteria> result, PKM pk, EvolutionOrigin enc, EntityContext context, ushort encSpecies, bool discard)
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{
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var group = EvolutionGroupUtil.GetGroup(context);
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while (true)
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{
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group.Devolve(result, pk, enc);
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var previous = group.GetPrevious(pk, enc);
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if (previous is null)
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break;
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group = previous;
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}
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if (discard)
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group.DiscardForOrigin(result, pk);
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if (encSpecies != 0)
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return EvolutionUtil.IndexOf(result, encSpecies) + 1;
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return GetCount(result);
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}
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private static int GetCount(Span<EvoCriteria> result)
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{
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// return the count of species != 0
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int count = 0;
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foreach (var evo in result)
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{
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if (evo.Species == 0)
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break;
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count++;
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}
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return count;
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}
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}
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