mirror of
https://github.com/kwsch/PKHeX
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fc754b346b
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces) Updates all the files, one less level of indentation. Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
47 lines
1.7 KiB
C#
47 lines
1.7 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// Simple interface representing a <see cref="PKM"/> viewer.
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/// </summary>
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public interface IPKMView
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{
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/// <summary>
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/// Fetches the currently loaded <see cref="PKM"/> data from the viewer.
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/// </summary>
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PKM Data { get; }
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/// <summary>
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/// Indicates if the Viewer supports using Unicode characters or not.
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/// </summary>
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bool Unicode { get; }
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/// <summary>
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/// Indicates if the Viewer is providing extra flexibility or not.
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/// </summary>
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bool HaX { get; }
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/// <summary>
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/// Indicates if the Viewer's controls are changing their values and should avoid triggering other updates.
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/// </summary>
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bool ChangingFields { get; set; }
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/// <summary>
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/// Fetches the currently loaded <see cref="PKM"/> data from the viewer by finishing any pending changes or auto-modifications.
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/// </summary>
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/// <param name="click">Cause the viewer to do extra actions to force validation of its children.</param>
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/// <returns>Prepared <see cref="PKM"/> data from the viewer.</returns>
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PKM PreparePKM(bool click = true);
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/// <summary>
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/// Indicates if the currently loaded <see cref="PKM"/> data is ready for exporting.
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/// </summary>
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bool EditsComplete { get; }
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/// <summary>
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/// Loads a given <see cref="PKM"/> data to the viewer.
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/// </summary>
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/// <param name="pk">Pokémon data to load.</param>
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/// <param name="focus">Cause the viewer to give focus to itself.</param>
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/// <param name="skipConversionCheck">Cause the viewer to skip converting the data. Faster if it is known that the format is the same as the previous format.</param>
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void PopulateFields(PKM pk, bool focus = true, bool skipConversionCheck = false);
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}
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