mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-18 08:23:12 +00:00
c4e9bbcc45
- Changed suggested hyper training logic to not hyper train over some possibly intentional unusual speed IVs - Showdown import will not do any hyper training on pokemon encountered in gen 8, because with Hidden Power removed from the game in gen 8, all specified IVs in the showdown format are guaranteed to be deliberate for stat purposes.
106 lines
3.7 KiB
C#
106 lines
3.7 KiB
C#
using System;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
public interface IHyperTrain
|
|
{
|
|
int HyperTrainFlags { get; set; }
|
|
bool HT_HP { get; set; }
|
|
bool HT_ATK { get; set; }
|
|
bool HT_DEF { get; set; }
|
|
bool HT_SPA { get; set; }
|
|
bool HT_SPD { get; set; }
|
|
bool HT_SPE { get; set; }
|
|
}
|
|
|
|
public static partial class Extensions
|
|
{
|
|
/// <summary>
|
|
/// Toggles the Hyper Training flag for a given stat.
|
|
/// </summary>
|
|
/// <param name="t">Hyper Trainable object</param>
|
|
/// <param name="index">Battle Stat (H/A/B/S/C/D)</param>
|
|
/// <returns>Final Hyper Training Flag value</returns>
|
|
public static bool HyperTrainInvert(this IHyperTrain t, int index)
|
|
{
|
|
return index switch
|
|
{
|
|
0 => (t.HT_HP ^= true),
|
|
1 => (t.HT_ATK ^= true),
|
|
2 => (t.HT_DEF ^= true),
|
|
3 => (t.HT_SPE ^= true),
|
|
4 => (t.HT_SPA ^= true),
|
|
5 => (t.HT_SPD ^= true),
|
|
_ => false
|
|
};
|
|
}
|
|
|
|
public static bool IsHyperTrainedAll(this IHyperTrain t) => t.HyperTrainFlags == 0x3F;
|
|
public static void HyperTrainClear(this IHyperTrain t) => t.HyperTrainFlags = 0;
|
|
public static bool IsHyperTrained(this IHyperTrain t) => t.HyperTrainFlags != 0;
|
|
|
|
public static bool IsHyperTrained(this IHyperTrain t, int index)
|
|
{
|
|
return index switch
|
|
{
|
|
0 => t.HT_HP,
|
|
1 => t.HT_ATK,
|
|
2 => t.HT_DEF,
|
|
3 => t.HT_SPE,
|
|
4 => t.HT_SPA,
|
|
5 => t.HT_SPD,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index))
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets one of the <see cref="IHyperTrain"/> values based on its index within the array.
|
|
/// </summary>
|
|
/// <param name="pk">Pokémon to check.</param>
|
|
/// <param name="index">Index to get</param>
|
|
public static bool GetHT(this IHyperTrain pk, int index)
|
|
{
|
|
return index switch
|
|
{
|
|
0 => pk.HT_HP,
|
|
1 => pk.HT_ATK,
|
|
2 => pk.HT_DEF,
|
|
3 => pk.HT_SPE,
|
|
4 => pk.HT_SPA,
|
|
5 => pk.HT_SPD,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(index))
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets <see cref="IHyperTrain.HyperTrainFlags"/> to valid values which may best enhance the <see cref="PKM"/> stats.
|
|
/// </summary>
|
|
/// <param name="pkm"></param>
|
|
/// <param name="IVs"><see cref="PKM.IVs"/> to use (if already known). Will fetch the current <see cref="PKM.IVs"/> if not provided.</param>
|
|
public static void SetSuggestedHyperTrainingData(this PKM pkm, int[]? IVs = null)
|
|
{
|
|
if (!(pkm is IHyperTrain t))
|
|
return;
|
|
if (pkm.CurrentLevel < 100)
|
|
{
|
|
t.HyperTrainFlags = 0;
|
|
return;
|
|
}
|
|
IVs ??= pkm.IVs;
|
|
|
|
t.HT_HP = IVs[0] != 31;
|
|
t.HT_ATK = IVs[1] != 31 && IVs[1] > 2;
|
|
t.HT_DEF = IVs[2] != 31;
|
|
t.HT_SPA = IVs[4] != 31;
|
|
t.HT_SPD = IVs[5] != 31;
|
|
|
|
// sometimes unusual speed IVs are desirable for competitive reasons
|
|
// if nothing else was HT'd and the IV isn't too high, it was probably intentional
|
|
t.HT_SPE = IVs[3] != 31 && IVs[3] > 2 &&
|
|
(IVs[3] > 17 || t.HT_HP || t.HT_ATK || t.HT_DEF || t.HT_SPA || t.HT_SPD);
|
|
|
|
if (pkm is PB7 pb)
|
|
pb.ResetCP();
|
|
}
|
|
}
|
|
}
|