mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-18 08:23:12 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
76 lines
2.3 KiB
C#
76 lines
2.3 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core
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{
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public sealed class Misc7 : SaveBlock
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{
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public Misc7(SAV7SM sav, int offset) : base(sav) => Offset = offset;
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public Misc7(SAV7USUM sav, int offset) : base(sav) => Offset = offset;
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public uint Money
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x4));
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set
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{
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if (value > 9_999_999)
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value = 9_999_999;
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WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x4), value);
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}
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}
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public uint Stamps
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{
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get => (ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x08)) << 13) >> 17; // 15 stamps; discard top13, lowest4
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set
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{
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uint flags = ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x08)) & 0xFFF8000F;
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flags |= (value & 0x7FFF) << 4;
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WriteUInt32LittleEndian(SAV.Data.AsSpan(Offset + 0x08), flags);
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}
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}
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public uint BP
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x11C));
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set
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{
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if (value > 9999)
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value = 9999;
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WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x11C), value);
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}
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}
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public int Vivillon
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{
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get => Data[Offset + 0x130] & 0x1F;
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set => Data[Offset + 0x130] = (byte)((Data[Offset + 0x130] & ~0x1F) | (value & 0x1F));
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}
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public uint StarterEncryptionConstant
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x148));
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set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x148), value);
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}
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public int DaysFromRefreshed
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{
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get => Data[Offset + 0x123];
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set => Data[Offset + 0x123] = (byte)value;
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}
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public int GetSurfScore(int recordID)
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{
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if ((uint)recordID >= 4)
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recordID = 0;
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return ReadInt32LittleEndian(Data.AsSpan(Offset + 0x138 + (4 * recordID)));
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}
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public void SetSurfScore(int recordID, int score)
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{
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if ((uint)recordID >= 4)
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recordID = 0;
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WriteInt32LittleEndian(Data.AsSpan(Offset + 0x138 + (4 * recordID)), score);
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}
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}
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}
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