PKHeX/PKHeX.Core/Saves/Substructures/Gen4/Poffin4.cs
Kurt 47071b41f3
Refactoring: Span-based value writes and method signatures (#3361)
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.

`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.

The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.

Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00

65 lines
2.3 KiB
C#

using System;
using System.ComponentModel;
namespace PKHeX.Core
{
public sealed class Poffin4
{
public const int SIZE = 8;
public readonly byte[] Data;
public Poffin4(byte[] data) => Data = data;
public Poffin4(byte[] data, int offset) : this(data.AsSpan(offset, SIZE).ToArray())
{
}
private const string Stats = nameof(Stats);
public PoffinFlavor4 Type{ get => (PoffinFlavor4)Data[0]; set => Data[0] = (byte)value; }
[Category(Stats), Description("Cool Stat Boost")]
public byte BoostSpicy { get => Data[1]; set => Data[1] = value; }
[Category(Stats), Description("Beauty Stat Boost")]
public byte BoostDry { get => Data[2]; set => Data[2] = value; }
[Category(Stats), Description("Cute Stat Boost")]
public byte BoostSweet { get => Data[3]; set => Data[3] = value; }
[Category(Stats), Description("Smart/Clever Stat Boost")]
public byte BoostBitter { get => Data[4]; set => Data[4] = value; }
[Category(Stats), Description("Tough Stat Boost")]
public byte BoostSour { get => Data[5]; set => Data[5] = value; }
[Category(Stats), Description("Sheen Stat Boost")]
public byte Smoothness { get => Data[6]; set => Data[6] = value; }
// public byte Unused { get => Data[7]; set => Data[7] = value; }
public bool IsManyStat => Type >= PoffinFlavor4.Rich;
public PoffinFlavor4 StatPrimary => IsManyStat ? PoffinFlavor4.None : (PoffinFlavor4)(((byte) Type / 5) * 6);
public PoffinFlavor4 StatSecondary => IsManyStat ? PoffinFlavor4.None : (PoffinFlavor4)(((byte)Type % 5) * 6);
public void SetAll(byte value = 255, PoffinFlavor4 type = PoffinFlavor4.Rich)
{
Type = type;
BoostSpicy = BoostDry = BoostSweet = BoostBitter = BoostSour = Smoothness = value;
}
public void SetStat(int stat, byte value)
{
if ((uint) stat > 5)
throw new ArgumentOutOfRangeException(nameof(stat));
Data[1 + stat] = value;
}
public byte GetStat(int stat)
{
if ((uint)stat > 5)
throw new ArgumentOutOfRangeException(nameof(stat));
return Data[1 + stat];
}
public void Delete() => SetAll(0, PoffinFlavor4.None);
}
}