mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-22 10:23:09 +00:00
3c232505e5
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD". |
||
---|---|---|
.. | ||
LockFinder.cs | ||
NPCLock.cs | ||
SeedFrame.cs | ||
TeamLock.cs | ||
TeamLockResult.cs |