mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-18 08:23:12 +00:00
bb1d23e112
Use some enums, save a few virtual/static fetches
458 lines
18 KiB
C#
458 lines
18 KiB
C#
using System;
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using System.Linq;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Contains extension logic for modifying <see cref="PKM"/> data.
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/// </summary>
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public static class CommonEdits
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{
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/// <summary>
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/// Setting which enables/disables automatic manipulation of <see cref="PKM.Markings"/> when importing from a <see cref="IBattleTemplate"/>.
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/// </summary>
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public static bool ShowdownSetIVMarkings { get; set; } = true;
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/// <summary>
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/// Setting which causes the <see cref="PKM.StatNature"/> to the <see cref="PKM.Nature"/> in Gen8+ formats.
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/// </summary>
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public static bool ShowdownSetBehaviorNature { get; set; }
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/// <summary>
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/// Sets the <see cref="PKM.Nickname"/> to the provided value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="nick"><see cref="PKM.Nickname"/> to set. If no nickname is provided, the <see cref="PKM.Nickname"/> is set to the default value for its current language and format.</param>
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public static void SetNickname(this PKM pk, string nick)
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{
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if (string.IsNullOrWhiteSpace(nick))
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{
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pk.ClearNickname();
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return;
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}
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pk.IsNicknamed = true;
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pk.Nickname = nick;
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}
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/// <summary>
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/// Clears the <see cref="PKM.Nickname"/> to the default value.
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/// </summary>
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/// <param name="pk"></param>
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public static string ClearNickname(this PKM pk)
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{
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pk.IsNicknamed = false;
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string nick = SpeciesName.GetSpeciesNameGeneration(pk.Species, pk.Language, pk.Format);
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pk.Nickname = nick;
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if (pk is GBPKM pk12)
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pk12.SetNotNicknamed();
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return nick;
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}
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/// <summary>
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/// Sets the <see cref="PKM.Form"/> value, with special consideration for <see cref="PKM.Format"/> values which derive the <see cref="PKM.Form"/> value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="form">Desired <see cref="PKM.Form"/> value to set.</param>
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public static void SetForm(this PKM pk, int form)
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{
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switch (pk.Format)
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{
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case 2:
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while (pk.Form != form)
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pk.SetRandomIVs();
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break;
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case 3:
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pk.SetPIDUnown3(form);
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break;
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default:
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pk.Form = form;
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break;
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}
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}
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/// <summary>
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/// Sets the <see cref="PKM.Ability"/> value by sanity checking the provided <see cref="PKM.Ability"/> against the possible pool of abilities.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="abil">Desired <see cref="PKM.Ability"/> to set.</param>
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public static void SetAbility(this PKM pk, int abil)
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{
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if (abil < 0)
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return;
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var index = pk.PersonalInfo.GetAbilityIndex(abil);
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index = Math.Max(0, index);
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pk.SetAbilityIndex(index);
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}
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/// <summary>
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/// Sets the <see cref="PKM.Ability"/> value based on the provided ability index (0-2)
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="index">Desired <see cref="PKM.AbilityNumber"/> (shifted by 1) to set.</param>
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public static void SetAbilityIndex(this PKM pk, int index)
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{
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if (pk is PK5 pk5 && index == 2)
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pk5.HiddenAbility = true;
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else if (pk.Format <= 5)
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pk.PID = PKX.GetRandomPID(Util.Rand, pk.Species, pk.Gender, pk.Version, pk.Nature, pk.Form, (uint)(index * 0x10001));
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pk.RefreshAbility(index);
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}
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/// <summary>
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/// Sets a Random <see cref="PKM.EncryptionConstant"/> value. The <see cref="PKM.EncryptionConstant"/> is not updated if the value should match the <see cref="PKM.PID"/> instead.
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/// </summary>
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/// <remarks>Accounts for Wurmple evolutions.</remarks>
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/// <param name="pk">Pokémon to modify.</param>
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public static void SetRandomEC(this PKM pk)
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{
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int gen = pk.Generation;
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if (gen is 3 or 4 or 5)
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{
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pk.EncryptionConstant = pk.PID;
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return;
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}
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int wIndex = WurmpleUtil.GetWurmpleEvoGroup(pk.Species);
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if (wIndex != -1)
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{
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pk.EncryptionConstant = WurmpleUtil.GetWurmpleEncryptionConstant(wIndex);
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return;
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}
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pk.EncryptionConstant = Util.Rand32();
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}
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/// <summary>
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/// Sets the <see cref="PKM.IsShiny"/> derived value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="shiny">Desired <see cref="PKM.IsShiny"/> state to set.</param>
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/// <returns></returns>
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public static bool SetIsShiny(this PKM pk, bool shiny) => shiny ? SetShiny(pk) : pk.SetUnshiny();
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/// <summary>
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/// Makes a <see cref="PKM"/> shiny.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="type">Shiny type to force. Only use Always* or Random</param>
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/// <returns>Returns true if the <see cref="PKM"/> data was modified.</returns>
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public static bool SetShiny(PKM pk, Shiny type = Shiny.Random)
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{
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if (pk.IsShiny && type.IsValid(pk))
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return false;
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if (type == Shiny.Random || pk.FatefulEncounter || pk.Version == (int)GameVersion.GO || pk.Format <= 2)
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{
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pk.SetShiny();
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return true;
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}
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do { pk.SetShiny(); }
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while (!type.IsValid(pk));
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return true;
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}
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/// <summary>
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/// Makes a <see cref="PKM"/> not-shiny.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <returns>Returns true if the <see cref="PKM"/> data was modified.</returns>
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public static bool SetUnshiny(this PKM pk)
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{
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if (!pk.IsShiny)
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return false;
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pk.SetPIDGender(pk.Gender);
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return true;
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}
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/// <summary>
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/// Sets the <see cref="PKM.Nature"/> value, with special consideration for the <see cref="PKM.Format"/> values which derive the <see cref="PKM.Nature"/> value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="nature">Desired <see cref="PKM.Nature"/> value to set.</param>
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public static void SetNature(this PKM pk, int nature)
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{
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var value = Math.Min((int)Nature.Quirky, Math.Max((int)Nature.Hardy, nature));
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if (pk.Format >= 8)
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pk.StatNature = value;
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else if (pk.Format <= 4)
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pk.SetPIDNature(value);
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else
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pk.Nature = value;
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}
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/// <summary>
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/// Copies <see cref="IBattleTemplate"/> details to the <see cref="PKM"/>.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="Set"><see cref="IBattleTemplate"/> details to copy from.</param>
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public static void ApplySetDetails(this PKM pk, IBattleTemplate Set)
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{
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pk.Species = Math.Min(pk.MaxSpeciesID, Set.Species);
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pk.SetMoves(Set.Moves, true);
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pk.ApplyHeldItem(Set.HeldItem, Set.Format);
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pk.CurrentLevel = Set.Level;
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pk.CurrentFriendship = Set.Friendship;
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pk.IVs = Set.IVs;
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if (pk is GBPKM gb)
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{
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// In Generation 1/2 Format sets, when IVs are not specified with a Hidden Power set, we might not have the hidden power type.
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// Under this scenario, just force the Hidden Power type.
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if (Set.Moves.Contains(237) && pk.HPType != Set.HiddenPowerType && Set.IVs.Any(z => z >= 30))
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pk.SetHiddenPower(Set.HiddenPowerType);
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// In Generation 1/2 Format sets, when EVs are not specified at all, it implies maximum EVs instead!
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// Under this scenario, just apply maximum EVs (65535).
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if (Set.EVs.All(z => z == 0))
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gb.EV_HP = gb.EV_ATK = gb.EV_DEF = gb.EV_SPC = gb.EV_SPE = gb.MaxEV;
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else
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pk.EVs = Set.EVs;
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}
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else
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{
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pk.EVs = Set.EVs;
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}
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// IVs have no side effects such as hidden power type in gen 8
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// therefore all specified IVs are deliberate and should not be HT'd over for pokemon met in gen 8
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if (!pk.Gen8)
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pk.SetSuggestedHyperTrainingData(Set.IVs);
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if (ShowdownSetIVMarkings)
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pk.SetMarkings();
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pk.SetNickname(Set.Nickname);
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pk.SetForm(Set.Form);
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pk.SetGender(Set.Gender);
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pk.SetMaximumPPUps(Set.Moves);
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if (pk.Format >= 3)
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{
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pk.SetAbility(Set.Ability);
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pk.SetNature(Set.Nature);
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}
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pk.SetIsShiny(Set.Shiny);
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pk.SetRandomEC();
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if (pk is IAwakened a)
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{
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a.SetSuggestedAwakenedValues(pk);
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if (pk is PB7 b)
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{
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for (int i = 0; i < 6; i++)
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pk.SetEV(i, 0);
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b.ResetCalculatedValues();
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}
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}
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if (pk is IGigantamax c)
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c.CanGigantamax = Set.CanGigantamax;
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if (pk is IDynamaxLevel d)
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d.DynamaxLevel = d.CanHaveDynamaxLevel(pk) ? 10 : 0;
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pk.ClearRecordFlags();
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pk.SetRecordFlags(Set.Moves);
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if (ShowdownSetBehaviorNature && pk.Format >= 8)
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pk.Nature = pk.StatNature;
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var legal = new LegalityAnalysis(pk);
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if (legal.Parsed && legal.Info.Relearn.Any(z => !z.Valid))
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pk.SetRelearnMoves(legal.GetSuggestedRelearnMoves());
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pk.ResetPartyStats();
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pk.RefreshChecksum();
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}
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/// <summary>
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/// Sets the <see cref="PKM.HeldItem"/> value depending on the current format and the provided item index & format.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="item">Held Item to apply</param>
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/// <param name="format">Format required for importing</param>
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public static void ApplyHeldItem(this PKM pk, int item, int format)
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{
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item = ItemConverter.GetItemForFormat(item, format, pk.Format);
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pk.HeldItem = ((uint)item > pk.MaxItemID) ? 0 : item;
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}
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/// <summary>
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/// Sets one of the <see cref="PKM.EVs"/> based on its index within the array.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="index">Index to set to</param>
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/// <param name="value">Value to set</param>
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public static int SetEV(this PKM pk, int index, int value) => index switch
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{
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0 => pk.EV_HP = value,
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1 => pk.EV_ATK = value,
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2 => pk.EV_DEF = value,
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3 => pk.EV_SPE = value,
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4 => pk.EV_SPA = value,
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5 => pk.EV_SPD = value,
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_ => throw new ArgumentOutOfRangeException(nameof(index))
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};
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/// <summary>
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/// Sets one of the <see cref="PKM.IVs"/> based on its index within the array.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="index">Index to set to</param>
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/// <param name="value">Value to set</param>
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public static int SetIV(this PKM pk, int index, int value) => index switch
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{
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0 => pk.IV_HP = value,
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1 => pk.IV_ATK = value,
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2 => pk.IV_DEF = value,
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3 => pk.IV_SPE = value,
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4 => pk.IV_SPA = value,
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5 => pk.IV_SPD = value,
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_ => throw new ArgumentOutOfRangeException(nameof(index))
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};
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/// <summary>
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/// Fetches the highest value the provided <see cref="PKM.EVs"/> index can be while considering others.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="index">Index to fetch for</param>
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/// <returns>Highest value the value can be.</returns>
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public static int GetMaximumEV(this PKM pk, int index)
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{
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if (pk.Format < 3)
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return ushort.MaxValue;
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var sum = pk.EVTotal - pk.GetEV(index);
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int remaining = 510 - sum;
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return Math.Min(Math.Max(remaining, 0), 252);
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}
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/// <summary>
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/// Fetches the highest value the provided <see cref="PKM.IVs"/>.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="index">Index to fetch for</param>
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/// <param name="allow30">Causes the returned value to be dropped down -1 if the value is already at a maximum.</param>
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/// <returns>Highest value the value can be.</returns>
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public static int GetMaximumIV(this PKM pk, int index, bool allow30 = false)
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{
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if (pk.GetIV(index) == pk.MaxIV && allow30)
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return pk.MaxIV - 1;
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return pk.MaxIV;
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}
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/// <summary>
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/// Force hatches a PKM by applying the current species name and a valid Met Location from the origin game.
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/// </summary>
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/// <param name="pk">PKM to apply hatch details to</param>
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/// <param name="reHatch">Re-hatch already hatched <see cref="PKM"/> inputs</param>
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public static void ForceHatchPKM(this PKM pk, bool reHatch = false)
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{
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if (!pk.IsEgg && !reHatch)
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return;
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pk.IsEgg = false;
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pk.ClearNickname();
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pk.CurrentFriendship = pk.PersonalInfo.BaseFriendship;
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if (pk.IsTradedEgg)
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pk.Egg_Location = pk.Met_Location;
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var loc = EncounterSuggestion.GetSuggestedEggMetLocation(pk);
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if (loc >= 0)
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pk.Met_Location = loc;
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pk.MetDate = DateTime.Today;
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if (pk.Gen6)
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pk.SetHatchMemory6();
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}
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/// <summary>
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/// Force hatches a PKM by applying the current species name and a valid Met Location from the origin game.
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/// </summary>
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/// <param name="pk">PKM to apply hatch details to</param>
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/// <param name="origin">Game the egg originated from</param>
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/// <param name="dest">Game the egg is currently present on</param>
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public static void SetEggMetData(this PKM pk, GameVersion origin, GameVersion dest)
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{
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bool traded = origin == dest;
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var today = pk.MetDate = DateTime.Today;
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pk.Egg_Location = EncounterSuggestion.GetSuggestedEncounterEggLocationEgg(pk.Generation, traded);
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pk.EggMetDate = today;
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}
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/// <summary>
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/// Maximizes the <see cref="PKM.CurrentFriendship"/>. If the <see cref="PKM.IsEgg"/>, the hatch counter is set to 1.
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/// </summary>
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/// <param name="pk">PKM to apply hatch details to</param>
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public static void MaximizeFriendship(this PKM pk)
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{
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if (pk.IsEgg)
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pk.OT_Friendship = 1;
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else
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pk.CurrentFriendship = byte.MaxValue;
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if (pk is PB7 pb)
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pb.ResetCP();
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}
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/// <summary>
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/// Maximizes the <see cref="PKM.CurrentLevel"/>. If the <see cref="PKM.IsEgg"/>, the <see cref="PKM"/> is ignored.
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/// </summary>
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/// <param name="pk">PKM to apply hatch details to</param>
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public static void MaximizeLevel(this PKM pk)
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{
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if (pk.IsEgg)
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return;
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pk.CurrentLevel = 100;
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if (pk is PB7 pb)
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pb.ResetCP();
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}
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/// <summary>
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/// Sets the <see cref="PKM.Nickname"/> to its default value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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/// <param name="la">Precomputed optional</param>
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public static void SetDefaultNickname(this PKM pk, LegalityAnalysis la)
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{
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if (la.Parsed && la.EncounterOriginal is EncounterTrade {HasNickname: true} t)
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pk.SetNickname(t.GetNickname(pk.Language));
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else
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pk.ClearNickname();
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}
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/// <summary>
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/// Sets the <see cref="PKM.Nickname"/> to its default value.
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/// </summary>
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/// <param name="pk">Pokémon to modify.</param>
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public static void SetDefaultNickname(this PKM pk) => pk.SetDefaultNickname(new LegalityAnalysis(pk));
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private static readonly string[] PotentialUnicode = { "★☆☆☆", "★★☆☆", "★★★☆", "★★★★" };
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private static readonly string[] PotentialNoUnicode = { "+", "++", "+++", "++++" };
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/// <summary>
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/// Gets the Potential evaluation of the input <see cref="pk"/>.
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/// </summary>
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/// <param name="pk">Pokémon to analyze.</param>
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/// <param name="unicode">Returned value is unicode or not</param>
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/// <returns>Potential string</returns>
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public static string GetPotentialString(this PKM pk, bool unicode = true)
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{
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var arr = unicode ? PotentialUnicode : PotentialNoUnicode;
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return arr[pk.PotentialRating];
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}
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// Extensions
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/// <summary>
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/// Gets the Location Name for the <see cref="PKM"/>
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/// </summary>
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/// <param name="pk">PKM to fetch data for</param>
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/// <param name="eggmet">Location requested is the egg obtained location, not met location.</param>
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/// <returns>Location string</returns>
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public static string GetLocationString(this PKM pk, bool eggmet)
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{
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if (pk.Format < 2)
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return string.Empty;
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int location = eggmet ? pk.Egg_Location : pk.Met_Location;
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return GameInfo.GetLocationName(eggmet, location, pk.Format, pk.Generation, (GameVersion)pk.Version);
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}
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}
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}
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