mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-03 17:29:13 +00:00
103aa9aa4b
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
84 lines
2.7 KiB
C#
84 lines
2.7 KiB
C#
using System;
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using FluentAssertions;
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using PKHeX.Core;
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using Xunit;
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namespace PKHeX.Tests.PKM
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{
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public class StringTests
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{
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[Fact]
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public void Gen7ZHLengthCorrect()
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{
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StringConverter7ZH.Gen7_ZHRaw.Length.Should().Be(StringConverter7ZH.Gen7_ZHLength);
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}
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[Fact]
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public void EncodesOTNameCorrectly()
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{
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const string name_fabian = "Fabian♂";
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var pkm = new PK7 { OT_Name = name_fabian };
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var byte_fabian = new byte[]
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{
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0x46, 0x00, // F
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0x61, 0x00, // a
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0x62, 0x00, // b
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0x69, 0x00, // i
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0x61, 0x00, // a
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0x6E, 0x00, // n
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0x8E, 0xE0, // ♂
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0x00, 0x00, // \0 terminator
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};
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CheckStringGetSet(nameof(pkm.OT_Name), name_fabian, pkm.OT_Name, byte_fabian, pkm.OT_Trash);
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}
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[Fact]
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public void EncodesNicknameCorrectly()
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{
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const string name_nidoran = "ニドラン♀";
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var pkm = new PK7 { Nickname = name_nidoran };
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var byte_nidoran = new byte[]
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{
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0xCB, 0x30, // ニ
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0xC9, 0x30, // ド
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0xE9, 0x30, // ラ
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0xF3, 0x30, // ン
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0x40, 0x26, // ♀
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0x00, 0x00, // \0 terminator
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};
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CheckStringGetSet(nameof(pkm.Nickname), name_nidoran, pkm.Nickname, byte_nidoran, pkm.Nickname_Trash);
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}
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private static void CheckStringGetSet(string check, string instr, string outstr, ReadOnlySpan<byte> indata, ReadOnlySpan<byte> outdata)
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{
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instr.Should().BeEquivalentTo(outstr);
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outdata = outdata[..indata.Length];
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indata.SequenceEqual(outdata).Should()
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.BeTrue($"expected {check} to set properly, instead got {Hex(outdata)}");
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}
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private static string Hex(ReadOnlySpan<byte> outdata)
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{
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var sb = new System.Text.StringBuilder(outdata.Length);
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foreach (var b in outdata)
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sb.AppendFormat("{0:X2}, ", b);
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return sb.ToString();
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}
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[Theory]
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[InlineData(0x0F5, 0xFF5E)] // ~
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[InlineData(0x0FA, 0x2660)] // ♠
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[InlineData(0x0FB, 0x2663)] // ♣
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[InlineData(0x0FC, 0x2665)] // ♥
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[InlineData(0x0FD, 0x2666)] // ♦
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[InlineData(0x0FE, 0x2605)] // ★
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[InlineData(0x105, 0x266A)] // ♪
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public static void Encode45(ushort g4, char g5)
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{
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StringConverter4.ConvertChar2ValueG4(g5).Should().Be(g4);
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StringConverter4.ConvertValue2CharG4(g4).Should().Be(g5);
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}
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}
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}
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