mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
8e5e4487ba
Don't need "Name" or "LongName" for these methods.
968 lines
36 KiB
C#
968 lines
36 KiB
C#
using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using static PKHeX.Core.PIDType;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Class containing logic to obtain a PKM's PIDIV method.
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/// </summary>
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public static class MethodFinder
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{
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/// <summary>
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/// Analyzes a <see cref="PKM"/> to find a matching PIDIV method.
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/// </summary>
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/// <param name="pk">Input <see cref="PKM"/>.</param>
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/// <returns><see cref="PIDIV"/> object containing seed and method info.</returns>
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public static PIDIV Analyze(PKM pk)
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{
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if (pk.Format < 3)
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return AnalyzeGB(pk);
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var pid = pk.EncryptionConstant;
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var top = pid >> 16;
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var bot = pid & 0xFFFF;
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var IVs = new uint[6];
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for (int i = 0; i < 6; i++)
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IVs[i] = (uint)pk.GetIV(i);
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if (GetLCRNGMatch(top, bot, IVs, out PIDIV pidiv))
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return pidiv;
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if (pk.Species == (int)Species.Unown && GetLCRNGUnownMatch(top, bot, IVs, out pidiv)) // frlg only
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return pidiv;
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if (GetColoStarterMatch(pk, top, bot, IVs, out pidiv))
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return pidiv;
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if (GetXDRNGMatch(pk, top, bot, IVs, out pidiv))
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return pidiv;
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// Special cases
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if (GetLCRNGRoamerMatch(top, bot, IVs, out pidiv))
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return pidiv;
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if (GetChannelMatch(top, bot, IVs, out pidiv, pk))
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return pidiv;
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if (GetMG4Match(pid, IVs, out pidiv))
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return pidiv;
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if (GetBACDMatch(pk, pid, IVs, out pidiv))
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return pidiv;
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if (GetModifiedPIDMatch(pk, pid, IVs, out pidiv))
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return pidiv;
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return PIDIV.None; // no match
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}
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private static bool GetModifiedPIDMatch(PKM pk, uint pid, uint[] IVs, out PIDIV pidiv)
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{
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if (pk.IsShiny)
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{
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if (GetChainShinyMatch(pk, pid, IVs, out pidiv))
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return true;
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if (GetModified8BitMatch(pk, pid, out pidiv))
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return true;
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}
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else
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{
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if (pid <= 0xFF && GetCuteCharmMatch(pk, pid, out pidiv))
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return true;
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}
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return GetPokewalkerMatch(pk, pid, out pidiv);
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}
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private static bool GetModified8BitMatch(PKM pk, uint pid, out PIDIV pidiv)
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{
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return pk.Gen4
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? (pid <= 0xFF && GetCuteCharmMatch(pk, pid, out pidiv)) || GetG5MGShinyMatch(pk, pid, out pidiv)
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: GetG5MGShinyMatch(pk, pid, out pidiv) || (pid <= 0xFF && GetCuteCharmMatch(pk, pid, out pidiv));
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}
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private static bool GetLCRNGMatch(uint top, uint bot, uint[] IVs, out PIDIV pidiv)
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{
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var reg = GetSeedsFromPID(RNG.LCRNG, top, bot);
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var iv1 = GetIVChunk(IVs, 0);
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var iv2 = GetIVChunk(IVs, 3);
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foreach (var seed in reg)
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{
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// A and B are already used by PID
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var B = RNG.LCRNG.Advance(seed, 2);
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// Method 1/2/4 can use 3 different RNG frames
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var C = RNG.LCRNG.Next(B);
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var ivC = C >> 16 & 0x7FFF;
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if (iv1 == ivC)
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{
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var D = RNG.LCRNG.Next(C);
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var ivD = D >> 16 & 0x7FFF;
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if (iv2 == ivD) // ABCD
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{
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pidiv = new PIDIV(Method_1, seed);
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return true;
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}
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var E = RNG.LCRNG.Next(D);
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var ivE = E >> 16 & 0x7FFF;
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if (iv2 == ivE) // ABCE
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{
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pidiv = new PIDIV(Method_4, seed);
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return true;
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}
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}
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else
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{
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var D = RNG.LCRNG.Next(C);
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var ivD = D >> 16 & 0x7FFF;
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if (iv1 != ivD)
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continue;
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var E = RNG.LCRNG.Next(D);
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var ivE = E >> 16 & 0x7FFF;
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if (iv2 == ivE) // ABDE
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{
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pidiv = new PIDIV(Method_2, seed);
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return true;
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}
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}
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}
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reg = GetSeedsFromPIDSkip(RNG.LCRNG, top, bot);
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foreach (var seed in reg)
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{
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// A and B are already used by PID
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var C = RNG.LCRNG.Advance(seed, 3);
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// Method 3
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var D = RNG.LCRNG.Next(C);
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var ivD = D >> 16 & 0x7FFF;
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if (iv1 != ivD)
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continue;
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var E = RNG.LCRNG.Next(D);
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var ivE = E >> 16 & 0x7FFF;
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if (iv2 != ivE)
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continue;
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pidiv = new PIDIV(Method_3, seed);
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return true;
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}
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return GetNonMatch(out pidiv);
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}
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private static bool GetLCRNGUnownMatch(uint top, uint bot, uint[] IVs, out PIDIV pidiv)
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{
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// this is an exact copy of LCRNG 1,2,4 matching, except the PID has its halves switched (BACD, BADE, BACE)
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var reg = GetSeedsFromPID(RNG.LCRNG, bot, top); // reversed!
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var iv1 = GetIVChunk(IVs, 0);
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var iv2 = GetIVChunk(IVs, 3);
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foreach (var seed in reg)
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{
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// A and B are already used by PID
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var B = RNG.LCRNG.Advance(seed, 2);
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// Method 1/2/4 can use 3 different RNG frames
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var C = RNG.LCRNG.Next(B);
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var ivC = C >> 16 & 0x7FFF;
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if (iv1 == ivC)
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{
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var D = RNG.LCRNG.Next(C);
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var ivD = D >> 16 & 0x7FFF;
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if (iv2 == ivD) // BACD
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{
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pidiv = new PIDIV(Method_1_Unown, seed);
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return true;
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}
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var E = RNG.LCRNG.Next(D);
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var ivE = E >> 16 & 0x7FFF;
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if (iv2 == ivE) // BACE
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{
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pidiv = new PIDIV(Method_4_Unown, seed);
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return true;
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}
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}
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else
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{
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var D = RNG.LCRNG.Next(C);
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var ivD = D >> 16 & 0x7FFF;
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if (iv1 != ivD)
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continue;
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var E = RNG.LCRNG.Next(D);
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var ivE = E >> 16 & 0x7FFF;
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if (iv2 == ivE) // BADE
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{
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pidiv = new PIDIV(Method_2_Unown, seed);
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return true;
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}
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}
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}
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reg = GetSeedsFromPIDSkip(RNG.LCRNG, bot, top); // reversed!
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foreach (var seed in reg)
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{
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// A and B are already used by PID
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var C = RNG.LCRNG.Advance(seed, 3);
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// Method 3
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var D = RNG.LCRNG.Next(C);
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var ivD = D >> 16 & 0x7FFF;
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if (iv1 != ivD)
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continue;
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var E = RNG.LCRNG.Next(D);
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var ivE = E >> 16 & 0x7FFF;
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if (iv2 != ivE)
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continue;
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pidiv = new PIDIV(Method_3_Unown, seed);
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return true;
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}
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return GetNonMatch(out pidiv);
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}
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private static bool GetLCRNGRoamerMatch(uint top, uint bot, uint[] IVs, out PIDIV pidiv)
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{
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if (IVs[2] != 0 || IVs[3] != 0 || IVs[4] != 0 || IVs[5] != 0 || IVs[1] > 7)
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return GetNonMatch(out pidiv);
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var iv1 = GetIVChunk(IVs, 0);
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var reg = GetSeedsFromPID(RNG.LCRNG, top, bot);
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foreach (var seed in reg)
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{
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// Only the first 8 bits are kept
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var ivC = RNG.LCRNG.Advance(seed, 3) >> 16 & 0x00FF;
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if (iv1 != ivC)
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continue;
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pidiv = new PIDIV(Method_1_Roamer, seed);
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return true;
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}
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return GetNonMatch(out pidiv);
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}
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private static bool GetXDRNGMatch(PKM pk, uint top, uint bot, uint[] IVs, out PIDIV pidiv)
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{
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var xdc = GetSeedsFromPIDEuclid(RNG.XDRNG, top, bot);
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foreach (var seed in xdc)
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{
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var B = RNG.XDRNG.Prev(seed);
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var A = RNG.XDRNG.Prev(B);
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var hi = A >> 16;
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var lo = B >> 16;
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if (IVsMatch(hi, lo, IVs))
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{
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pidiv = new PIDIV(CXD, RNG.XDRNG.Prev(A));
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return true;
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}
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// check for anti-shiny against player TSV
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var tsv = (uint)(pk.TID ^ pk.SID) >> 3;
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var psv = (top ^ bot) >> 3;
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if (psv == tsv) // already shiny, wouldn't be anti-shiny
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continue;
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var p2 = seed;
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var p1 = B;
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psv = ((p2 ^ p1) >> 19);
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if (psv != tsv) // prior PID must be shiny
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continue;
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do
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{
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B = RNG.XDRNG.Prev(A);
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A = RNG.XDRNG.Prev(B);
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hi = A >> 16;
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lo = B >> 16;
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if (IVsMatch(hi, lo, IVs))
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{
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pidiv = new PIDIV(CXDAnti, RNG.XDRNG.Prev(A));
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return true;
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}
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p2 = RNG.XDRNG.Prev(p1);
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p1 = RNG.XDRNG.Prev(p2);
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psv = (p2 ^ p1) >> 19;
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}
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while (psv == tsv);
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}
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return GetNonMatch(out pidiv);
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}
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private static bool GetChannelMatch(uint top, uint bot, uint[] IVs, out PIDIV pidiv, PKM pk)
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{
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var ver = pk.Version;
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if (ver is not ((int)GameVersion.R or (int)GameVersion.S))
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return GetNonMatch(out pidiv);
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var undo = top ^ 0x8000;
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if ((undo > 7 ? 0 : 1) != (bot ^ pk.SID ^ 40122))
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top = undo;
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var channel = GetSeedsFromPIDEuclid(RNG.XDRNG, top, bot);
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foreach (var seed in channel)
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{
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var C = RNG.XDRNG.Advance(seed, 3); // held item
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// no checks, held item can be swapped
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var D = RNG.XDRNG.Next(C); // Version
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if ((D >> 31) + 1 != ver) // (0-Sapphire, 1-Ruby)
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continue;
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var E = RNG.XDRNG.Next(D); // OT Gender
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if (E >> 31 != pk.OT_Gender)
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continue;
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if (!RNG.XDRNG.GetSequentialIVsUInt32(E).SequenceEqual(IVs))
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continue;
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if (seed >> 16 != pk.SID)
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continue;
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pidiv = new PIDIV(Channel, RNG.XDRNG.Prev(seed));
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return true;
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}
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return GetNonMatch(out pidiv);
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}
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private static bool GetMG4Match(uint pid, uint[] IVs, out PIDIV pidiv)
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{
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uint mg4Rev = RNG.ARNG.Prev(pid);
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var mg4 = GetSeedsFromPID(RNG.LCRNG, mg4Rev >> 16, mg4Rev & 0xFFFF);
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foreach (var seed in mg4)
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{
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var B = RNG.LCRNG.Advance(seed, 2);
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var C = RNG.LCRNG.Next(B);
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var D = RNG.LCRNG.Next(C);
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if (!IVsMatch(C >> 16, D >> 16, IVs))
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continue;
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pidiv = new PIDIV(G4MGAntiShiny, seed);
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return true;
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}
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return GetNonMatch(out pidiv);
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}
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private static bool GetG5MGShinyMatch(PKM pk, uint pid, out PIDIV pidiv)
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{
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var low = pid & 0xFFFF;
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// generation 5 shiny PIDs
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if (low <= 0xFF)
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{
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var av = (pid >> 16) & 1;
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var genPID = PIDGenerator.GetMG5ShinyPID(low, av, pk.TID, pk.SID);
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if (genPID == pid)
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{
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pidiv = PIDIV.G5MGShiny;
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return true;
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}
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}
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return GetNonMatch(out pidiv);
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}
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private static bool GetCuteCharmMatch(PKM pk, uint pid, out PIDIV pidiv)
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{
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if (pid > 0xFF)
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return GetNonMatch(out pidiv);
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GetCuteCharmGenderSpecies(pk, pid, out int genderValue, out int species);
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int getRatio() => PersonalTable.HGSS[species].Gender;
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switch (genderValue)
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{
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case 2: break; // can't cute charm a genderless pkm
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case 0: // male
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var gr = getRatio();
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if (gr >= PersonalInfo.RatioMagicFemale) // no modification for PID
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break;
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var rate = 25*((gr / 25) + 1); // buffered
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var nature = pid % 25;
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if (nature + rate != pid)
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break;
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pidiv = PIDIV.CuteCharm;
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return true;
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case 1: // female
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if (pid >= 25)
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break; // nope, this isn't a valid nature
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if (getRatio() >= PersonalInfo.RatioMagicFemale) // no modification for PID
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break;
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pidiv = PIDIV.CuteCharm;
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return true;
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}
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return GetNonMatch(out pidiv);
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}
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private static bool GetChainShinyMatch(PKM pk, uint pid, uint[] IVs, out PIDIV pidiv)
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{
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// 13 shiny bits
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// PIDH & 7
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// PIDL & 7
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// IVs
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var bot = GetIVChunk(IVs, 0);
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var top = GetIVChunk(IVs, 3);
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var reg = GetSeedsFromIVs(RNG.LCRNG, top, bot);
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foreach (var seed in reg)
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{
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// check the individual bits
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var s = seed;
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int i = 15;
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do
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{
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var bit = s >> 16 & 1;
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if (bit != (pid >> i & 1))
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break;
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s = RNG.LCRNG.Prev(s);
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}
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while (--i != 2);
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if (i != 2) // bit failed
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continue;
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// Shiny Bits of PID validated
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var upper = s;
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if ((upper >> 16 & 7) != (pid >> 16 & 7))
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continue;
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var lower = RNG.LCRNG.Prev(upper);
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if ((lower >> 16 & 7) != (pid & 7))
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continue;
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var upid = (((pid & 0xFFFF) ^ pk.TID ^ pk.SID) & 0xFFF8) | ((upper >> 16) & 0x7);
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if (upid != pid >> 16)
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continue;
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s = RNG.LCRNG.Reverse(lower, 2); // unroll one final time to get the origin seed
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pidiv = new PIDIV(ChainShiny, s);
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return true;
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}
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return GetNonMatch(out pidiv);
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}
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private static bool GetBACDMatch(PKM pk, uint pid, uint[] IVs, out PIDIV pidiv)
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{
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var bot = GetIVChunk(IVs, 0);
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var top = GetIVChunk(IVs, 3);
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var reg = GetSeedsFromIVs(RNG.LCRNG, top, bot);
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PIDType type = BACD_U;
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foreach (var seed in reg)
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{
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var B = seed;
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var A = RNG.LCRNG.Prev(B);
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var low = B >> 16;
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var PID = (A & 0xFFFF0000) | low;
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if (PID != pid)
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{
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uint idxor = (uint)(pk.TID ^ pk.SID);
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bool isShiny = (idxor ^ PID >> 16 ^ (PID & 0xFFFF)) < 8;
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if (!isShiny)
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{
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if (!pk.IsShiny) // check for nyx antishiny
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{
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if (!IsBACD_U_AX(idxor, pid, low, A, ref type))
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continue;
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}
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else // check for force shiny pkm
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{
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if (!IsBACD_U_S(idxor, pid, low, ref A, ref type))
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continue;
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}
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}
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else if (!IsBACD_U_AX(idxor, pid, low, A, ref type))
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{
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if ((PID + 8 & 0xFFFFFFF8) != pid)
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continue;
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type = BACD_U_A;
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}
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}
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var s = RNG.LCRNG.Prev(A);
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// Check for prior Restricted seed
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var sn = s;
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for (int i = 0; i < 3; i++, sn = RNG.LCRNG.Prev(sn))
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{
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if ((sn & 0xFFFF0000) != 0)
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continue;
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// shift from unrestricted enum val to restricted enum val
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pidiv = new PIDIV(--type, sn);
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return true;
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}
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// no restricted seed found, thus unrestricted
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pidiv = new PIDIV(type, s);
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return true;
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}
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return GetNonMatch(out pidiv);
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}
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private static bool GetPokewalkerMatch(PKM pk, uint oldpid, out PIDIV pidiv)
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{
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// check surface compatibility
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var mid = oldpid & 0x00FFFF00;
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if (mid != 0 && mid != 0x00FFFF00) // not expected bits
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return GetNonMatch(out pidiv);
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var nature = oldpid % 25;
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if (nature == 24) // impossible nature
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return GetNonMatch(out pidiv);
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var gender = pk.Gender;
|
|
uint pid = PIDGenerator.GetPokeWalkerPID(pk.TID, pk.SID, nature, gender, pk.PersonalInfo.Gender);
|
|
|
|
if (pid != oldpid)
|
|
{
|
|
if (!(gender == 0 && IsAzurillEdgeCaseM(pk, nature, oldpid)))
|
|
return GetNonMatch(out pidiv);
|
|
}
|
|
pidiv = PIDIV.Pokewalker;
|
|
return true;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IsAzurillEdgeCaseM(PKM pk, uint nature, uint oldpid)
|
|
{
|
|
// check for Azurill evolution edge case... 75% F-M is now 50% F-M; was this a F->M bend?
|
|
int species = pk.Species;
|
|
if (species is not ((int)Species.Marill or (int)Species.Azumarill))
|
|
return false;
|
|
|
|
const int AzurillGenderRatio = 0xBF;
|
|
var gender = PKX.GetGenderFromPIDAndRatio(pk.PID, AzurillGenderRatio);
|
|
if (gender != 1)
|
|
return false;
|
|
|
|
var pid = PIDGenerator.GetPokeWalkerPID(pk.TID, pk.SID, nature, 1, AzurillGenderRatio);
|
|
return pid == oldpid;
|
|
}
|
|
|
|
private static bool GetColoStarterMatch(PKM pk, uint top, uint bot, uint[] IVs, out PIDIV pidiv)
|
|
{
|
|
if (pk.Version != (int)GameVersion.CXD || pk.Species is not ((int)Species.Espeon or (int)Species.Umbreon))
|
|
return GetNonMatch(out pidiv);
|
|
|
|
var iv1 = GetIVChunk(IVs, 0);
|
|
var iv2 = GetIVChunk(IVs, 3);
|
|
var xdc = GetSeedsFromPIDEuclid(RNG.XDRNG, top, bot);
|
|
foreach (var seed in xdc)
|
|
{
|
|
uint origin = seed;
|
|
if (!LockFinder.IsColoStarterValid(pk.Species, ref origin, pk.TID, pk.SID, pk.PID, iv1, iv2))
|
|
continue;
|
|
|
|
pidiv = new PIDIV(CXD_ColoStarter, origin);
|
|
return true;
|
|
}
|
|
return GetNonMatch(out pidiv);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns false and no <see cref="PIDIV"/>.
|
|
/// </summary>
|
|
/// <param name="pidiv">Null</param>
|
|
/// <returns>False</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool GetNonMatch(out PIDIV pidiv)
|
|
{
|
|
pidiv = PIDIV.None;
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the PID is a <see cref="PIDType.BACD_U_S"></see> match.
|
|
/// </summary>
|
|
/// <param name="idxor"><see cref="PKM.TID"/> ^ <see cref="PKM.SID"/></param>
|
|
/// <param name="pid">Full actual PID</param>
|
|
/// <param name="low">Low portion of PID (B)</param>
|
|
/// <param name="A">First RNG call</param>
|
|
/// <param name="type">PID Type is updated if successful</param>
|
|
/// <returns>True/False if the PID matches</returns>
|
|
/// <remarks>First RNG call is unrolled once if the PID is valid with this correlation</remarks>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IsBACD_U_S(uint idxor, uint pid, uint low, ref uint A, ref PIDType type)
|
|
{
|
|
// 0-Origin
|
|
// 1-PIDH
|
|
// 2-PIDL (ends up unused)
|
|
// 3-FORCEBITS
|
|
// PID = PIDH << 16 | (SID ^ TID ^ PIDH)
|
|
|
|
var X = RNG.LCRNG.Prev(A); // unroll once as there's 3 calls instead of 2
|
|
uint PID = (X & 0xFFFF0000) | (idxor ^ X >> 16);
|
|
PID &= 0xFFFFFFF8;
|
|
PID |= low & 0x7; // lowest 3 bits
|
|
|
|
if (PID != pid)
|
|
return false;
|
|
A = X; // keep the unrolled seed
|
|
type = BACD_U_S;
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the PID is a <see cref="PIDType.BACD_U_AX"></see> match.
|
|
/// </summary>
|
|
/// <param name="idxor"><see cref="PKM.TID"/> ^ <see cref="PKM.SID"/></param>
|
|
/// <param name="pid">Full actual PID</param>
|
|
/// <param name="low">Low portion of PID (B)</param>
|
|
/// <param name="A">First RNG call</param>
|
|
/// <param name="type">PID Type is updated if successful</param>
|
|
/// <returns>True/False if the PID matches</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IsBACD_U_AX(uint idxor, uint pid, uint low, uint A, ref PIDType type)
|
|
{
|
|
if ((pid & 0xFFFF) != low)
|
|
return false;
|
|
|
|
// 0-Origin
|
|
// 1-ushort rnd, do until >8
|
|
// 2-PIDL
|
|
|
|
uint rnd = A >> 16;
|
|
if (rnd < 8)
|
|
return false;
|
|
uint PID = ((rnd ^ idxor ^ low) << 16) | low;
|
|
if (PID != pid)
|
|
return false;
|
|
type = BACD_U_AX;
|
|
return true;
|
|
}
|
|
|
|
private static PIDIV AnalyzeGB(PKM _)
|
|
{
|
|
// not implemented; correlation between IVs and RNG hasn't been converted to code.
|
|
return PIDIV.None;
|
|
}
|
|
|
|
private static IEnumerable<uint> GetSeedsFromPID(RNG method, uint a, uint b)
|
|
{
|
|
Debug.Assert(a >> 16 == 0);
|
|
Debug.Assert(b >> 16 == 0);
|
|
uint second = a << 16;
|
|
uint first = b << 16;
|
|
return method.RecoverLower16Bits(first, second);
|
|
}
|
|
|
|
private static IEnumerable<uint> GetSeedsFromPIDSkip(RNG method, uint a, uint b)
|
|
{
|
|
Debug.Assert(a >> 16 == 0);
|
|
Debug.Assert(b >> 16 == 0);
|
|
uint third = a << 16;
|
|
uint first = b << 16;
|
|
return method.RecoverLower16BitsGap(first, third);
|
|
}
|
|
|
|
private static IEnumerable<uint> GetSeedsFromIVs(RNG method, uint a, uint b)
|
|
{
|
|
Debug.Assert(a >> 15 == 0);
|
|
Debug.Assert(b >> 15 == 0);
|
|
uint second = a << 16;
|
|
uint first = b << 16;
|
|
var pairs = method.RecoverLower16Bits(first, second)
|
|
.Concat(method.RecoverLower16Bits(first, second ^ 0x80000000));
|
|
foreach (var z in pairs)
|
|
{
|
|
yield return z;
|
|
yield return z ^ 0x80000000; // sister bitflip
|
|
}
|
|
}
|
|
|
|
public static IEnumerable<uint> GetSeedsFromIVsSkip(RNG method, uint rand1, uint rand3)
|
|
{
|
|
Debug.Assert(rand1 >> 15 == 0);
|
|
Debug.Assert(rand3 >> 15 == 0);
|
|
rand1 <<= 16;
|
|
rand3 <<= 16;
|
|
var seeds = method.RecoverLower16BitsGap(rand1, rand3)
|
|
.Concat(method.RecoverLower16BitsGap(rand1, rand3 ^ 0x80000000));
|
|
foreach (var z in seeds)
|
|
{
|
|
yield return z;
|
|
yield return z ^ 0x80000000; // sister bitflip
|
|
}
|
|
}
|
|
|
|
public static IEnumerable<uint> GetSeedsFromPIDEuclid(RNG method, uint rand1, uint rand2)
|
|
{
|
|
return method.RecoverLower16BitsEuclid16(rand1 << 16, rand2 << 16);
|
|
}
|
|
|
|
public static IEnumerable<uint> GetSeedsFromIVsEuclid(RNG method, uint rand1, uint rand2)
|
|
{
|
|
return method.RecoverLower16BitsEuclid15(rand1 << 16, rand2 << 16);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Generates IVs from 2 RNG calls using 15 bits of each to generate 6 IVs (5bits each).
|
|
/// </summary>
|
|
/// <param name="r1">First rand frame</param>
|
|
/// <param name="r2">Second rand frame</param>
|
|
/// <param name="IVs">IVs that should be the result</param>
|
|
/// <returns>IVs match random number IVs</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IVsMatch(uint r1, uint r2, IReadOnlyList<uint> IVs)
|
|
{
|
|
if (IVs[0] != (r1 & 31))
|
|
return false;
|
|
if (IVs[1] != (r1 >> 5 & 31))
|
|
return false;
|
|
if (IVs[2] != (r1 >> 10 & 31))
|
|
return false;
|
|
if (IVs[3] != (r2 & 31))
|
|
return false;
|
|
if (IVs[4] != (r2 >> 5 & 31))
|
|
return false;
|
|
if (IVs[5] != (r2 >> 10 & 31))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Generates IVs from 2 RNG calls using 15 bits of each to generate 6 IVs (5bits each).
|
|
/// </summary>
|
|
/// <param name="r1">First rand frame</param>
|
|
/// <param name="r2">Second rand frame</param>
|
|
/// <returns>Array of 6 IVs</returns>
|
|
internal static uint[] GetIVs(uint r1, uint r2)
|
|
{
|
|
return new[]
|
|
{
|
|
r1 & 31,
|
|
r1 >> 5 & 31,
|
|
r1 >> 10 & 31,
|
|
r2 & 31,
|
|
r2 >> 5 & 31,
|
|
r2 >> 10 & 31,
|
|
};
|
|
}
|
|
|
|
internal static int[] GetIVsInt32(uint r1, uint r2)
|
|
{
|
|
return new[]
|
|
{
|
|
(int)r1 & 31,
|
|
(int)r1 >> 5 & 31,
|
|
(int)r1 >> 10 & 31,
|
|
(int)r2 & 31,
|
|
(int)r2 >> 5 & 31,
|
|
(int)r2 >> 10 & 31,
|
|
};
|
|
}
|
|
|
|
private static uint GetIVChunk(uint[] IVs, int start)
|
|
{
|
|
uint val = 0;
|
|
for (int i = 0; i < 3; i++)
|
|
val |= IVs[i+start] << (5*i);
|
|
return val;
|
|
}
|
|
|
|
public static IEnumerable<PIDIV> GetColoEReaderMatches(uint PID)
|
|
{
|
|
var top = PID >> 16;
|
|
var bot = (ushort)PID;
|
|
var xdc = GetSeedsFromPIDEuclid(RNG.XDRNG, top, bot);
|
|
foreach (var seed in xdc)
|
|
{
|
|
var B = RNG.XDRNG.Prev(seed);
|
|
var A = RNG.XDRNG.Prev(B);
|
|
|
|
var C = RNG.XDRNG.Advance(A, 7);
|
|
|
|
yield return new PIDIV(CXD, RNG.XDRNG.Prev(C));
|
|
}
|
|
}
|
|
|
|
public static IEnumerable<PIDIV> GetPokeSpotSeeds(PKM pkm, int slot)
|
|
{
|
|
// Activate (rand % 3)
|
|
// Munchlax / Bonsly (10%/30%)
|
|
// Encounter Slot Value (ESV) = 50%/35%/15% rarity (0-49, 50-84, 85-99)
|
|
var pid = pkm.PID;
|
|
var top = pid >> 16;
|
|
var bot = pid & 0xFFFF;
|
|
var seeds = GetSeedsFromPIDEuclid(RNG.XDRNG, top, bot);
|
|
foreach (var seed in seeds)
|
|
{
|
|
// check for valid encounter slot info
|
|
if (!IsPokeSpotActivation(slot, seed, out uint s))
|
|
continue;
|
|
yield return new PIDIV(PokeSpot, s);
|
|
}
|
|
}
|
|
|
|
public static bool IsPokeSpotActivation(int slot, uint seed, out uint s)
|
|
{
|
|
s = seed;
|
|
var esv = (seed >> 16) % 100;
|
|
if (!IsPokeSpotSlotValid(slot, esv))
|
|
{
|
|
// todo
|
|
}
|
|
// check for valid activation
|
|
s = RNG.XDRNG.Prev(seed);
|
|
if ((s >> 16) % 3 != 0)
|
|
{
|
|
if ((s >> 16) % 100 < 10) // can't fail a munchlax/bonsly encounter check
|
|
{
|
|
// todo
|
|
}
|
|
s = RNG.XDRNG.Prev(s);
|
|
if ((s >> 16) % 3 != 0) // can't activate even if generous
|
|
{
|
|
// todo
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private static bool IsPokeSpotSlotValid(int slot, uint esv) => slot switch
|
|
{
|
|
0 => esv < 50 , // [0,50)
|
|
1 => esv - 50 < 35, // [50,85)
|
|
2 => esv >= 85, // [85,100)
|
|
_ => false
|
|
};
|
|
|
|
public static bool IsCompatible3(this PIDType val, IEncounterTemplate encounter, PKM pkm)
|
|
{
|
|
switch (encounter)
|
|
{
|
|
case WC3 g:
|
|
if (val == g.Method)
|
|
return true;
|
|
if (val == CXDAnti && g.Shiny == Shiny.Never && g.Method == CXD)
|
|
return true;
|
|
// forced shiny eggs, when hatched, can lose their detectable correlation.
|
|
return g.IsEgg && !pkm.IsEgg && val == None && (g.Method is BACD_R_S or BACD_U_S);
|
|
case EncounterStaticShadow:
|
|
return pkm.Version == (int)GameVersion.CXD && (val is CXD or CXDAnti);
|
|
case EncounterStatic3 s:
|
|
return pkm.Version switch
|
|
{
|
|
(int)GameVersion.CXD => val is CXD or CXD_ColoStarter or CXDAnti,
|
|
(int)GameVersion.E => val == Method_1, // no roamer glitch
|
|
(int)GameVersion.FR or (int)GameVersion.LG => s.Roaming ? val.IsRoamerPIDIV(pkm) : val == Method_1, // roamer glitch
|
|
_ => s.Roaming ? val.IsRoamerPIDIV(pkm) : MethodH14.Contains(val), // RS, roamer glitch && RSBox s/w emulation => method 4 available
|
|
};
|
|
case EncounterSlot w:
|
|
if (pkm.Version == 15)
|
|
return val == PokeSpot;
|
|
return (w.Species == (int)Species.Unown ? MethodH_Unown : MethodH).Contains(val);
|
|
default:
|
|
return val == None;
|
|
}
|
|
}
|
|
|
|
private static bool IsRoamerPIDIV(this PIDType val, PKM pkm)
|
|
{
|
|
// Roamer PIDIV is always Method 1.
|
|
// M1 is checked before M1R. A M1R PIDIV can also be a M1 PIDIV, so check that collision.
|
|
if (Method_1_Roamer == val)
|
|
return true;
|
|
if (Method_1 != val)
|
|
return false;
|
|
|
|
// only 8 bits are stored instead of 32 -- 5 bits HP, 3 bits for ATK.
|
|
// return pkm.IV32 <= 0xFF;
|
|
return pkm.IV_DEF == 0 && pkm.IV_SPE == 0 && pkm.IV_SPA == 0 && pkm.IV_SPD == 0 && pkm.IV_ATK <= 7;
|
|
}
|
|
|
|
public static bool IsCompatible4(this PIDType val, IEncounterTemplate encounter, PKM pkm)
|
|
{
|
|
switch (encounter)
|
|
{
|
|
case EncounterStatic4Pokewalker:
|
|
return val == Pokewalker || (val == CuteCharm && GetCuteCharmMatch(pkm, pkm.EncryptionConstant, out _) && IsCuteCharm4Valid(encounter, pkm));
|
|
case EncounterStatic4 {Species: (int)Species.Pichu}:
|
|
return val == Pokewalker;
|
|
case EncounterStatic4 {Shiny: Shiny.Always}:
|
|
return val == ChainShiny;
|
|
case EncounterStatic4:
|
|
if (val == CuteCharm && IsCuteCharm4Valid(encounter, pkm))
|
|
return true;
|
|
return val == Method_1;
|
|
case EncounterSlot4 sl:
|
|
if (val == Method_1)
|
|
return true;
|
|
if (val == CuteCharm && IsCuteCharm4Valid(encounter, pkm))
|
|
return true;
|
|
if (val != ChainShiny)
|
|
return false;
|
|
// Chain shiny with poke radar is only possible in DPPt in grass, safari zone does not allow pokeradar
|
|
// TypeEncounter Grass discard any cave or city
|
|
return pkm.IsShiny && !pkm.HGSS && sl.GroundTile == GroundTilePermission.Grass && !Locations.IsSafariZoneLocation4(sl.Location);
|
|
case PGT: // manaphy
|
|
return IsG4ManaphyPIDValid(val, pkm);
|
|
case PCD d when d.Gift.PK.PID != 1:
|
|
return true; // already matches PCD's fixed PID requirement
|
|
default: // eggs
|
|
return val == None;
|
|
}
|
|
}
|
|
|
|
private static bool IsG4ManaphyPIDValid(PIDType val, PKM pkm)
|
|
{
|
|
if (pkm.IsEgg)
|
|
{
|
|
if (pkm.IsShiny)
|
|
return false;
|
|
if (val == Method_1)
|
|
return true;
|
|
return val == G4MGAntiShiny && IsAntiShinyARNG();
|
|
}
|
|
|
|
if (val == Method_1)
|
|
return pkm.WasTradedEgg || !pkm.IsShiny; // can't be shiny on received game
|
|
return val == G4MGAntiShiny && (pkm.WasTradedEgg || IsAntiShinyARNG());
|
|
|
|
bool IsAntiShinyARNG()
|
|
{
|
|
var shinyPID = RNG.ARNG.Prev(pkm.PID);
|
|
return (pkm.TID ^ pkm.SID ^ (shinyPID & 0xFFFF) ^ (shinyPID >> 16)) < 8; // shiny proc
|
|
}
|
|
}
|
|
|
|
private static bool IsCuteCharm4Valid(ISpeciesForm encounter, PKM pkm)
|
|
{
|
|
if (pkm.Species is (int)Species.Marill or (int)Species.Azumarill)
|
|
{
|
|
return !IsCuteCharmAzurillMale(pkm.PID) // recognized as not Azurill
|
|
|| encounter.Species == (int)Species.Azurill; // encounter must be male Azurill
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private static bool IsCuteCharmAzurillMale(uint pid) => pid is >= 0xC8 and <= 0xE0;
|
|
|
|
private static void GetCuteCharmGenderSpecies(PKM pk, uint pid, out int genderValue, out int species)
|
|
{
|
|
// There are some edge cases when the gender ratio changes across evolutions.
|
|
species = pk.Species;
|
|
if (species == (int)Species.Ninjask)
|
|
{
|
|
species = (int)Species.Nincada; // Nincada evo chain travels from M/F -> Genderless Shedinja
|
|
genderValue = PKX.GetGenderFromPID(species, pid);
|
|
return;
|
|
}
|
|
|
|
switch (species)
|
|
{
|
|
// These evolved species cannot be encountered with cute charm.
|
|
// 100% fixed gender does not modify PID; override this with the encounter species for correct calculation.
|
|
// We can assume the re-mapped species's [gender ratio] is what was encountered.
|
|
|
|
case (int)Species.Wormadam or (int)Species.Mothim: species = (int)Species.Burmy; break;
|
|
case (int)Species.Vespiquen: species = (int)Species.Combee; break;
|
|
case (int)Species.Gallade: species = (int)Species.Kirlia; break;
|
|
case (int)Species.Froslass: species = (int)Species.Snorunt; break;
|
|
|
|
// Changed gender ratio (25% M -> 50% M) needs special treatment.
|
|
// Double check the encounter species with IsCuteCharm4Valid afterwards.
|
|
case (int)Species.Marill or (int)Species.Azumarill: // Azurill & Marill/Azumarill collision
|
|
if (IsCuteCharmAzurillMale(pid))
|
|
{
|
|
species = (int)Species.Azurill;
|
|
genderValue = 0;
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
genderValue = pk.Gender;
|
|
}
|
|
|
|
private static readonly PIDType[] MethodH = { Method_1, Method_2, Method_3, Method_4 };
|
|
private static readonly PIDType[] MethodH14 = { Method_1, Method_4 };
|
|
private static readonly PIDType[] MethodH_Unown = { Method_1_Unown, Method_2_Unown, Method_3_Unown, Method_4_Unown };
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}
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}
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