mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 04:53:08 +00:00
950ddcf9fd
24 bytes per object -> 16 bytes 2,624 objects are made for legality checking; reduces from 73KB to 41KB removing unnecessary clone recreation -> count from 2624 -> 414 (41KB to 6.6KB) yay 10x reduction; not huge in the big picture but a fun exercise
44 lines
No EOL
1.1 KiB
C#
44 lines
No EOL
1.1 KiB
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// Locks associated to a given NPC PKM that appears before a <see cref="EncounterStaticShadow"/>.
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/// </summary>
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public sealed class NPCLock
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{
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public readonly short Species;
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public readonly byte Nature;
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public readonly byte Gender;
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public readonly byte Ratio;
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public readonly bool Shadow;
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public readonly bool Seen;
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public NPCLock(short s, byte n, byte g, byte r)
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{
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Species = s;
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Nature = n;
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Gender = g;
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Ratio = r;
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}
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public NPCLock(short s, bool seen = false)
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{
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Species = s;
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Nature = 25;
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Shadow = true;
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Seen = seen;
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}
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public bool MatchesLock(uint PID)
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{
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if (Shadow)
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return true;
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if (Gender != 2 && Gender != ((PID & 0xFF) < Ratio ? 1 : 0))
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return false;
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if (Nature != PID % 25)
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return false;
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return true;
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}
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internal NPCLock Clone() => (NPCLock)MemberwiseClone();
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}
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} |