mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 19:03:11 +00:00
2cdb5d26db
rename things to be a little more consistent in naming conventions
33 lines
No EOL
1.3 KiB
C#
33 lines
No EOL
1.3 KiB
C#
using System;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Rejected Encounter Data containing a reason why the encounter was rejected (not compatible).
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/// </summary>
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public sealed class EncounterRejected : IEncounterable
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{
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public readonly IEncounterable Encounter;
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public readonly CheckResult Check;
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public string Reason => Check.Comment;
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public int Species => Encounter.Species;
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public int Form => Encounter.Form;
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public string Name => Encounter.Name;
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public string LongName => Encounter.LongName;
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public bool EggEncounter => Encounter.EggEncounter;
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public int LevelMin => Encounter.LevelMin;
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public int LevelMax => Encounter.LevelMax;
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public int Generation => Encounter.Generation;
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public GameVersion Version => Encounter.Version;
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public EncounterRejected(IEncounterable encounter, CheckResult check)
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{
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Encounter = encounter;
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Check = check;
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}
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public PKM ConvertToPKM(ITrainerInfo sav) => ConvertToPKM(sav, EncounterCriteria.Unrestricted);
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public PKM ConvertToPKM(ITrainerInfo sav, EncounterCriteria criteria) => throw new ArgumentException($"Cannot convert an {nameof(EncounterRejected)} to PKM.");
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}
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} |