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EncounterArea.cs
Use more performat array join
2019-11-20 17:07:55 -08:00
EncounterArea1.cs
Split encounter areas, relocate slot finding to obj
2019-09-12 23:20:52 -07:00
EncounterArea2.cs
Clean up dexlevel/evocriteria constructor usage
2019-12-05 23:04:24 -08:00
EncounterArea3.cs
Form check wild unown
2020-02-04 17:38:35 -08:00
EncounterArea4.cs
Sword/Shield Update
2019-11-15 17:52:08 -08:00
EncounterArea4DPPt.cs
Minor reorganization
2019-09-13 09:08:12 -07:00
EncounterArea4HGSS.cs
Split encounter areas, relocate slot finding to obj
2019-09-12 23:20:52 -07:00
EncounterArea5.cs
Split encounter areas, relocate slot finding to obj
2019-09-12 23:20:52 -07:00
EncounterArea6AO.cs
Flute boost/decrease 3->4
2020-02-03 18:40:31 -08:00
EncounterArea6XY.cs
Split up Friend Safari checks & generator
2020-03-14 11:32:27 -07:00
EncounterArea7.cs
Handle more evolution/form checks
2020-02-20 22:11:48 -08:00
EncounterArea7b.cs
Require exact form matching
2020-04-12 19:41:03 -07:00
EncounterArea7g.cs
Update EncounterArea7g.cs
2020-06-16 22:40:43 -05:00
EncounterArea8.cs
Initial Isle of Armor support
2020-06-19 18:51:15 -05:00
EncounterArea32.cs
Minor reorganization
2019-09-13 09:08:12 -07:00
EncounterAreaFake.cs
Sword/Shield Update
2019-11-15 17:52:08 -08:00
EncounterAreaGB.cs
Minor renaming/type change of passed args
2020-05-31 12:12:07 -07:00
TreeCoordinates.cs
Split apart headbutt tree logic
2018-08-28 15:10:08 -07:00
TreeEncounterAvailable.cs
Minor tweaks
2019-05-29 22:40:07 -07:00
TreesArea.cs
PKHeX.Core Nullable cleanup ( #2401 )
2019-10-16 18:47:31 -07:00