mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 13:03:06 +00:00
72aee7540d
Found one NRE: daycare slot graying Found one missing reference: GO icon (due to netcore3 refactor)
239 lines
8.3 KiB
C#
239 lines
8.3 KiB
C#
using System;
|
|
using System.Drawing;
|
|
using System.Drawing.Imaging;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace PKHeX.Drawing
|
|
{
|
|
/// <summary>
|
|
/// Image Layering/Blending Utility
|
|
/// </summary>
|
|
public static class ImageUtil
|
|
{
|
|
public static Bitmap LayerImage(Image baseLayer, Image overLayer, int x, int y, double transparency)
|
|
{
|
|
overLayer = ChangeOpacity(overLayer, transparency);
|
|
return LayerImage(baseLayer, overLayer, x, y);
|
|
}
|
|
|
|
public static Bitmap LayerImage(Image? baseLayer, Image overLayer, int x, int y)
|
|
{
|
|
if (baseLayer is null)
|
|
return (Bitmap)overLayer;
|
|
Bitmap img = new Bitmap(baseLayer);
|
|
using (Graphics gr = Graphics.FromImage(img))
|
|
gr.DrawImage(overLayer, x, y, overLayer.Width, overLayer.Height);
|
|
return img;
|
|
}
|
|
|
|
public static Bitmap ChangeOpacity(Image img, double trans)
|
|
{
|
|
if (img.PixelFormat.HasFlag(PixelFormat.Indexed))
|
|
return (Bitmap)img;
|
|
|
|
var bmp = (Bitmap)img.Clone();
|
|
GetBitmapData(bmp, out BitmapData bmpData, out IntPtr ptr, out byte[] data);
|
|
|
|
Marshal.Copy(ptr, data, 0, data.Length);
|
|
SetAllTransparencyTo(data, trans);
|
|
Marshal.Copy(data, 0, ptr, data.Length);
|
|
bmp.UnlockBits(bmpData);
|
|
|
|
return bmp;
|
|
}
|
|
|
|
public static Bitmap ChangeAllColorTo(Image img, Color c)
|
|
{
|
|
if (img.PixelFormat.HasFlag(PixelFormat.Indexed))
|
|
return (Bitmap)img;
|
|
|
|
var bmp = (Bitmap)img.Clone();
|
|
GetBitmapData(bmp, out BitmapData bmpData, out IntPtr ptr, out byte[] data);
|
|
|
|
Marshal.Copy(ptr, data, 0, data.Length);
|
|
ChangeAllColorTo(data, c);
|
|
Marshal.Copy(data, 0, ptr, data.Length);
|
|
bmp.UnlockBits(bmpData);
|
|
|
|
return bmp;
|
|
}
|
|
|
|
public static Bitmap ToGrayscale(Image img)
|
|
{
|
|
if (img.PixelFormat.HasFlag(PixelFormat.Indexed))
|
|
return (Bitmap)img;
|
|
|
|
var bmp = (Bitmap)img.Clone();
|
|
GetBitmapData(bmp, out BitmapData bmpData, out IntPtr ptr, out byte[] data);
|
|
|
|
Marshal.Copy(ptr, data, 0, data.Length);
|
|
SetAllColorToGrayScale(data);
|
|
Marshal.Copy(data, 0, ptr, data.Length);
|
|
bmp.UnlockBits(bmpData);
|
|
|
|
return bmp;
|
|
}
|
|
|
|
private static void GetBitmapData(Bitmap bmp, out BitmapData bmpData, out IntPtr ptr, out byte[] data)
|
|
{
|
|
bmpData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
|
ptr = bmpData.Scan0;
|
|
data = new byte[bmp.Width * bmp.Height * 4];
|
|
}
|
|
|
|
public static Bitmap GetBitmap(byte[] data, int width, int height, PixelFormat format = PixelFormat.Format32bppArgb)
|
|
{
|
|
var bmp = new Bitmap(width, height, format);
|
|
var bmpData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.WriteOnly, format);
|
|
var ptr = bmpData.Scan0;
|
|
Marshal.Copy(data, 0, ptr, data.Length);
|
|
bmp.UnlockBits(bmpData);
|
|
return bmp;
|
|
}
|
|
|
|
public static byte[] GetPixelData(Bitmap bitmap)
|
|
{
|
|
var argbData = new byte[bitmap.Width * bitmap.Height * 4];
|
|
var bd = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, bitmap.PixelFormat);
|
|
Marshal.Copy(bd.Scan0, argbData, 0, bitmap.Width * bitmap.Height * 4);
|
|
bitmap.UnlockBits(bd);
|
|
return argbData;
|
|
}
|
|
|
|
public static void SetAllUsedPixelsOpaque(byte[] data)
|
|
{
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
{
|
|
if (data[i + 3] != 0)
|
|
data[i + 3] = 0xFF;
|
|
}
|
|
}
|
|
|
|
public static void RemovePixels(byte[] pixels, byte[] original)
|
|
{
|
|
for (int i = 0; i < original.Length; i += 4)
|
|
{
|
|
if (original[i + 3] == 0)
|
|
continue;
|
|
pixels[i + 0] = 0;
|
|
pixels[i + 1] = 0;
|
|
pixels[i + 2] = 0;
|
|
pixels[i + 3] = 0;
|
|
}
|
|
}
|
|
|
|
private static void SetAllTransparencyTo(byte[] data, double trans)
|
|
{
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
data[i + 3] = (byte)(data[i + 3] * trans);
|
|
}
|
|
|
|
public static void ChangeAllColorTo(byte[] data, Color c)
|
|
{
|
|
byte R = c.R;
|
|
byte G = c.G;
|
|
byte B = c.B;
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
{
|
|
if (data[i + 3] == 0)
|
|
continue;
|
|
data[i + 0] = B;
|
|
data[i + 1] = G;
|
|
data[i + 2] = R;
|
|
}
|
|
}
|
|
|
|
private static void SetAllColorToGrayScale(byte[] data)
|
|
{
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
{
|
|
if (data[i + 3] == 0)
|
|
continue;
|
|
byte greyS = (byte)(((0.3 * data[i + 2]) + (0.59 * data[i + 1]) + (0.11 * data[i + 0])) / 3);
|
|
data[i + 0] = greyS;
|
|
data[i + 1] = greyS;
|
|
data[i + 2] = greyS;
|
|
}
|
|
}
|
|
|
|
public static void GlowEdges(byte[] data, byte blue, byte green, byte red, int width, int reach = 3, double amount = 0.0777)
|
|
{
|
|
PollutePixels(data, width, reach, amount);
|
|
CleanPollutedPixels(data, blue, green, red);
|
|
}
|
|
|
|
private static void PollutePixels(byte[] data, int width, int reach, double amount)
|
|
{
|
|
int stride = width * 4;
|
|
int height = data.Length / stride;
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
{
|
|
// only pollute outwards if the current pixel isn't transparent
|
|
if (data[i + 3] == 0)
|
|
continue;
|
|
|
|
int x = (i % stride) / 4;
|
|
int y = (i / stride);
|
|
Pollute(x, y);
|
|
}
|
|
|
|
void Pollute(int x, int y)
|
|
{
|
|
int left = Math.Max(0, x - reach);
|
|
int right = Math.Min(width - 1, x + reach);
|
|
int top = Math.Max(0, y - reach);
|
|
int bottom = Math.Min(height - 1, y + reach);
|
|
for (int i = left; i <= right; i++)
|
|
{
|
|
for (int j = top; j <= bottom; j++)
|
|
{
|
|
// update one of the color bits
|
|
// it is expected that a transparent pixel RGBA value is 0.
|
|
var c = 4 * (i + (j * width));
|
|
data[c + 0] += (byte)(amount * (0xFF - data[c + 0]));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void CleanPollutedPixels(byte[] data, byte blue, byte green, byte red)
|
|
{
|
|
for (int i = 0; i < data.Length; i += 4)
|
|
{
|
|
// only clean if the current pixel isn't transparent
|
|
if (data[i + 3] != 0)
|
|
continue;
|
|
|
|
// grab the transparency from the donor byte
|
|
var transparency = data[i + 0];
|
|
if (transparency == 0)
|
|
continue;
|
|
|
|
data[i + 0] = blue;
|
|
data[i + 1] = green;
|
|
data[i + 2] = red;
|
|
data[i + 3] = transparency;
|
|
}
|
|
}
|
|
|
|
public static Color ColorBaseStat(int v)
|
|
{
|
|
const float maxval = 180; // shift the green cap down
|
|
float x = 100f * v / maxval;
|
|
if (x > 100)
|
|
x = 100;
|
|
double red = 255f * (x > 50 ? 1 - (2 * (x - 50) / 100.0) : 1.0);
|
|
double green = 255f * (x > 50 ? 1.0 : 2 * x / 100.0);
|
|
|
|
return Blend(Color.FromArgb((int)red, (int)green, 0), Color.White, 0.4);
|
|
}
|
|
|
|
public static Color Blend(Color color, Color backColor, double amount)
|
|
{
|
|
byte r = (byte)((color.R * amount) + (backColor.R * (1 - amount)));
|
|
byte g = (byte)((color.G * amount) + (backColor.G * (1 - amount)));
|
|
byte b = (byte)((color.B * amount) + (backColor.B * (1 - amount)));
|
|
return Color.FromArgb(r, g, b);
|
|
}
|
|
}
|
|
}
|