PKHeX/PKHeX.Core/Legality/Tables/Tables8bs.cs
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00

257 lines
11 KiB
C#

using System.Collections.Generic;
namespace PKHeX.Core
{
public static partial class Legal
{
internal const int MaxSpeciesID_8b = MaxSpeciesID_4; // Arceus-493
internal const int MaxMoveID_8b = MaxMoveID_8_R2;
internal const int MaxItemID_8b = 1822; // DS Sounds
internal const int MaxBallID_8b = (int)Ball.LAOrigin;
internal const int MaxGameID_8b = (int)GameVersion.SP;
internal const int MaxAbilityID_8b = MaxAbilityID_8_R2;
internal static readonly ushort[] Pouch_Regular_BS =
{
045, 046, 047, 048, 049, 050, 051, 052, 053, 072, 073, 074, 075, 076, 077, 078,
079, 080, 081, 082, 083, 084, 085, 093, 094, 107, 108, 109, 110, 111, 112, 135,
136, 213, 214, 215, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228,
229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244,
245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260,
261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276,
277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292,
293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308,
309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324,
325, 326, 327, 537, 565, 566, 567, 568, 569, 570, 644, 645, 849,
1231, 1232, 1233, 1234, 1235, 1236, 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244,
1245, 1246, 1247, 1248, 1249, 1250, 1251, 1606,
};
internal static readonly ushort[] Pouch_Ball_BS =
{
001, 002, 003, 004, 005, 006, 007, 008, 009, 010, 011, 012, 013, 014, 015, 016,
492, 493, 494, 495, 496, 497, 498, 499, 500,
576,
851,
};
internal static readonly ushort[] Pouch_Battle_BS =
{
055, 056, 057, 058, 059, 060, 061, 062, 063,
};
internal static readonly ushort[] Pouch_Items_BS = ArrayUtil.ConcatAll(Pouch_Regular_BS, Pouch_Ball_BS, Pouch_Battle_BS);
internal static readonly ushort[] Pouch_Key_BS =
{
428, 431, 432, 433, 438, 439, 440, 443, 445, 446, 447, 448, 449, 450, 451, 452,
453, 454, 455, 459, 460, 461, 462, 463, 464, 466, 467, 631, 632,
1267, 1278, 1822,
};
internal static readonly ushort[] Pouch_Medicine_BS =
{
017, 018, 019, 020, 021, 022, 023, 024, 025, 026, 027, 028, 029, 030, 031, 032, 033, 034, 035, 036, 037,
038, 039, 040, 041, 042, 043, 044, 054,
// 134 Sweet Heart (future event item?)
};
internal static readonly ushort[] Pouch_Berries_BS =
{
149, 150, 151, 152, 153, 154, 155, 156, 157, 158,
159, 160, 161, 162, 163, 164, 165, 166, 167, 168,
169, 170, 171, 172, 173, 174, 175, 176, 177, 178,
179, 180, 181, 182, 183, 184, 185, 186, 187, 188,
189, 190, 191, 192, 193, 194, 195, 196, 197, 198,
199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
209, 210, 211, 212, 686,
};
internal static readonly ushort[] Pouch_Treasure_BS =
{
086, 087, 088, 089, 090, 091, 092, 099, 100, 101, 102, 103, 104, 105, 106, 795, 796,
1808, 1809, 1810, 1811, 1812, 1813, 1814, 1815, 1816, 1817, 1818, 1819, 1820, 1821,
};
internal static readonly ushort[] Pouch_TMHM_BS = // TM01-TM100
{
328, 329, 330, 331, 332, 333, 334, 335, 336, 337,
338, 339, 340, 341, 342, 343, 344, 345, 346, 347,
348, 349, 350, 351, 352, 353, 354, 355, 356, 357,
358, 359, 360, 361, 362, 363, 364, 365, 366, 367,
368, 369, 370, 371, 372, 373, 374, 375, 376, 377,
378, 379, 380, 381, 382, 383, 384, 385, 386, 387,
388, 389, 390, 391, 392, 393, 394, 395, 396, 397,
398, 399, 400, 401, 402, 403, 404, 405, 406, 407,
408, 409, 410, 411, 412, 413, 414, 415, 416, 417,
418, 419,
420, 421, 422, 423, 424, 425, 426, 427, // Previously called HM0X, in BDSP they're now called TM93-TM100
};
internal static readonly ushort[] HeldItems_BS = ArrayUtil.ConcatAll(Pouch_Items_BS, Pouch_Berries_BS, Pouch_TMHM_BS, Pouch_Medicine_BS, Pouch_Treasure_BS);
#region Moves
public static readonly int[] TMHM_BDSP =
{
264, 337, 352, 347, 046, 092, 258, 339, 331, 526,
241, 269, 058, 059, 063, 113, 182, 240, 202, 219,
605, 076, 231, 085, 087, 089, 490, 091, 094, 247,
280, 104, 115, 351, 053, 188, 201, 126, 317, 332,
259, 263, 521, 156, 213, 168, 211, 285, 503, 315,
355, 411, 412, 206, 362, 374, 451, 203, 406, 409,
261, 405, 417, 153, 421, 371, 278, 416, 397, 148,
444, 419, 086, 360, 014, 446, 244, 555, 399, 157,
404, 214, 523, 398, 138, 447, 207, 365, 369, 164,
430, 433,
015, 019, 057, 070, 432, 249, 127, 431,
};
internal static readonly int[] TypeTutor8b =
{
(int)Move.FrenzyPlant,
(int)Move.BlastBurn,
(int)Move.HydroCannon,
(int)Move.DracoMeteor,
};
/// <summary>
/// Moves that are kill
/// </summary>
public static readonly HashSet<int> DummiedMoves_BDSP = new()
{
002, 003, 004, 013, 026, 027, 041, 049, 082, 096,
099, 112, 117, 119, 121, 125, 128, 131, 132, 140,
145, 146, 149, 158, 159, 169, 171, 185, 193, 216,
218, 222, 228, 265, 274, 287, 289, 290, 293, 300,
301, 302, 316, 318, 320, 324, 327, 346, 357, 358,
363, 373, 376, 377, 378, 381, 382, 386, 426, 429,
443, 445, 456, 466, 477, 481, 485, 498, 507, 508,
516, 518, 519, 520, 527, 531, 532, 533, 535, 537,
539, 541, 543, 544, 545, 546, 547, 548, 549, 550,
551, 552, 553, 554, 557, 558, 559, 560, 561, 563,
567, 569, 570, 571, 576, 578, 582, 587, 588, 591,
592, 593, 594, 600, 601, 603, 606, 607, 610, 613,
614, 615, 616, 617, 621, 622, 623, 624, 625, 626,
627, 628, 629, 630, 631, 632, 633, 634, 635, 636,
637, 638, 639, 640, 641, 642, 643, 644, 645, 646,
647, 648, 649, 650, 651, 652, 653, 654, 655, 656,
657, 658, 659, 660, 661, 662, 663, 664, 665, 666,
669, 671, 674, 676, 677, 678, 680, 681, 683, 685,
686, 687, 688, 689, 690, 691, 693, 695, 696, 697,
698, 699, 700, 701, 702, 703, 704, 705, 706, 708,
709, 711, 712, 713, 714, 716, 717, 718, 719, 720,
721, 722, 723, 724, 725, 726, 727, 728, 729, 730,
731, 732, 733, 734, 735, 736, 737, 738, 739, 740,
741, 742, 743, 744, 745, 746, 747, 748, 749, 750,
751, 752, 753, 754, 755, 756, 757, 758, 759, 760,
761, 762, 763, 764, 765, 766, 767, 768, 769, 770,
771, 772, 773, 774, 775, 777, 778, 779, 780, 781,
782, 783, 784, 785, 786, 787, 788, 789, 790, 792,
793, 794, 795, 796, 797, 798, 799, 800, 801, 802,
803, 804, 805, 806, 807, 808, 809, 810, 811, 812,
813, 814, 815, 816, 817, 818, 819, 820, 821, 822,
823, 824, 825, 826,
};
#endregion
#region Unreleased Items
internal static readonly bool[] ReleasedHeldItems_8b = GetPermitList(MaxItemID_8b, HeldItems_BS, new ushort[]
{
044, // Sacred Ash
537, // Prism Scale
565, // Health Feather
566, // Muscle Feather
567, // Resist Feather
568, // Genius Feather
569, // Clever Feather
570, // Swift Feather
849, // Ice Stone
005, // Safari Ball
016, // Cherish Ball
499, // Sport Ball
500, // Park Ball
576, // Dream Ball
851, // Beast Ball
// new BDSP items, but they can't be held
1808, // Mysterious Shard S
1809, // Mysterious Shard L
1810, // Digger Drill
1811, // Kanto Slate
1812, // Johto Slate
1813, // Soul Slate
1814, // Rainbow Slate
1815, // Squall Slate
1816, // Oceanic Slate
1817, // Tectonic Slate
1818, // Stratospheric Slate
1819, // Genome Slate
1820, // Discovery Slate
1821, // Distortion Slate
});
#endregion
private const int MaxValidHatchLocation8b = 657;
public static bool IsValidEggHatchLocation8b(int location, GameVersion version)
{
if ((uint)location > MaxValidHatchLocation8b)
return false;
var loc16 = (ushort)location;
if (LocationsNoHatchBDSP.Contains(loc16))
return false;
// Check if the location isn't an exclusive location that is only accessible in the other game.
var table = version == GameVersion.BD ? LocationsExclusiveSP : LocationsExclusiveBD;
return !table.Contains(loc16);
}
private static readonly HashSet<ushort> LocationsExclusiveBD = new()
{
216, // Spear Pillar
218, // Hall of Origin
498, // Ramanas Park (Johto Room)
503, // Ramanas Park (Rainbow Room)
650, // Ramanas Park (Johto Room)
655, // Ramanas Park (Rainbow Room)
};
private static readonly HashSet<ushort> LocationsExclusiveSP = new()
{
217, // Spear Pillar
497, // Ramanas Park (Kanto Room)
504, // Ramanas Park (Squall Room)
618, // Hall of Origin
649, // Ramanas Park (Kanto Room)
656, // Ramanas Park (Squall Room)
};
private static readonly HashSet<ushort> LocationsNoHatchBDSP = new()
{
094, 103, 107, // Hearthome City
154, 155, 158, // Sunyshore City
181, 182, 183, // Pokémon League
329, // Lake Acuity
337, 338, // Battle Park
339, 340, 341, 342, 343, 344, // Battle Tower
345, 353, 421, // Mystery Zone
474, // Resort Area
483, 484, // Mystery Zone
491, 492, 493, // Mystery Zone
495, // Ramanas Park
620, 621, 622, 623, // Grand Underground (Secret Base)
625, // Sea (sailing animation)
627, 628, 629, 630, 631, 632, // Grand Underground (Secret Base)
633, 634, 635, 636, 637, 638, // Grand Underground (Secret Base)
639, 640, 641, 642, 643, 644, // Grand Underground (Secret Base)
645, 646, 647, // Grand Underground (Secret Base)
};
}
}