mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-14 06:32:35 +00:00
2f078e6565
Make HP IV set use single array fetch, less memory required add some xmldoc
41 lines
1.4 KiB
C#
41 lines
1.4 KiB
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// Interface that exposes a <see cref="Version"/> to see which version the data originated in.
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/// </summary>
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public interface IVersion
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{
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/// <summary>
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/// The version the data originated in.
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/// </summary>
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GameVersion Version { get; }
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}
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public static partial class Extensions
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{
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private static bool CanBeReceivedBy(this IVersion ver, GameVersion game) => ver.Version.Contains(game);
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public static GameVersion GetCompatibleVersion(this IVersion ver, GameVersion prefer)
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{
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if (ver.CanBeReceivedBy(prefer) || ver.Version <= GameVersion.Unknown)
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return prefer;
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return ver.GetSingleVersion();
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}
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private static GameVersion GetSingleVersion(this IVersion ver)
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{
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const int max = (int)GameUtil.HighestGameID;
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if ((int)ver.Version <= max)
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return ver.Version;
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var rnd = Util.Rand;
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while (true) // this isn't optimal, but is low maintenance
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{
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var game = (GameVersion)rnd.Next(1, max);
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if (game == GameVersion.BU)
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continue; // Ignore this one; only can be Japanese language.
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if (ver.CanBeReceivedBy(game))
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return game;
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}
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}
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}
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}
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