mirror of
https://github.com/kwsch/PKHeX
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69fafcab83
* Reuses move parse result objects for each encounter parsed in a LegalityCheck attempt, instead of creating a new object. * Ensures the objects are never-null, and makes cleanup easier. Slightly adjusts some other parts of the moveset validation to reduce allocations.
35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using System;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Value passing object to simplify some initialization.
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/// </summary>
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/// <typeparam name="T">Egg Move source type enumeration.</typeparam>
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internal readonly ref struct BreedInfo<T> where T : unmanaged
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{
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/// <summary> Indicates the analyzed source of each move. </summary>
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public readonly T[] Actual;
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/// <summary> Indicates all possible sources of each move. </summary>
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public readonly Span<byte> Possible;
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/// <summary> Level Up entry for the egg. </summary>
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public readonly Learnset Learnset;
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/// <summary> Moves the egg knows after it is finalized. </summary>
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public readonly ReadOnlySpan<int> Moves;
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/// <summary> Level the egg originated at. </summary>
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public readonly int Level;
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public BreedInfo(T[] actual, Span<byte> possible, Learnset learnset, ReadOnlySpan<int> moves, int level)
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{
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Actual = actual;
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Possible = possible;
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Learnset = learnset;
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Moves = moves;
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Level = level;
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}
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}
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}
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