mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 13:03:06 +00:00
d4ea56cfd6
Remove numerous inter-form dependencies, remove hard-coded offsets, update a few spots to use better programming practices. Should increase the readability of PKHeX's source code.
692 lines
No EOL
33 KiB
C#
692 lines
No EOL
33 KiB
C#
using System;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace PKHeX
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{
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public partial class SAV_Trainer : Form
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{
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public SAV_Trainer()
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{
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InitializeComponent();
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if (!Main.unicode)
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try { TB_OTName.Font = PKX.getPKXFont(11); }
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catch (Exception e) { Util.Alert("Font loading failed...", e.ToString()); }
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Util.TranslateInterface(this, Main.curlanguage);
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sav = (byte[])Main.savefile.Clone();
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if (Main.SaveGame.ORAS)
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{
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Width = (int)((float)Width * 428 / 590);
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CB_Multi.Enabled = true;
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L_MultiplayerSprite.Enabled = true; // Multiplayer Sprite Label
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L_Style.Visible = false; // Style Label
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TB_Style.Visible = false;
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GB_Appear.Visible = false;
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}
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editing = true;
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getComboBoxes();
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getTextBoxes();
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getBadges();
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GB_Map.Enabled = !Main.ramsavloaded;
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statdata = new[] {
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"0x000", "0x000", // Steps taken?
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"0x004", "0x004", // Minutes Played / Pokemon Encountered?
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"0x008", "0x008",
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"0x00C", "0x00C",
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"0x010", "0x010",
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"0x014", "0x014",
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"0x018", "0x018",
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"0x01C", "Pokémon Captured",
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"0x020", "0x020",
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"0x024", "Eggs Hatched",
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"0x028", "Pokémon Evolved",
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"0x02C", "0x02C",
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"0x030", "~People Passed", // I think the following ones are Passerby actions...
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"0x034", "0x034",
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"0x038", "0x038",
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"0x03C", "0x03C",
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"0x040", "Link Trades",
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"0x044", "Link Battles",
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"0x048", "Link Battle Wins",
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"0x04C", "0x04C",
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"0x050", "0x050",
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"0x054", "0x054",
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"0x058", "0x058",
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"0x05C", "0x05C",
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"0x060", "0x060",
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"0x064", "0x064",
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"0x068", "0x068",
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"0x06C", "0x06C",
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"0x070", "0x070",
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"0x074", "0x074",
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"0x078", "0x078",
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"0x07C", "0x07C",
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"0x080", "0x080",
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"0x084", "0x084",
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"0x088", "BP Earned",
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"0x08C", "0x08C",
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"0x090", "0x090",
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"0x094", "0x094",
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"0x098", "0x098",
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"0x09C", "0x09C",
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"0x0A0", "0x0A0",
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"0x0A4", "0x0A4",
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"0x0A8", "0x0A8",
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"0x0AC", "0x0AC",
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"0x0B0", "0x0B0",
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"0x0B4", "0x0B4",
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"0x0B8", "0x0B8",
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"0x0BC", "0x0BC",
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"0x0C0", "0x0C0",
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"0x0C4", "0x0C4",
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"0x0C8", "0x0C8",
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"0x0CC", "0x0CC",
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"0x0D0", "0x0D0",
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"0x0D4", "0x0D4",
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"0x0D8", "0x0D8",
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"0x0DC", "0x0DC",
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"0x0E0", "0x0E0",
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"0x0E4", "0x0E4",
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"0x0E8", "0x0E8",
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"0x0EC", "Nice! Received",
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"0x0F0", "Birthday Wishes",
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"0x0F4", "Total People Met Online",
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"0x0F8", "0x0F8",
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"0x0FC", "Current Pokemiles",
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"0x100", "Obtained Pokemiles",
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"0x104", "0x104",
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"0x108", "0x108",
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"0x10C", "Super Training Clears",
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"0x110", "Judge Evaluations",
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"0x114", "0x114",
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"0x118", "0x118", // Link Trades?
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"0x11C", "Link Battle", // Wins", // ?
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"0x120", "0x120", // Link Battle Losses?
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"0x124", "0x124",
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"0x128", "0x128",
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"0x12C", "0x12C",
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"0x130", "0x130",
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"0x134", "0x134",
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"0x138", "0x138",
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"0x13C", "0x13C",
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"0x140", "Flags Captured",
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"0x144", "0x144",
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"0x148", "0x148",
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"0x14C", "0x14C",
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"0x150", "0x150",
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"0x154", "0x154",
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"0x158", "0x158",
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"0x15C", "0x15C",
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"0x160", "0x160",
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"0x164", "0x164",
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"0x168", "0x168",
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"0x16C", "0x16C",
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"0x170", "0x170",
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"0x174", "0x174",
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"0x178", "0x178",
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"0x17C", "0x17C",
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"0x180", "0x180",
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"0x184", "0x184",
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"0x188", "0x188",
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"0x18C", "0x18C",
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"0x190", "0x190",
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"0x194", "0x194",
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"0x198", "0x198",
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"0x19C", "0x19C",
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"0x1A0", "0x1A0",
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"0x1A4", "0x1A4",
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"0x1A8", "0x1A8",
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"0x1AC", "0x1AC",
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"0x1B0", "0x1B0",
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"0x1B4", "0x1B4",
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"0x1B8", "0x1B8",
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"0x1BC", "Battle Tests",
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"0x1C0", "0x1C0",
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"0x1C4", "0x1C4",
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"0x1C8", "0x1C8",
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"0x1CC", "0x1CC",
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"0x1D0", "0x1D0",
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"0x1D4", "0x1D4",
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"0x1D8", "0x1D8",
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"0x1DC", "0x1DC",
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"0x1E0", "0x1E0",
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"0x1E4", "0x1E4",
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"0x1E8", "0x1E8",
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"0x1EC", "0x1EC",
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"0x1F0", "0x1F0",
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"0x1F4", "0x1F4",
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"0x1F8", "0x1F8",
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"0x1FC", "0x1FC",
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"0x200", "0x200",
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"0x204", "0x204",
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"0x208", "0x208",
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"0x20C", "0x20C",
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"0x210", "0x210",
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"0x214", "0x214",
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"0x218", "0x218",
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"0x21C", "0x21C",
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"0x220", "0x220",
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"0x224", "0x224",
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"0x228", "0x228",
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"0x22C", "0x22C",
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"0x230", "0x230",
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"0x234", "0x234",
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"0x238", "0x238",
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"0x23C", "0x23C",
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"0x240", "0x240",
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"0x244", "0x244",
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"0x248", "0x248",
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"0x24C", "0x24C",
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"0x250", "0x250",
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"0x254", "0x254",
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"0x258", "0x258",
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}; // Offset, Title. Horrible implementation, but works.
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CB_Stats.Items.Clear();
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for (int i = 0; i < statdata.Length / 2; i++)
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CB_Stats.Items.Add(statdata[2 * i + 1]);
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CB_Stats.SelectedIndex = 0;
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}
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private string[] statdata = { };
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public byte[] sav = new byte[0x100000];
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public bool editing;
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public byte badgeval;
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public ToolTip Tip1 = new ToolTip();
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public ToolTip Tip2 = new ToolTip();
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private void getComboBoxes()
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{
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var dsregion_list = new[] {
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new { Text = "NA/SA", Value = 1 },
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new { Text = "EUR", Value = 2 },
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new { Text = "JPN", Value = 0 },
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new { Text = "CN", Value = 4 },
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new { Text = "KOR", Value = 5 },
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new { Text = "TW", Value = 6 }
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};
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var language_list = new[] {
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new { Text = "ENG", Value = 2 },
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new { Text = "JPN", Value = 1 },
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new { Text = "FRE", Value = 3 },
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new { Text = "ITA", Value = 4 },
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new { Text = "GER", Value = 5 },
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new { Text = "SPA", Value = 7 },
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new { Text = "KOR", Value = 8 }
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};
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CB_3DSReg.DisplayMember = "Text";
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CB_3DSReg.ValueMember = "Value";
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CB_3DSReg.DataSource = dsregion_list;
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CB_Language.DisplayMember = "Text";
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CB_Language.ValueMember = "Value";
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CB_Language.DataSource = language_list;
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CB_Country.DisplayMember = "Text";
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CB_Country.ValueMember = "Value";
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CB_Region.DisplayMember = "Text";
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CB_Region.ValueMember = "Value";
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Main.setCountrySubRegion(CB_Country, "countries");
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var oras_sprite_list = new[] {
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//new { Text = "Calem", Value = 00 },
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//new { Text = "Serena", Value = 01 },
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new { Text = "Sycamore", Value = 02 },
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new { Text = "Diantha", Value = 03 },
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new { Text = "Wikstrom", Value = 04 },
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new { Text = "Malva", Value = 05 },
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new { Text = "Drasna", Value = 06 },
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new { Text = "Siebold", Value = 07 },
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new { Text = "Viola", Value = 08 },
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new { Text = "Grant", Value = 09 },
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new { Text = "Korrina", Value = 10 },
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new { Text = "Ramos", Value = 11 },
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new { Text = "Clemont", Value = 12 },
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new { Text = "Valerie", Value = 13 },
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new { Text = "Olympia", Value = 14 },
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new { Text = "Wulfric", Value = 15 },
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new { Text = "Youngster (XY)", Value = 16 },
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//new { Text = "(None)", Value = 17 },
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new { Text = "Lass (XY)", Value = 18 },
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new { Text = "Lady (XY)", Value = 19 },
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new { Text = "Schoolgirl (XY)", Value = 20 },
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new { Text = "Battle Girl (XY)", Value = 21 },
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new { Text = "Schoolboy (XY)", Value = 22 },
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new { Text = "Rich Boy (XY)", Value = 23 },
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new { Text = "Female Ace Trainer (XY)", Value = 24 },
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//new { Text = "(None)", Value = 25 },
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new { Text = "Female Ranger (XY)", Value = 26 },
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new { Text = "Male Ace Trainer (XY)", Value = 27 },
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new { Text = "Male Ranger (XY)", Value = 28 },
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new { Text = "Madame", Value = 29 },
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new { Text = "Monsieur", Value = 30 },
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new { Text = "Black Belt (XY)", Value = 31 },
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new { Text = "Male Punk (XY)", Value = 32 },
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new { Text = "Fairy Tale Girl (XY)", Value = 33 },
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new { Text = "Shauna", Value = 34 },
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new { Text = "Tierno", Value = 35 },
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new { Text = "Trevor", Value = 36 },
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new { Text = "Brendan", Value = 37 },
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new { Text = "May", Value = 38 },
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//new { Text = "(None)", Value = 39 },
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new { Text = "Hiker", Value = 40 },
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new { Text = "Aroma Lady", Value = 41 },
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new { Text = "Male Schoolkid", Value = 42 },
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new { Text = "Female Schoolkid", Value = 43 },
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new { Text = "Black Belt (ORAS)", Value = 44 },
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new { Text = "Battle Girl (ORAS)", Value = 45 },
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new { Text = "Pokemaniac (ORAS)", Value = 46 },
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new { Text = "Fairy Tale Girl (ORAS)", Value = 47 },
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new { Text = "Victor Winstrate", Value = 48 },
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new { Text = "Victoria Winstrate", Value = 49 },
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new { Text = "Male Ranger (ORAS)", Value = 50 },
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new { Text = "Female Ranger (ORAS)", Value = 51 },
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new { Text = "Male Swimmer (ORAS)", Value = 52 },
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new { Text = "Hex Maniac", Value = 53 },
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new { Text = "Male Ace Trainer (ORAS)", Value = 54 },
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new { Text = "Female Ace Trainer (ORAS)", Value = 55 },
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new { Text = "Street Thug", Value = 56 },
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new { Text = "Delinquent", Value = 57 },
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new { Text = "Male Expert", Value = 58 },
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new { Text = "Female Expert", Value = 59 },
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new { Text = "Lady (ORAS)", Value = 60 },
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new { Text = "Rich Boy (ORAS)", Value = 61 },
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new { Text = "Ninja Boy", Value = 62 },
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new { Text = "Beauty (ORAS)", Value = 63 },
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new { Text = "Guitarist", Value = 64 },
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new { Text = "Lass (ORAS)", Value = 65 },
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new { Text = "Male Breeder (ORAS)", Value = 66 },
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new { Text = "Female Breeder (ORAS)", Value = 67 },
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new { Text = "Camper", Value = 68 },
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new { Text = "Picnicker", Value = 69 },
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new { Text = "Wally", Value = 70 },
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new { Text = "Steven", Value = 71 },
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new { Text = "Maxie", Value = 72 },
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new { Text = "Archie", Value = 73 },
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};
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CB_Multi.DisplayMember = "Text";
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CB_Multi.ValueMember = "Value";
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CB_Multi.DataSource = oras_sprite_list;
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L_Vivillon.Text = Main.specieslist[666] + ":";
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Main.setForms(666, CB_Vivillon);
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}
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private void getBadges()
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{
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// Fetch Badges
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Bitmap[] bma = (Main.SaveGame.ORAS) ?
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new[] {
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Properties.Resources.badge_01, // ORAS Badges
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Properties.Resources.badge_02,
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Properties.Resources.badge_03,
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Properties.Resources.badge_04,
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Properties.Resources.badge_05,
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Properties.Resources.badge_06,
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Properties.Resources.badge_07,
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Properties.Resources.badge_08,
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} :
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new [] {
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Properties.Resources.badge_1, // XY Badges
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Properties.Resources.badge_2,
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Properties.Resources.badge_3,
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Properties.Resources.badge_4,
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Properties.Resources.badge_5,
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Properties.Resources.badge_6,
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Properties.Resources.badge_7,
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Properties.Resources.badge_8,
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};
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CheckBox[] cba = { cb1, cb2, cb3, cb4, cb5, cb6, cb7, cb8, };
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PictureBox[] pba = { pb1, pb2, pb3, pb4, pb5, pb6, pb7, pb8, };
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for (int i = 0; i < 8; i++)
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pba[i].Image = Util.ChangeOpacity(bma[i], !cba[i].Checked ? 0.1 : 1);
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}
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private void getTextBoxes()
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{
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badgeval = sav[Main.SaveGame.Trainer2 + 0xC];
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CheckBox[] cba = { cb1, cb2, cb3, cb4, cb5, cb6, cb7, cb8, };
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for (int i = 0; i < 8; i++)
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cba[i].Checked = (badgeval & (1 << i)) != 0;
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// Get Data
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string OT_NAME = Encoding.Unicode.GetString(sav, Main.SaveGame.TrainerCard + 0x48, 0x1A);
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CB_Game.SelectedIndex = sav[Main.SaveGame.TrainerCard + 0x04] - 0x18;
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CB_Gender.SelectedIndex = sav[Main.SaveGame.TrainerCard + 0x05];
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int TID = BitConverter.ToUInt16(sav, Main.SaveGame.TrainerCard + 0x0);
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int SID = BitConverter.ToUInt16(sav, Main.SaveGame.TrainerCard + 0x2);
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uint money = BitConverter.ToUInt32(sav, Main.SaveGame.Trainer2 + 0x8);
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string saying1 = Encoding.Unicode.GetString(sav, Main.SaveGame.TrainerCard + 0x7C, 0x20);
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string saying2 = Encoding.Unicode.GetString(sav, Main.SaveGame.TrainerCard + 0x9E, 0x20);
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string saying3 = Encoding.Unicode.GetString(sav, Main.SaveGame.TrainerCard + 0xC0, 0x20);
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string saying4 = Encoding.Unicode.GetString(sav, Main.SaveGame.TrainerCard + 0xE2, 0x20);
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string saying5 = Encoding.Unicode.GetString(sav, Main.SaveGame.TrainerCard + 0x104, 0x20);
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int _region = sav[Main.SaveGame.TrainerCard + 0x26];
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int _country = sav[Main.SaveGame.TrainerCard + 0x27];
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int _3dsreg = sav[Main.SaveGame.TrainerCard + 0x2C];
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int _language = sav[Main.SaveGame.TrainerCard + 0x2D];
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// Display Data
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TB_OTName.Text = OT_NAME;
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MT_TID.Text = TID.ToString("00000");
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MT_SID.Text = SID.ToString("00000");
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MT_Money.Text = money.ToString();
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TB_Saying1.Text = saying1;
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TB_Saying2.Text = saying2;
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TB_Saying3.Text = saying3;
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TB_Saying4.Text = saying4;
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TB_Saying5.Text = saying5;
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CB_Country.SelectedValue = _country;
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CB_Region.SelectedValue = _region;
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CB_3DSReg.SelectedValue = _3dsreg;
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CB_Language.SelectedValue = _language;
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// Maison Data
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TB_MCSN.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 0).ToString();
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TB_MCSS.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 1).ToString();
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TB_MBSN.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 2).ToString();
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TB_MBSS.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 3).ToString();
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TB_MCDN.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 4).ToString();
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TB_MCDS.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 5).ToString();
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TB_MBDN.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 6).ToString();
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TB_MBDS.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 7).ToString();
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TB_MCTN.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 8).ToString();
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TB_MCTS.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 9).ToString();
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TB_MBTN.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 10).ToString();
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TB_MBTS.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 11).ToString();
|
|
|
|
TB_MCRN.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 12).ToString();
|
|
TB_MCRS.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 13).ToString();
|
|
|
|
TB_MBRN.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 14).ToString();
|
|
TB_MBRS.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 15).ToString();
|
|
|
|
TB_MCMN.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 16).ToString();
|
|
TB_MCMS.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 17).ToString();
|
|
|
|
TB_MBMN.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 18).ToString();
|
|
TB_MBMS.Text = BitConverter.ToUInt16(sav, Main.SaveGame.MaisonStats + 2 * 19).ToString();
|
|
|
|
TB_CoordM.Text = BitConverter.ToUInt16(sav, Main.SaveGame.Trainer1 + 0x02).ToString();
|
|
TB_CoordX.Text = BitConverter.ToSingle(sav, Main.SaveGame.Trainer1 + 0x10).ToString();
|
|
TB_CoordZ.Text = BitConverter.ToSingle(sav, Main.SaveGame.Trainer1 + 0x14).ToString();
|
|
TB_CoordY.Text = BitConverter.ToSingle(sav, Main.SaveGame.Trainer1 + 0x18).ToString();
|
|
|
|
// Load BP and PokeMiles
|
|
TB_BP.Text = BitConverter.ToUInt32(sav, Main.SaveGame.Trainer2 + 0x3C - 0xC * Convert.ToInt16(Main.SaveGame.ORAS)).ToString();
|
|
TB_PM.Text = BitConverter.ToUInt32(sav, Main.SaveGame.PSSStats + 0xFC).ToString();
|
|
|
|
// Temp ORAS
|
|
GB_Misc.Visible = true;
|
|
|
|
TB_Style.Text = sav[0x694D].ToString();
|
|
|
|
// Load Play Time
|
|
MT_Hours.Text = BitConverter.ToUInt16(sav, 0x6C00).ToString();
|
|
MT_Minutes.Text = sav[0x6C02].ToString();
|
|
MT_Seconds.Text = sav[0x6C03].ToString();
|
|
|
|
// Load PSS Sprite
|
|
int sprite = sav[Main.SaveGame.TrainerCard + 0x07];
|
|
CB_Multi.SelectedValue = sprite;
|
|
PB_Sprite.Image = (Image)Properties.Resources.ResourceManager.GetObject("tr_" + sprite.ToString("00"));
|
|
|
|
// Load Clothing Data
|
|
int hat = sav[Main.SaveGame.TrainerCard + 0x31] >> 3;
|
|
int haircolor = sav[Main.SaveGame.TrainerCard + 0x31] & 7;
|
|
MT_Hat.Text = hat.ToString();
|
|
MT_HairColor.Text = haircolor.ToString();
|
|
|
|
MT_14030.Text = sav[Main.SaveGame.TrainerCard + 0x30].ToString();
|
|
MT_14031.Text = sav[Main.SaveGame.TrainerCard + 0x31].ToString();
|
|
MT_14032.Text = sav[Main.SaveGame.TrainerCard + 0x32].ToString();
|
|
MT_14033.Text = sav[Main.SaveGame.TrainerCard + 0x33].ToString();
|
|
MT_14034.Text = sav[Main.SaveGame.TrainerCard + 0x34].ToString();
|
|
MT_14035.Text = sav[Main.SaveGame.TrainerCard + 0x35].ToString();
|
|
MT_14036.Text = sav[Main.SaveGame.TrainerCard + 0x36].ToString();
|
|
MT_14037.Text = sav[Main.SaveGame.TrainerCard + 0x37].ToString();
|
|
MT_14038.Text = sav[Main.SaveGame.TrainerCard + 0x38].ToString();
|
|
MT_14039.Text = sav[Main.SaveGame.TrainerCard + 0x39].ToString();
|
|
MT_1403A.Text = sav[Main.SaveGame.TrainerCard + 0x3A].ToString();
|
|
MT_1403B.Text = sav[Main.SaveGame.TrainerCard + 0x3B].ToString();
|
|
MT_1403C.Text = sav[Main.SaveGame.TrainerCard + 0x3C].ToString();
|
|
MT_1403D.Text = sav[Main.SaveGame.TrainerCard + 0x3D].ToString();
|
|
MT_1403E.Text = sav[Main.SaveGame.TrainerCard + 0x3E].ToString();
|
|
MT_1403F.Text = sav[Main.SaveGame.TrainerCard + 0x3F].ToString();
|
|
|
|
// Vivillon
|
|
byte vivillon = sav[Main.SaveGame.Vivillon];
|
|
CB_Vivillon.SelectedIndex = vivillon;
|
|
}
|
|
private void save()
|
|
{
|
|
string OT_Name = TB_OTName.Text;
|
|
//string RIV_Name = TB_Rival.Text;
|
|
|
|
sav[Main.SaveGame.TrainerCard + 0x04] = (byte)(CB_Game.SelectedIndex + 0x18);
|
|
sav[Main.SaveGame.TrainerCard + 0x05] = (byte)CB_Gender.SelectedIndex;
|
|
|
|
uint TID = Util.ToUInt32(MT_TID.Text);
|
|
uint SID = Util.ToUInt32(MT_SID.Text);
|
|
uint money = Util.ToUInt32(MT_Money.Text);
|
|
|
|
string saying1 = TB_Saying1.Text;
|
|
string saying2 = TB_Saying2.Text;
|
|
string saying3 = TB_Saying3.Text;
|
|
string saying4 = TB_Saying4.Text;
|
|
string saying5 = TB_Saying5.Text;
|
|
|
|
uint _region = Util.ToUInt32(CB_Region.SelectedValue.ToString());
|
|
uint _country = Util.ToUInt32(CB_Country.SelectedValue.ToString());
|
|
uint _3dsreg = Util.ToUInt32(CB_3DSReg.SelectedValue.ToString());
|
|
uint _language = Util.ToUInt32(CB_Language.SelectedValue.ToString());
|
|
|
|
Array.Copy(BitConverter.GetBytes(TID), 0, sav, Main.SaveGame.TrainerCard + 0x0, 2);
|
|
Array.Copy(BitConverter.GetBytes(SID), 0, sav, Main.SaveGame.TrainerCard + 0x2, 2);
|
|
Array.Copy(BitConverter.GetBytes(money), 0, sav, Main.SaveGame.Trainer2 + 0x8, 4);
|
|
Array.Copy(BitConverter.GetBytes(_region), 0, sav, Main.SaveGame.TrainerCard + 0x26, 1);
|
|
Array.Copy(BitConverter.GetBytes(_country), 0, sav, Main.SaveGame.TrainerCard + 0x27, 1);
|
|
Array.Copy(BitConverter.GetBytes(_3dsreg), 0, sav, Main.SaveGame.TrainerCard + 0x2C, 1);
|
|
Array.Copy(BitConverter.GetBytes(_language), 0, sav, Main.SaveGame.TrainerCard + 0x2D, 1);
|
|
|
|
Array.Copy(Encoding.Unicode.GetBytes(OT_Name.PadRight(13, '\0')), 0, sav, Main.SaveGame.TrainerCard + 0x48, 0x1A);
|
|
|
|
Array.Copy(Encoding.Unicode.GetBytes(saying1.PadRight(17, '\0')), 0, sav, Main.SaveGame.TrainerCard + 0x7C, 0x22);
|
|
Array.Copy(Encoding.Unicode.GetBytes(saying2.PadRight(17, '\0')), 0, sav, Main.SaveGame.TrainerCard + 0x9E, 0x22);
|
|
Array.Copy(Encoding.Unicode.GetBytes(saying3.PadRight(17, '\0')), 0, sav, Main.SaveGame.TrainerCard + 0xC0, 0x22);
|
|
Array.Copy(Encoding.Unicode.GetBytes(saying4.PadRight(17, '\0')), 0, sav, Main.SaveGame.TrainerCard + 0xE2, 0x22);
|
|
Array.Copy(Encoding.Unicode.GetBytes(saying5.PadRight(17, '\0')), 0, sav, Main.SaveGame.TrainerCard + 0x104, 0x22);
|
|
|
|
// New stuff.
|
|
// Copy Maison Data in
|
|
MaskedTextBox[] tba =
|
|
{
|
|
TB_MCSN,TB_MCSS,TB_MBSN,TB_MBSS,
|
|
TB_MCDN,TB_MCDS,TB_MBDN,TB_MBDS,
|
|
TB_MCTN,TB_MCTS,TB_MBTN,TB_MBTS,
|
|
TB_MCRN,TB_MCRS,TB_MBRN,TB_MBRS,
|
|
TB_MCMN,TB_MCMS,TB_MBMN,TB_MBMS,
|
|
};
|
|
for (int i = 0; i < tba.Length; i++)
|
|
Array.Copy(BitConverter.GetBytes(UInt16.Parse(tba[i].Text)), 0, sav, Main.SaveGame.MaisonStats + 2 * i, 2);
|
|
|
|
// Copy Position
|
|
Array.Copy(BitConverter.GetBytes(UInt16.Parse(TB_CoordM.Text)), 0, sav, Main.SaveGame.Trainer1 + 0x02, 2); // m
|
|
Array.Copy(BitConverter.GetBytes(Single.Parse(TB_CoordX.Text)), 0, sav, Main.SaveGame.Trainer1 + 0x10, 4); // x
|
|
Array.Copy(BitConverter.GetBytes(Single.Parse(TB_CoordZ.Text)), 0, sav, Main.SaveGame.Trainer1 + 0x14, 4); // y
|
|
Array.Copy(BitConverter.GetBytes(Single.Parse(TB_CoordY.Text)), 0, sav, Main.SaveGame.Trainer1 + 0x18, 4); // z
|
|
|
|
Array.Copy(BitConverter.GetBytes(UInt16.Parse(TB_BP.Text)), 0, sav, 0x963C - 0xC * Convert.ToInt16(Main.SaveGame.ORAS), 2);
|
|
Array.Copy(BitConverter.GetBytes(Util.ToUInt32(TB_PM.Text)), 0, sav, Main.SaveGame.PSSStats + 0xFC, 4);
|
|
Array.Copy(BitConverter.GetBytes(Util.ToUInt32(TB_PM.Text)), 0, sav, Main.SaveGame.PSSStats + 0x100, 4);
|
|
sav[0x694D] = Byte.Parse(TB_Style.Text);
|
|
|
|
// Copy Badges
|
|
badgeval = 0;
|
|
CheckBox[] cba = { cb1, cb2, cb3, cb4, cb5, cb6, cb7, cb8, };
|
|
for (int i = 0; i < 8; i++)
|
|
badgeval |= (byte)(Convert.ToByte(cba[i].Checked) << i);
|
|
sav[0x960C] = badgeval;
|
|
|
|
// Save PlayTime
|
|
Array.Copy(BitConverter.GetBytes(UInt16.Parse(MT_Hours.Text)), 0, sav, 0x6C00, 2);
|
|
sav[0x6C02] = (byte)(UInt16.Parse(MT_Minutes.Text) % 60);
|
|
sav[0x6C03] = (byte)(UInt16.Parse(MT_Seconds.Text) % 60);
|
|
|
|
// Sprite
|
|
sav[Main.SaveGame.TrainerCard + 0x07] = Convert.ToByte(CB_Multi.SelectedValue);
|
|
|
|
// Appearance
|
|
sav[Main.SaveGame.TrainerCard + 0x30] = Byte.Parse(MT_14030.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x31] = (byte)(Byte.Parse(MT_HairColor.Text) + (Byte.Parse(MT_Hat.Text) << 3));
|
|
sav[Main.SaveGame.TrainerCard + 0x32] = Byte.Parse(MT_14032.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x33] = Byte.Parse(MT_14033.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x34] = Byte.Parse(MT_14034.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x35] = Byte.Parse(MT_14035.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x36] = Byte.Parse(MT_14036.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x37] = Byte.Parse(MT_14037.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x38] = Byte.Parse(MT_14038.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x39] = Byte.Parse(MT_14039.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x3A] = Byte.Parse(MT_1403A.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x3B] = Byte.Parse(MT_1403B.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x3C] = Byte.Parse(MT_1403C.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x3D] = Byte.Parse(MT_1403D.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x3E] = Byte.Parse(MT_1403E.Text);
|
|
sav[Main.SaveGame.TrainerCard + 0x3F] = Byte.Parse(MT_1403F.Text);
|
|
|
|
// Vivillon
|
|
sav[Main.SaveGame.Vivillon] = (byte)CB_Vivillon.SelectedIndex;
|
|
}
|
|
|
|
private void clickOT(object sender, MouseEventArgs e)
|
|
{
|
|
TextBox tb = (!(sender is TextBox)) ? TB_OTName : (sender as TextBox);
|
|
// Special Character Form
|
|
if (ModifierKeys == Keys.Control && !Main.specialChars)
|
|
(new f2_Text(tb)).Show();
|
|
}
|
|
private void showTSV(object sender, EventArgs e)
|
|
{
|
|
uint TID = Util.ToUInt32(MT_TID.Text);
|
|
uint SID = Util.ToUInt32(MT_SID.Text);
|
|
uint tsv = PKX.getTSV(TID, SID);
|
|
Tip1.SetToolTip(MT_TID, "TSV: " + tsv.ToString("0000"));
|
|
Tip2.SetToolTip(MT_SID, "TSV: " + tsv.ToString("0000"));
|
|
}
|
|
|
|
private void B_Cancel_Click(object sender, EventArgs e)
|
|
{
|
|
Close();
|
|
}
|
|
private void B_Save_Click(object sender, EventArgs e)
|
|
{
|
|
save();
|
|
Array.Copy(sav, Main.savefile, Main.savefile.Length);
|
|
Main.savedited = true;
|
|
Close();
|
|
}
|
|
private void B_MaxCash_Click(object sender, EventArgs e)
|
|
{
|
|
MT_Money.Text = "9,999,999";
|
|
}
|
|
private void changeBadge(object sender, EventArgs e)
|
|
{
|
|
getBadges();
|
|
}
|
|
private void changeSpecial(object sender, EventArgs e)
|
|
{
|
|
MaskedTextBox box = sender as MaskedTextBox;
|
|
int val = Util.ToInt32(box.Text);
|
|
|
|
if (box == MT_HairColor)
|
|
box.Text = (val > 7 ? 7 : val).ToString();
|
|
if (box == MT_Hat)
|
|
box.Text = (val > 31 ? 31 : val).ToString();
|
|
}
|
|
private void change255(object sender, EventArgs e)
|
|
{
|
|
MaskedTextBox box = sender as MaskedTextBox;
|
|
if (box.Text == "") box.Text = "0";
|
|
if (Util.ToInt32(box.Text) > 255) box.Text = "255";
|
|
}
|
|
private void changeFFFF(object sender, EventArgs e)
|
|
{
|
|
MaskedTextBox box = sender as MaskedTextBox;
|
|
if (box.Text == "") box.Text = "0";
|
|
if (Util.ToInt32(box.Text) > 65535) box.Text = "65535";
|
|
}
|
|
private void changeStat(object sender, EventArgs e)
|
|
{
|
|
editing = true;
|
|
{
|
|
string offsetstr = statdata[CB_Stats.SelectedIndex * 2];
|
|
int offset = (int)new System.ComponentModel.Int32Converter().ConvertFromString(offsetstr);
|
|
|
|
MT_Stat.Text = BitConverter.ToUInt32(sav, Main.SaveGame.PSSStats + offset).ToString();
|
|
L_Offset.Text = "0x" + offset.ToString("X3");
|
|
}
|
|
editing = false;
|
|
}
|
|
private void changeStatVal(object sender, EventArgs e)
|
|
{
|
|
if (editing) return;
|
|
|
|
string offsetstr = statdata[CB_Stats.SelectedIndex * 2];
|
|
int offset = (int)new System.ComponentModel.Int32Converter().ConvertFromString(offsetstr);
|
|
|
|
uint val = UInt32.Parse(MT_Stat.Text);
|
|
byte[] data = BitConverter.GetBytes(val);
|
|
Array.Resize(ref data, 4);
|
|
Array.Copy(data, 0, sav, Main.SaveGame.PSSStats + offset, 4);
|
|
}
|
|
private void giveAllAccessories(object sender, EventArgs e)
|
|
{
|
|
byte[] data =
|
|
{
|
|
0xFE,0xFF,0xFF,0x7E,0xFF,0xFD,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
|
0xFF,0xEF,0xFF,0xFF,0xFF,0xF9,0xFF,0xFB,0xFF,0xF7,0xFF,0xFF,0x0F,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0xFF,
|
|
0xFF,0x7E,0xFF,0xFD,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xEF,
|
|
0xFF,0xFF,0xFF,0xF9,0xFF,0xFB,0xFF,0xF7,0xFF,0xFF,0x0F,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
|
};
|
|
Array.Copy(data, 0, sav, 0x6E00, 0x6C);
|
|
}
|
|
|
|
private void updateCountry(object sender, EventArgs e)
|
|
{
|
|
if (Util.getIndex(sender as ComboBox) > 0)
|
|
Main.setCountrySubRegion(CB_Region, "sr_" + Util.getIndex(sender as ComboBox).ToString("000"));
|
|
}
|
|
private void toggleBadge(object sender, EventArgs e)
|
|
{
|
|
int val = Convert.ToInt16(((PictureBox)sender).Name.Last().ToString()) - 1;
|
|
CheckBox[] chka = { cb1, cb2, cb3, cb4, cb5, cb6, cb7, cb8 };
|
|
chka[val].Checked = !chka[val].Checked;
|
|
}
|
|
|
|
private void CB_Multi_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
PB_Sprite.Image = (Image)Properties.Resources.ResourceManager.GetObject((Main.SaveGame.ORAS) ? "tr_" + Util.getIndex(CB_Multi).ToString("00") : "tr_00");
|
|
}
|
|
}
|
|
} |