mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 22:10:21 +00:00
d47bb1d297
With the new version of Visual Studio bringing C# 12, we can revise our logic for better readability as well as use new methods/APIs introduced in the .NET 8.0 BCL.
53 lines
1.9 KiB
C#
53 lines
1.9 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// Lumped image type.
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/// </summary>
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public enum HeldItemLumpImage
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{
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/// <summary>
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/// Held Item sprite is a specific held item.
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/// </summary>
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NotLump = 0,
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/// <summary>
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/// Held Item sprite should show the Technical Machine (TM) icon.
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/// </summary>
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TechnicalMachine,
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/// <summary>
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/// Held Item sprite should show the Technical Record (TR) icon.
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/// </summary>
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TechnicalRecord,
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}
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/// <summary>
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/// Logic to check if a held item should show a lumped image sprite.
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/// </summary>
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public static class HeldItemLumpUtil
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{
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/// <summary>
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/// Checks if the <see cref="image"/> is a lumped sprite.
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/// </summary>
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/// <param name="image">Evaluated type</param>
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/// <returns>True if the <see cref="image"/> is a lumped sprite.</returns>
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public static bool IsLump(this HeldItemLumpImage image) => image != HeldItemLumpImage.NotLump;
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/// <summary>
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/// Checks if the <see cref="item"/> should show a lumped sprite.
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/// </summary>
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/// <param name="item">Held Item index</param>
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/// <param name="context">Generation context</param>
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/// <returns>Evaluation result.</returns>
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public static HeldItemLumpImage GetIsLump(int item, EntityContext context) => context.Generation() switch
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{
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<= 4 when item is (>= 0328 and <= 0419) => HeldItemLumpImage.TechnicalMachine, // Gen2/3/4 TM
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8 when item is (>= 0328 and <= 0427) => HeldItemLumpImage.TechnicalMachine, // BD/SP TMs
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8 when item is (>= 1130 and <= 1229) => HeldItemLumpImage.TechnicalRecord, // Gen8 TR
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9 when item is (>= 0328 and <= 0419) // TM01-TM92
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or (>= 0618 and <= 0620) // TM093-TM095
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or (>= 0690 and <= 0693) // TM096-TM099
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or (>= 2160 and <= 2261) /* TM100-TM201 */ => HeldItemLumpImage.TechnicalMachine,
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_ => HeldItemLumpImage.NotLump,
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};
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}
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