PKHeX/PKHeX.Core/Legality/Encounters/EncounterTrade
Kurt 66c00e4f8a Add EC/PID checks for bdsp in-game trades
all data stored in the object is pre-computed from the EC xoroshiro (similar to roamers); all have a fixed seed.
2022-01-17 20:22:17 -08:00
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EncounterTrade.cs Enumerate ability permissions in encounter templates, misc updates (#3368) 2022-01-08 22:34:04 -08:00
EncounterTrade1.cs Minor tweaks 2021-09-15 18:13:17 -07:00
EncounterTrade2.cs Minor tweaks 2021-09-15 18:13:17 -07:00
EncounterTrade3.cs Minor tweaks 2021-09-15 18:13:17 -07:00
EncounterTrade4.cs Enumerate ability permissions in encounter templates, misc updates (#3368) 2022-01-08 22:34:04 -08:00
EncounterTrade5.cs Use primary constructors for some records 2021-12-09 01:08:46 -08:00
EncounterTrade6.cs Use primary constructors for some records 2021-12-09 01:08:46 -08:00
EncounterTrade7.cs Use primary constructors for some records 2021-12-09 01:08:46 -08:00
EncounterTrade7b.cs Minor tweaks 2021-09-15 18:13:17 -07:00
EncounterTrade8.cs Minor tweaks 2021-09-15 18:13:17 -07:00
EncounterTrade8b.cs Add EC/PID checks for bdsp in-game trades 2022-01-17 20:22:17 -08:00
EncounterTradeGB.cs Minor tweaks 2021-09-15 18:13:17 -07:00