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Random isn't thread safe; users of PKHeX.Core.dll might run multithreaded operations (see PKSM + ALM), so we need to have a thread-specific RNG available. Thread Local get; to improve performance, save the random object locally whenever it is used more than once in the method. https://docs.microsoft.com/en-us/dotnet/api/system.threading.threadlocal-1?redirectedfrom=MSDN&view=netframework-4.8 https://stackoverflow.com/questions/18333885/threadstatic-v-s-threadlocalt-is-generic-better-than-attribute/18337158#18337158 |
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ArrayUtil.cs | ||
BigEndian.cs | ||
DataUtil.cs | ||
DateUtil.cs | ||
FileUtil.cs | ||
FlagUtil.cs | ||
MessageStrings.cs | ||
NetUtil.cs | ||
PathUtil.cs | ||
RandUtil.cs | ||
ReflectUtil.cs | ||
StringUtil.cs | ||
Util.cs |