mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
d225f3391a
ya i know there's already a localizeutil class, whatever
31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
using System.Threading.Tasks;
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namespace PKHeX.Core
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{
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public static class LocalizeUtil
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{
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/// <summary>
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/// Initializes PKHeX's runtime strings to the specified language.
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/// </summary>
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/// <param name="lang">2-char language ID</param>
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/// <param name="sav">Save data (optional)</param>
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/// <param name="hax">Permit illegal things (items, only)</param>
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public static void InitializeStrings(string lang, SaveFile? sav = null, bool hax = false)
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{
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var str = GameInfo.Strings = GameInfo.GetStrings(lang);
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if (sav != null)
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GameInfo.FilteredSources = new FilteredGameDataSource(sav, GameInfo.Sources, hax);
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// Update Legality Analysis strings
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ParseSettings.ChangeLocalizationStrings(str.movelist, str.specieslist);
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// Update Legality Strings
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Task.Run(() =>
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{
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RibbonStrings.ResetDictionary(str.ribbons);
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LocalizationUtil.SetLocalization(typeof(LegalityCheckStrings), lang);
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LocalizationUtil.SetLocalization(typeof(MessageStrings), lang);
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});
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}
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}
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}
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