PKHeX/PKHeX.Core/PKM/Shared
Kurt 436588eb10 Replace é->e for code symbols
Closes #3519
Usages weren't consistent; since `é` isn't accessible on usual english keyboards, just use regular `e` instead of alt-223 entry.

Not sure why VS preferred to save the text files without an encoding prefix; oh well.
2022-06-11 15:32:12 -07:00
..
EntityFormat.cs Minor tweaks 2022-06-07 23:32:57 -07:00
G3PKM.cs Refactor Marking access 2022-06-04 00:59:52 -07:00
G4PKM.cs Replace é->e for code symbols 2022-06-11 15:32:12 -07:00
G6PKM.cs Reorder OT comparison check so string checked last 2022-05-14 08:21:19 -07:00
GBPKM.cs Refactor Marking access 2022-06-04 00:59:52 -07:00
GBPKML.cs Fix pk2->pk1 nickname copy 2022-03-10 18:00:45 -08:00
PokeList1.cs Use span if possible instead of new arrays 2022-01-07 20:56:44 -08:00
PokeList2.cs Use span if possible instead of new arrays 2022-01-07 20:56:44 -08:00
PokeListGB.cs Use span if possible instead of new arrays 2022-01-07 20:56:44 -08:00
PokeListType.cs More xmldoc 2021-03-23 21:20:02 -07:00