PKHeX/PKHeX.Core/Saves/Substructures/Gen3/StrategyMemo.cs
Kurt 46640d48a3 Misc clean
un-nest classes,
move some logic to core,
update some get-only properties that return arrays to methods
2019-10-26 12:58:55 -07:00

128 lines
4.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
namespace PKHeX.Core
{
public sealed class StrategyMemo
{
private readonly bool XD;
public const int SIZE_ENTRY = 12;
private readonly List<StrategyMemoEntry> Entries = new List<StrategyMemoEntry>();
public const int MAX_COUNT = 500;
public const int MAX_SIZE = MAX_COUNT * SIZE_ENTRY;
private StrategyMemoEntry this[int Species] => Entries.Find(e => e.Species == Species);
private readonly byte[] _unk;
public StrategyMemo(bool xd = true) : this(new byte[MAX_SIZE], 0, xd) { }
public StrategyMemo(byte[] input, int offset, bool xd)
{
XD = xd;
int count = BigEndian.ToInt16(input, offset);
if (count > MAX_COUNT)
count = MAX_COUNT;
_unk = input.Slice(offset + 2, 2);
for (int i = 0; i < count; i++)
{
var entry = Read(input, offset, i);
Entries.Add(entry);
}
}
private StrategyMemoEntry Read(byte[] input, int offset, int index)
{
byte[] data = new byte[SIZE_ENTRY];
var ofs = 4 + offset + (SIZE_ENTRY * index);
Array.Copy(input, ofs, data, 0, SIZE_ENTRY);
return new StrategyMemoEntry(XD, data);
}
public byte[] Write() => BigEndian.GetBytes((short)Entries.Count).Concat(_unk) // count followed by populated entries
.Concat(Entries.SelectMany(entry => entry.Data)).ToArray();
public StrategyMemoEntry GetEntry(int Species)
{
return this[Species] ?? new StrategyMemoEntry(XD);
}
public void SetEntry(StrategyMemoEntry entry)
{
int index = Entries.FindIndex(ent => ent.Species == entry.Species);
if (index >= 0)
Entries[index] = entry;
else
Entries.Add(entry);
}
}
public sealed class StrategyMemoEntry
{
public readonly byte[] Data;
private readonly bool XD;
public StrategyMemoEntry(bool xd) : this(xd, new byte[StrategyMemo.SIZE_ENTRY]) { }
public StrategyMemoEntry(bool xd, byte[] data)
{
Data = data;
XD = xd;
}
public int Species
{
get
{
int val = BigEndian.ToUInt16(Data, 0) & 0x1FF;
return SpeciesConverter.GetG4Species(val);
}
set
{
value = SpeciesConverter.GetG3Species(value);
int cval = BigEndian.ToUInt16(Data, 0);
cval &= 0xE00; value &= 0x1FF; cval |= value;
BigEndian.GetBytes((ushort)cval).CopyTo(Data, 0);
}
}
private bool Flag0 { get => Data[0] >> 6 == 1; set { Data[0] &= 0xBF; if (value) Data[0] |= 0x40; } } // Unused
private bool Flag1 { get => Data[0] >> 7 == 1; set { Data[0] &= 0x7F; if (value) Data[0] |= 0x80; } } // Complete Entry
public int SID { get => BigEndian.ToUInt16(Data, 4); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 4); }
public int TID { get => BigEndian.ToUInt16(Data, 6); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 6); }
public uint PID { get => BigEndian.ToUInt32(Data, 8); set => BigEndian.GetBytes(value).CopyTo(Data, 8); }
public bool Seen
{
get
{
if (XD) return !Flag1;
return Species != 0;
}
set
{
if (XD)
Flag1 = !value;
else if (!value)
new byte[StrategyMemo.SIZE_ENTRY].CopyTo(Data, 0);
}
}
public bool Owned
{
get
{
if (XD) return false;
return Flag0 || !Flag1;
}
set
{
if (XD) return;
if (!value)
Flag1 = true;
}
}
public bool IsEmpty => Species == 0;
public bool Matches(int species, uint pid, int tid, int sid) => Species == species && PID == pid && TID == tid && SID == sid;
}
}