mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 13:03:06 +00:00
578aeb66b0
Yay recursion
1612 lines
No EOL
73 KiB
C#
1612 lines
No EOL
73 KiB
C#
using System;
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using System.Data;
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using System.Drawing;
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using System.Drawing.Text;
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using System.Linq;
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using System.Text;
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namespace PKHeX
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{
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public class PKX
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{
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// C# PKX Function Library
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// No WinForm object related code, only to calculate information.
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// May require re-referencing to main form for string array referencing.
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// Relies on Util for some common operations.
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// Data
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internal static uint LCRNG(uint seed)
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{
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const uint a = 0x41C64E6D;
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const uint c = 0x00006073;
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seed = (seed * a + c) & 0xFFFFFFFF;
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return seed;
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}
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internal static uint LCRNG(ref uint seed)
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{
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const uint a = 0x41C64E6D;
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const uint c = 0x00006073;
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seed = (seed * a + c) & 0xFFFFFFFF;
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return seed;
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}
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internal static DataTable ExpTable()
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{
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DataTable table = new DataTable();
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table.Columns.Add("Level", typeof(byte));
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table.Columns.Add("0 - MF", typeof(uint));
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table.Columns.Add("1 - Erratic", typeof(uint));
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table.Columns.Add("2 - Fluctuating", typeof(uint));
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table.Columns.Add("3 - MS", typeof(uint));
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table.Columns.Add("4 - Fast", typeof(uint));
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table.Columns.Add("5 - Slow", typeof(uint));
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table.Rows.Add(0, 0, 0, 0, 0, 0, 0);
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table.Rows.Add(1, 0, 0, 0, 0, 0, 0);
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table.Rows.Add(2, 8, 15, 4, 9, 6, 10);
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table.Rows.Add(3, 27, 52, 13, 57, 21, 33);
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table.Rows.Add(4, 64, 122, 32, 96, 51, 80);
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table.Rows.Add(5, 125, 237, 65, 135, 100, 156);
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table.Rows.Add(6, 216, 406, 112, 179, 172, 270);
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table.Rows.Add(7, 343, 637, 178, 236, 274, 428);
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table.Rows.Add(8, 512, 942, 276, 314, 409, 640);
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table.Rows.Add(9, 729, 1326, 393, 419, 583, 911);
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table.Rows.Add(10, 1000, 1800, 540, 560, 800, 1250);
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table.Rows.Add(11, 1331, 2369, 745, 742, 1064, 1663);
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table.Rows.Add(12, 1728, 3041, 967, 973, 1382, 2160);
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table.Rows.Add(13, 2197, 3822, 1230, 1261, 1757, 2746);
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table.Rows.Add(14, 2744, 4719, 1591, 1612, 2195, 3430);
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table.Rows.Add(15, 3375, 5737, 1957, 2035, 2700, 4218);
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table.Rows.Add(16, 4096, 6881, 2457, 2535, 3276, 5120);
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table.Rows.Add(17, 4913, 8155, 3046, 3120, 3930, 6141);
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table.Rows.Add(18, 5832, 9564, 3732, 3798, 4665, 7290);
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table.Rows.Add(19, 6859, 11111, 4526, 4575, 5487, 8573);
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table.Rows.Add(20, 8000, 12800, 5440, 5460, 6400, 10000);
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table.Rows.Add(21, 9261, 14632, 6482, 6458, 7408, 11576);
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table.Rows.Add(22, 10648, 16610, 7666, 7577, 8518, 13310);
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table.Rows.Add(23, 12167, 18737, 9003, 8825, 9733, 15208);
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table.Rows.Add(24, 13824, 21012, 10506, 10208, 11059, 17280);
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table.Rows.Add(25, 15625, 23437, 12187, 11735, 12500, 19531);
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table.Rows.Add(26, 17576, 26012, 14060, 13411, 14060, 21970);
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table.Rows.Add(27, 19683, 28737, 16140, 15244, 15746, 24603);
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table.Rows.Add(28, 21952, 31610, 18439, 17242, 17561, 27440);
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table.Rows.Add(29, 24389, 34632, 20974, 19411, 19511, 30486);
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table.Rows.Add(30, 27000, 37800, 23760, 21760, 21600, 33750);
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table.Rows.Add(31, 29791, 41111, 26811, 24294, 23832, 37238);
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table.Rows.Add(32, 32768, 44564, 30146, 27021, 26214, 40960);
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table.Rows.Add(33, 35937, 48155, 33780, 29949, 28749, 44921);
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table.Rows.Add(34, 39304, 51881, 37731, 33084, 31443, 49130);
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table.Rows.Add(35, 42875, 55737, 42017, 36435, 34300, 53593);
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table.Rows.Add(36, 46656, 59719, 46656, 40007, 37324, 58320);
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table.Rows.Add(37, 50653, 63822, 50653, 43808, 40522, 63316);
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table.Rows.Add(38, 54872, 68041, 55969, 47846, 43897, 68590);
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table.Rows.Add(39, 59319, 72369, 60505, 52127, 47455, 74148);
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table.Rows.Add(40, 64000, 76800, 66560, 56660, 51200, 80000);
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table.Rows.Add(41, 68921, 81326, 71677, 61450, 55136, 86151);
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table.Rows.Add(42, 74088, 85942, 78533, 66505, 59270, 92610);
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table.Rows.Add(43, 79507, 90637, 84277, 71833, 63605, 99383);
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table.Rows.Add(44, 85184, 95406, 91998, 77440, 68147, 106480);
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table.Rows.Add(45, 91125, 100237, 98415, 83335, 72900, 113906);
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table.Rows.Add(46, 97336, 105122, 107069, 89523, 77868, 121670);
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table.Rows.Add(47, 103823, 110052, 114205, 96012, 83058, 129778);
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table.Rows.Add(48, 110592, 115015, 123863, 102810, 88473, 138240);
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table.Rows.Add(49, 117649, 120001, 131766, 109923, 94119, 147061);
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table.Rows.Add(50, 125000, 125000, 142500, 117360, 100000, 156250);
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table.Rows.Add(51, 132651, 131324, 151222, 125126, 106120, 165813);
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table.Rows.Add(52, 140608, 137795, 163105, 133229, 112486, 175760);
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table.Rows.Add(53, 148877, 144410, 172697, 141677, 119101, 186096);
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table.Rows.Add(54, 157464, 151165, 185807, 150476, 125971, 196830);
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table.Rows.Add(55, 166375, 158056, 196322, 159635, 133100, 207968);
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table.Rows.Add(56, 175616, 165079, 210739, 169159, 140492, 219520);
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table.Rows.Add(57, 185193, 172229, 222231, 179056, 148154, 231491);
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table.Rows.Add(58, 195112, 179503, 238036, 189334, 156089, 243890);
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table.Rows.Add(59, 205379, 186894, 250562, 199999, 164303, 256723);
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table.Rows.Add(60, 216000, 194400, 267840, 211060, 172800, 270000);
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table.Rows.Add(61, 226981, 202013, 281456, 222522, 181584, 283726);
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table.Rows.Add(62, 238328, 209728, 300293, 234393, 190662, 297910);
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table.Rows.Add(63, 250047, 217540, 315059, 246681, 200037, 312558);
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table.Rows.Add(64, 262144, 225443, 335544, 259392, 209715, 327680);
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table.Rows.Add(65, 274625, 233431, 351520, 272535, 219700, 343281);
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table.Rows.Add(66, 287496, 241496, 373744, 286115, 229996, 359370);
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table.Rows.Add(67, 300763, 249633, 390991, 300140, 240610, 375953);
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table.Rows.Add(68, 314432, 257834, 415050, 314618, 251545, 393040);
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table.Rows.Add(69, 328509, 267406, 433631, 329555, 262807, 410636);
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table.Rows.Add(70, 343000, 276458, 459620, 344960, 274400, 428750);
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||
table.Rows.Add(71, 357911, 286328, 479600, 360838, 286328, 447388);
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||
table.Rows.Add(72, 373248, 296358, 507617, 377197, 298598, 466560);
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table.Rows.Add(73, 389017, 305767, 529063, 394045, 311213, 486271);
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table.Rows.Add(74, 405224, 316074, 559209, 411388, 324179, 506530);
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||
table.Rows.Add(75, 421875, 326531, 582187, 429235, 337500, 527343);
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||
table.Rows.Add(76, 438976, 336255, 614566, 447591, 351180, 548720);
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table.Rows.Add(77, 456533, 346965, 639146, 466464, 365226, 570666);
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table.Rows.Add(78, 474552, 357812, 673863, 485862, 379641, 593190);
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||
table.Rows.Add(79, 493039, 367807, 700115, 505791, 394431, 616298);
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||
table.Rows.Add(80, 512000, 378880, 737280, 526260, 409600, 640000);
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||
table.Rows.Add(81, 531441, 390077, 765275, 547274, 425152, 664301);
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||
table.Rows.Add(82, 551368, 400293, 804997, 568841, 441094, 689210);
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table.Rows.Add(83, 571787, 411686, 834809, 590969, 457429, 714733);
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table.Rows.Add(84, 592704, 423190, 877201, 613664, 474163, 740880);
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||
table.Rows.Add(85, 614125, 433572, 908905, 636935, 491300, 767656);
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||
table.Rows.Add(86, 636056, 445239, 954084, 660787, 508844, 795070);
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table.Rows.Add(87, 658503, 457001, 987754, 685228, 526802, 823128);
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table.Rows.Add(88, 681472, 467489, 1035837, 710266, 545177, 851840);
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table.Rows.Add(89, 704969, 479378, 1071552, 735907, 563975, 881211);
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table.Rows.Add(90, 729000, 491346, 1122660, 762160, 583200, 911250);
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||
table.Rows.Add(91, 753571, 501878, 1160499, 789030, 602856, 941963);
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||
table.Rows.Add(92, 778688, 513934, 1214753, 816525, 622950, 973360);
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table.Rows.Add(93, 804357, 526049, 1254796, 844653, 643485, 1005446);
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table.Rows.Add(94, 830584, 536557, 1312322, 873420, 664467, 1038230);
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||
table.Rows.Add(95, 857375, 548720, 1354652, 902835, 685900, 1071718);
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table.Rows.Add(96, 884736, 560922, 1415577, 932903, 707788, 1105920);
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table.Rows.Add(97, 912673, 571333, 1460276, 963632, 730138, 1140841);
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table.Rows.Add(98, 941192, 583539, 1524731, 995030, 752953, 1176490);
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table.Rows.Add(99, 970299, 591882, 1571884, 1027103, 776239, 1212873);
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table.Rows.Add(100, 1000000, 600000, 1640000, 1059860, 800000, 1250000);
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return table;
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}
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// Stat Fetching
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internal static int getMovePP(int move, int ppup)
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{
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return (getBasePP(move) * (5 + ppup) / 5);
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}
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internal static int getBasePP(int move)
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{
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byte[] movepptable =
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{
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00,
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35, 25, 10, 15, 20, 20, 15, 15, 15, 35, 30, 05, 10, 20, 30, 35, 35, 20, 15, 20,
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20, 25, 20, 30, 05, 10, 15, 15, 15, 25, 20, 05, 35, 15, 20, 20, 10, 15, 30, 35,
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20, 20, 30, 25, 40, 20, 15, 20, 20, 20, 30, 25, 15, 30, 25, 05, 15, 10, 05, 20,
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20, 20, 05, 35, 20, 25, 20, 20, 20, 15, 25, 15, 10, 20, 25, 10, 35, 30, 15, 10,
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40, 10, 15, 30, 15, 20, 10, 15, 10, 05, 10, 10, 25, 10, 20, 40, 30, 30, 20, 20,
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15, 10, 40, 15, 10, 30, 10, 20, 10, 40, 40, 20, 30, 30, 20, 30, 10, 10, 20, 05,
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10, 30, 20, 20, 20, 05, 15, 10, 20, 10, 15, 35, 20, 15, 10, 10, 30, 15, 40, 20,
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15, 10, 05, 10, 30, 10, 15, 20, 15, 40, 20, 10, 05, 15, 10, 10, 10, 15, 30, 30,
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10, 10, 20, 10, 01, 01, 10, 25, 10, 05, 15, 25, 15, 10, 15, 30, 05, 40, 15, 10,
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25, 10, 30, 10, 20, 10, 10, 10, 10, 10, 20, 05, 40, 05, 05, 15, 05, 10, 05, 10,
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||
10, 10, 10, 20, 20, 40, 15, 10, 20, 20, 25, 05, 15, 10, 05, 20, 15, 20, 25, 20,
|
||
05, 30, 05, 10, 20, 40, 05, 20, 40, 20, 15, 35, 10, 05, 05, 05, 15, 05, 20, 05,
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05, 15, 20, 10, 05, 05, 15, 10, 15, 15, 10, 10, 10, 20, 10, 10, 10, 10, 15, 15,
|
||
15, 10, 20, 20, 10, 20, 20, 20, 20, 20, 10, 10, 10, 20, 20, 05, 15, 10, 10, 15,
|
||
10, 20, 05, 05, 10, 10, 20, 05, 10, 20, 10, 20, 20, 20, 05, 05, 15, 20, 10, 15,
|
||
20, 15, 10, 10, 15, 10, 05, 05, 10, 15, 10, 05, 20, 25, 05, 40, 15, 05, 40, 15,
|
||
20, 20, 05, 15, 20, 20, 15, 15, 05, 10, 30, 20, 30, 15, 05, 40, 15, 05, 20, 05,
|
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15, 25, 25, 15, 20, 15, 20, 15, 20, 10, 20, 20, 05, 05, 10, 05, 40, 10, 10, 05,
|
||
10, 10, 15, 10, 20, 15, 30, 10, 20, 05, 10, 10, 15, 10, 10, 05, 15, 05, 10, 10,
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||
30, 20, 20, 10, 10, 05, 05, 10, 05, 20, 10, 20, 10, 15, 10, 20, 20, 20, 15, 15,
|
||
10, 15, 15, 15, 10, 10, 10, 20, 10, 30, 05, 10, 15, 10, 10, 05, 20, 30, 10, 30,
|
||
15, 15, 15, 15, 30, 10, 20, 15, 10, 10, 20, 15, 05, 05, 15, 15, 05, 10, 05, 20,
|
||
05, 15, 20, 05, 20, 20, 20, 20, 10, 20, 10, 15, 20, 15, 10, 10, 05, 10, 05, 05,
|
||
10, 05, 05, 10, 05, 05, 05, 15, 10, 10, 10, 10, 10, 10, 15, 20, 15, 10, 15, 10,
|
||
15, 10, 20, 10, 15, 10, 20, 20, 20, 20, 20, 15, 15, 15, 15, 15, 15, 20, 15, 10,
|
||
15, 15, 15, 15, 10, 10, 10, 10, 10, 15, 15, 15, 15, 05, 05, 15, 05, 10, 10, 10,
|
||
20, 20, 20, 10, 10, 30, 15, 15, 10, 15, 25, 10, 15, 10, 10, 10, 20, 10, 10, 10,
|
||
10, 10, 15, 15, 05, 05, 10, 10, 10, 05, 05, 10, 05, 05, 15, 10, 05, 05, 05, 10,
|
||
10, 10, 10, 20, 25, 10, 20, 30, 25, 20, 20, 15, 20, 15, 20, 20, 10, 10, 10, 10,
|
||
10, 20, 10, 30, 15, 10, 10, 10, 20, 20, 05, 05, 05, 20, 10, 10, 20, 15, 20, 20,
|
||
10, 20, 30, 10, 10, 40, 40, 30, 20, 40, 20, 20, 10, 10, 10, 10, 05, 10, 10, 05,
|
||
05
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};
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if (move < 0) { move = 0; }
|
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return movepptable[move];
|
||
}
|
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internal static byte[] getRandomEVs()
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{
|
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byte[] evs = { 0xDE, 0xAD, 0xBE, 0xEF, 0xBA, 0xBE }; // ha ha, just to start off above 510!
|
||
|
||
while (evs.Sum(b => (ushort)b) > 510) // recalculate random EVs...
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{
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evs[0] = (byte)Math.Min(Util.rnd32() % 300, 252); // bias two to get maybe 252
|
||
evs[1] = (byte)Math.Min(Util.rnd32() % 300, 252);
|
||
evs[2] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1])), 252);
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evs[3] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1] - evs[2])), 252);
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evs[4] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1] - evs[2] - evs[3])), 252);
|
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evs[5] = (byte)Math.Min((510 - evs[0] - evs[1] - evs[2] - evs[3] - evs[4]), 252);
|
||
}
|
||
Util.Shuffle(evs);
|
||
return evs;
|
||
}
|
||
internal static byte getBaseFriendship(int species)
|
||
{
|
||
return PersonalGetter.GetPersonal(species).BaseFriendship;
|
||
}
|
||
internal static int getLevel(int species, uint exp)
|
||
{
|
||
if (exp == 0) { return 1; }
|
||
|
||
PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species);
|
||
int growth = MonData.EXPGrowth;
|
||
DataTable table = ExpTable();
|
||
|
||
// Iterate upwards to find the level above our current level
|
||
int tl = 0; // Initial Level, immediately incremented before loop.
|
||
while ((uint)table.Rows[++tl][growth + 1] <= exp)
|
||
{
|
||
if (tl != 100) continue;
|
||
return 100;
|
||
// After we find the level above ours, we're done.
|
||
}
|
||
return --tl;
|
||
}
|
||
internal static bool getIsShiny(uint PID, uint TID, uint SID)
|
||
{
|
||
uint PSV = getPSV(PID);
|
||
uint TSV = getTSV(TID, SID);
|
||
return (TSV == PSV);
|
||
}
|
||
internal static uint getEXP(int level, int species)
|
||
{
|
||
// Fetch Growth
|
||
if ((level == 0) || (level == 1))
|
||
return 0;
|
||
if (level > 100) level = 100;
|
||
|
||
PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species);
|
||
int growth = MonData.EXPGrowth;
|
||
|
||
uint exp = (uint)ExpTable().Rows[level][growth + 1];
|
||
return exp;
|
||
}
|
||
internal static byte[] getAbilities(int species, int formnum)
|
||
{
|
||
return PersonalGetter.GetPersonal(species, formnum).Abilities;
|
||
}
|
||
internal static int getGender(string s)
|
||
{
|
||
if (s == null)
|
||
return -1;
|
||
if (s == "♂" || s == "M")
|
||
return 0;
|
||
if (s == "♀" || s == "F")
|
||
return 1;
|
||
return 2;
|
||
}
|
||
|
||
internal static string[] getCountryRegionText(int country, int region, string lang)
|
||
{
|
||
// Get Language we're fetching for
|
||
int index = Array.IndexOf(new[] { "ja", "en", "fr", "de", "it", "es", "zh", "ko"}, lang);
|
||
// Return value storage
|
||
string[] data = new string[2]; // country, region
|
||
|
||
// Get Country Text
|
||
try
|
||
{
|
||
{
|
||
string[] inputCSV = Util.getSimpleStringList("countries");
|
||
// Set up our Temporary Storage
|
||
string[] unsortedList = new string[inputCSV.Length - 1];
|
||
int[] indexes = new int[inputCSV.Length - 1];
|
||
|
||
// Gather our data from the input file
|
||
for (int i = 1; i < inputCSV.Length; i++)
|
||
{
|
||
string[] countryData = inputCSV[i].Split(',');
|
||
if (countryData.Length <= 1) continue;
|
||
indexes[i - 1] = Convert.ToInt32(countryData[0]);
|
||
unsortedList[i - 1] = countryData[index + 1];
|
||
}
|
||
|
||
int countrynum = Array.IndexOf(indexes, country);
|
||
data[0] = unsortedList[countrynum];
|
||
}
|
||
}
|
||
catch { data[0] = "Illegal"; }
|
||
|
||
// Get Region Text
|
||
try
|
||
{
|
||
{
|
||
string[] inputCSV = Util.getSimpleStringList("sr_" + country.ToString("000"));
|
||
// Set up our Temporary Storage
|
||
string[] unsortedList = new string[inputCSV.Length - 1];
|
||
int[] indexes = new int[inputCSV.Length - 1];
|
||
|
||
// Gather our data from the input file
|
||
for (int i = 1; i < inputCSV.Length; i++)
|
||
{
|
||
string[] countryData = inputCSV[i].Split(',');
|
||
if (countryData.Length <= 1) continue;
|
||
indexes[i - 1] = Convert.ToInt32(countryData[0]);
|
||
unsortedList[i - 1] = countryData[index + 1];
|
||
}
|
||
|
||
int regionnum = Array.IndexOf(indexes, region);
|
||
data[1] = unsortedList[regionnum];
|
||
}
|
||
}
|
||
catch { data[1] = "Illegal"; }
|
||
return data;
|
||
}
|
||
internal static string getLocation(bool eggmet, int gameorigin, int locval)
|
||
{
|
||
if (gameorigin < 13 && gameorigin > 6 && eggmet)
|
||
{
|
||
if (locval < 2000) return Main.metHGSS_00000[locval];
|
||
if (locval < 3000) return Main.metHGSS_02000[locval % 2000];
|
||
return Main.metHGSS_03000[locval % 3000];
|
||
}
|
||
if (gameorigin < 24)
|
||
{
|
||
if (locval < 30000) return Main.metBW2_00000[locval];
|
||
if (locval < 40000) return Main.metBW2_30000[locval % 10000 - 1];
|
||
if (locval < 60000) return Main.metBW2_40000[locval % 10000 - 1];
|
||
return Main.metBW2_60000[locval % 10000 - 1];
|
||
}
|
||
if (gameorigin > 23)
|
||
{
|
||
if (locval < 30000) return Main.metXY_00000[locval];
|
||
if (locval < 40000) return Main.metXY_30000[locval % 10000 - 1];
|
||
if (locval < 60000) return Main.metXY_40000[locval % 10000 - 1];
|
||
return Main.metXY_60000[locval % 10000 - 1];
|
||
}
|
||
return null; // Shouldn't happen.
|
||
}
|
||
internal static string[] getQRText(PK6 pk6)
|
||
{
|
||
string[] response = new string[3];
|
||
// Summarize
|
||
string filename = pk6.Nickname;
|
||
if (pk6.Nickname != Main.specieslist[pk6.Species] && Main.specieslist[pk6.Species] != null)
|
||
filename += " (" + Main.specieslist[pk6.Species] + ")";
|
||
response[0] = String.Format("{0} [{4}] lv{3} @ {1} -- {2}", filename, Main.itemlist[pk6.HeldItem], Main.natures[pk6.Nature], pk6.Stat_Level, Main.abilitylist[pk6.Ability]);
|
||
response[1] = String.Format("{0} / {1} / {2} / {3}", Main.movelist[pk6.Move1], Main.movelist[pk6.Move2], Main.movelist[pk6.Move3], Main.movelist[pk6.Move4]);
|
||
response[2] = String.Format(
|
||
"IVs:{0}{1}{2}{3}{4}{5}"
|
||
+ Environment.NewLine + Environment.NewLine +
|
||
"EVs:{6}{7}{8}{9}{10}{11}",
|
||
Environment.NewLine + pk6.IV_HP.ToString("00"),
|
||
Environment.NewLine + pk6.IV_ATK.ToString("00"),
|
||
Environment.NewLine + pk6.IV_DEF.ToString("00"),
|
||
Environment.NewLine + pk6.IV_SPA.ToString("00"),
|
||
Environment.NewLine + pk6.IV_SPD.ToString("00"),
|
||
Environment.NewLine + pk6.IV_SPE.ToString("00"),
|
||
Environment.NewLine + pk6.EV_HP.ToString("00"),
|
||
Environment.NewLine + pk6.EV_ATK.ToString("00"),
|
||
Environment.NewLine + pk6.EV_DEF.ToString("00"),
|
||
Environment.NewLine + pk6.EV_SPA.ToString("00"),
|
||
Environment.NewLine + pk6.EV_SPD.ToString("00"),
|
||
Environment.NewLine + pk6.EV_SPE.ToString("00"));
|
||
|
||
return response;
|
||
}
|
||
internal static ushort[] getStats(PK6 pk6)
|
||
{
|
||
return getStats(pk6.Species, pk6.Stat_Level, pk6.Nature, pk6.AltForm,
|
||
pk6.EV_HP, pk6.EV_ATK, pk6.EV_DEF, pk6.EV_SPA, pk6.EV_SPD, pk6.EV_SPE,
|
||
pk6.IV_HP, pk6.IV_ATK, pk6.IV_DEF, pk6.IV_SPA, pk6.IV_SPD, pk6.IV_SPE);
|
||
}
|
||
internal static ushort[] getStats(int species, int level, int nature, int form,
|
||
int HP_EV, int ATK_EV, int DEF_EV, int SPA_EV, int SPD_EV, int SPE_EV,
|
||
int HP_IV, int ATK_IV, int DEF_IV, int SPA_IV, int SPD_IV, int SPE_IV)
|
||
{
|
||
PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species, form);
|
||
int HP_B = MonData.BaseStats[0];
|
||
int ATK_B = MonData.BaseStats[1];
|
||
int DEF_B = MonData.BaseStats[2];
|
||
int SPE_B = MonData.BaseStats[3];
|
||
int SPA_B = MonData.BaseStats[4];
|
||
int SPD_B = MonData.BaseStats[5];
|
||
|
||
// Calculate Stats
|
||
ushort[] stats = new ushort[6]; // Stats are stored as ushorts in the PKX structure. We'll cap them as such.
|
||
stats[0] = (HP_B == 1) ? (ushort)1 : (ushort)((((HP_IV + (2 * HP_B) + (HP_EV / 4) + 100) * level) / 100) + 10);
|
||
stats[1] = (ushort)((((ATK_IV + (2 * ATK_B) + (ATK_EV / 4)) * level) / 100) + 5);
|
||
stats[2] = (ushort)((((DEF_IV + (2 * DEF_B) + (DEF_EV / 4)) * level) / 100) + 5);
|
||
stats[4] = (ushort)((((SPA_IV + (2 * SPA_B) + (SPA_EV / 4)) * level) / 100) + 5);
|
||
stats[5] = (ushort)((((SPD_IV + (2 * SPD_B) + (SPD_EV / 4)) * level) / 100) + 5);
|
||
stats[3] = (ushort)((((SPE_IV + (2 * SPE_B) + (SPE_EV / 4)) * level) / 100) + 5);
|
||
|
||
// Account for nature
|
||
int incr = nature / 5 + 1;
|
||
int decr = nature % 5 + 1;
|
||
if (incr == decr) return stats; // if neutral return stats without mod
|
||
stats[incr] *= 11; stats[incr] /= 10;
|
||
stats[decr] *= 9; stats[decr] /= 10;
|
||
|
||
// Return Result
|
||
return stats;
|
||
}
|
||
|
||
|
||
// PKX Manipulation
|
||
internal static byte[] shuffleArray(byte[] pkx, uint sv)
|
||
{
|
||
byte[] ekx = new byte[260];
|
||
Array.Copy(pkx, ekx, 8);
|
||
|
||
// Now to shuffle the blocks
|
||
|
||
// Define Shuffle Order Structure
|
||
byte[] aloc = { 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 2, 3, 1, 1, 2, 3, 2, 3, 1, 1, 2, 3, 2, 3 };
|
||
byte[] bloc = { 1, 1, 2, 3, 2, 3, 0, 0, 0, 0, 0, 0, 2, 3, 1, 1, 3, 2, 2, 3, 1, 1, 3, 2 };
|
||
byte[] cloc = { 2, 3, 1, 1, 3, 2, 2, 3, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 3, 2, 3, 2, 1, 1 };
|
||
byte[] dloc = { 3, 2, 3, 2, 1, 1, 3, 2, 3, 2, 1, 1, 3, 2, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0 };
|
||
|
||
// Get Shuffle Order
|
||
byte[] shlog = { aloc[sv], bloc[sv], cloc[sv], dloc[sv] };
|
||
|
||
// UnShuffle Away!
|
||
for (int b = 0; b < 4; b++)
|
||
Array.Copy(pkx, 8 + 56 * shlog[b], ekx, 8 + 56 * b, 56);
|
||
|
||
// Fill the Battle Stats back
|
||
if (pkx.Length > 232)
|
||
Array.Copy(pkx, 232, ekx, 232, 28);
|
||
|
||
return ekx;
|
||
}
|
||
internal static byte[] decryptArray(byte[] ekx)
|
||
{
|
||
byte[] pkx = (byte[])ekx.Clone();
|
||
|
||
uint pv = BitConverter.ToUInt32(pkx, 0);
|
||
uint sv = (((pv & 0x3E000) >> 0xD) % 24);
|
||
|
||
uint seed = pv;
|
||
|
||
// Decrypt Blocks with RNG Seed
|
||
for (int i = 8; i < 232; i += 2)
|
||
Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(pkx, i) ^ (LCRNG(ref seed) >> 16))), 0, pkx, i, 2);
|
||
|
||
// Deshuffle
|
||
pkx = shuffleArray(pkx, sv);
|
||
|
||
// Decrypt the Party Stats
|
||
seed = pv;
|
||
if (pkx.Length <= 232) return pkx;
|
||
for (int i = 232; i < 260; i += 2)
|
||
Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(pkx, i) ^ (LCRNG(ref seed) >> 16))), 0, pkx, i, 2);
|
||
|
||
return pkx;
|
||
}
|
||
internal static byte[] encryptArray(byte[] pkx)
|
||
{
|
||
// Shuffle
|
||
uint pv = BitConverter.ToUInt32(pkx, 0);
|
||
uint sv = (((pv & 0x3E000) >> 0xD) % 24);
|
||
|
||
byte[] ekx = (byte[])pkx.Clone();
|
||
|
||
// If I unshuffle 11 times, the 12th (decryption) will always decrypt to ABCD.
|
||
// 2 x 3 x 4 = 12 (possible unshuffle loops -> total iterations)
|
||
for (int i = 0; i < 11; i++)
|
||
ekx = shuffleArray(ekx, sv);
|
||
|
||
uint seed = pv;
|
||
// Encrypt Blocks with RNG Seed
|
||
for (int i = 8; i < 232; i += 2)
|
||
Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(ekx, i) ^ (LCRNG(ref seed) >> 16))), 0, ekx, i, 2);
|
||
|
||
// If no party stats, return.
|
||
if (ekx.Length <= 232) return ekx;
|
||
|
||
// Encrypt the Party Stats
|
||
seed = pv;
|
||
for (int i = 232; i < 260; i += 2)
|
||
Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(ekx, i) ^ (LCRNG(ref seed) >> 16))), 0, ekx, i, 2);
|
||
|
||
// Done
|
||
return ekx;
|
||
}
|
||
internal static ushort getCHK(byte[] data)
|
||
{
|
||
ushort chk = 0;
|
||
for (int i = 8; i < 232; i += 2) // Loop through the entire PKX
|
||
chk += BitConverter.ToUInt16(data, i);
|
||
|
||
return chk;
|
||
}
|
||
internal static bool verifychk(byte[] input)
|
||
{
|
||
ushort checksum = 0;
|
||
if (input.Length == 100 || input.Length == 80) // Gen 3 Files
|
||
{
|
||
for (int i = 32; i < 80; i += 2)
|
||
checksum += BitConverter.ToUInt16(input, i);
|
||
|
||
return (checksum == BitConverter.ToUInt16(input, 28));
|
||
}
|
||
{
|
||
if (input.Length == 236 || input.Length == 220 || input.Length == 136) // Gen 4/5
|
||
Array.Resize(ref input, 136);
|
||
else if (input.Length == 232 || input.Length == 260) // Gen 6
|
||
Array.Resize(ref input, 232);
|
||
else throw new Exception("Wrong sized input array to verifychecksum");
|
||
|
||
ushort chk = 0;
|
||
for (int i = 8; i < input.Length; i += 2)
|
||
chk += BitConverter.ToUInt16(input, i);
|
||
|
||
return (chk == BitConverter.ToUInt16(input, 0x6));
|
||
}
|
||
}
|
||
internal static uint getPSV(uint PID)
|
||
{
|
||
return Convert.ToUInt16(((PID >> 16) ^ (PID & 0xFFFF)) >> 4);
|
||
}
|
||
internal static uint getTSV(uint TID, uint SID)
|
||
{
|
||
return ((TID ^ SID) >> 4);
|
||
}
|
||
internal static uint getRandomPID(int species, int cg)
|
||
{
|
||
PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species);
|
||
int gt = MonData.GenderRatio;
|
||
uint pid = Util.rnd32();
|
||
if (gt == 255) //Genderless
|
||
return pid;
|
||
if (gt == 254) //Female Only
|
||
gt++;
|
||
while (true) // Loop until we find a suitable PID
|
||
{
|
||
uint gv = (pid & 0xFF);
|
||
if (cg == 2) // Genderless
|
||
break; // PID Passes
|
||
if ((cg == 1) && (gv <= gt)) // Female
|
||
break; // PID Passes
|
||
if ((cg == 0) && (gv > gt))
|
||
break; // PID Passes
|
||
pid = Util.rnd32();
|
||
}
|
||
return pid;
|
||
}
|
||
|
||
#region SaveGame
|
||
|
||
public class Structures
|
||
{
|
||
public struct PK6
|
||
{
|
||
public uint EC;
|
||
public ushort Checksum, Sanity;
|
||
|
||
public uint PID, Experience;
|
||
public ushort Species, HeldItem, TID, SID;
|
||
public byte Ability, AbilityNumber, Nature, Gender, Form;
|
||
public bool Fateful;
|
||
|
||
public byte HP_EV, ATK_EV, DEF_EV, SPA_EV, SPD_EV, SPE_EV;
|
||
public byte HP_IV, ATK_IV, DEF_IV, SPA_IV, SPD_IV, SPE_IV;
|
||
public byte CNT_Cool, CNT_Beauty, CNT_Cute, CNT_Clever, CNT_Tough, CNT_Sheen;
|
||
public bool MARK_Circle, MARK_Triangle, MARK_Square, MARK_Heart, MARK_Star, MARK_Diamond;
|
||
public byte PKRS_Strain, PKRS_Duration;
|
||
|
||
public string Nickname, OT, CT;
|
||
public ushort Move1, Move2, Move3, Move4, Relearn1, Relearn2, Relearn3, Relearn4;
|
||
public byte Move1_PP, Move2_PP, Move3_PP, Move4_PP, Move1_PPUps, Move2_PPUps, Move3_PPUps, Move4_PPUps;
|
||
|
||
public bool isNicknamed, isEgg, notWithOT;
|
||
public byte Ball, MetLevel, OTGender, CTGender, OTFriendship, OTAffection, CTFriendship, CTAffection;
|
||
public ushort MetLocation, EggLocation;
|
||
public byte MetYear, MetMonth, MetDay, EggYear, EggMonth, EggDay;
|
||
public byte Gen4EncounterType, GameLanguage, GameVersion, ConsoleRegionID, CountryID, SubRegionID;
|
||
|
||
// Misc
|
||
public byte HitsRemaining, TrainingBag;
|
||
public PK6(byte[] pk6)
|
||
{
|
||
// Encryption Constant
|
||
EC = BitConverter.ToUInt32(pk6, 0);
|
||
Sanity = BitConverter.ToUInt16(pk6, 4);
|
||
Checksum = BitConverter.ToUInt16(pk6, 6);
|
||
|
||
// Block A
|
||
Species = BitConverter.ToUInt16(pk6, 0x08);
|
||
HeldItem = BitConverter.ToUInt16(pk6, 0x0A);
|
||
TID = BitConverter.ToUInt16(pk6, 0x0C);
|
||
SID = BitConverter.ToUInt16(pk6, 0x0E);
|
||
Experience = BitConverter.ToUInt32(pk6, 0x10);
|
||
Ability = pk6[0x14];
|
||
AbilityNumber = pk6[0x15];
|
||
HitsRemaining = pk6[0x16];
|
||
TrainingBag = pk6[0x17];
|
||
PID = BitConverter.ToUInt32(pk6, 0x18);
|
||
Nature = pk6[0x1C];
|
||
Fateful = (pk6[0x1D] % 2 == 0);
|
||
Gender = (byte)((pk6[0x1D] >> 1) & 0x3);
|
||
Form = (byte)(pk6[0x1D] >> 3);
|
||
HP_EV = pk6[0x1E];
|
||
ATK_EV = pk6[0x1F];
|
||
DEF_EV = pk6[0x20];
|
||
SPA_EV = pk6[0x22];
|
||
SPD_EV = pk6[0x23];
|
||
SPE_EV = pk6[0x21];
|
||
CNT_Cool = pk6[0x24];
|
||
CNT_Beauty = pk6[0x25];
|
||
CNT_Cute = pk6[0x26];
|
||
CNT_Clever = pk6[0x27];
|
||
CNT_Tough = pk6[0x28];
|
||
CNT_Sheen = pk6[0x29];
|
||
MARK_Circle = ((pk6[0x2A] >> 0) & 1) == 1;
|
||
MARK_Triangle = ((pk6[0x2A] >> 1) & 1) == 1;
|
||
MARK_Square = ((pk6[0x2A] >> 2) & 1) == 1;
|
||
MARK_Heart = ((pk6[0x2A] >> 3) & 1) == 1;
|
||
MARK_Star = ((pk6[0x2A] >> 4) & 1) == 1;
|
||
MARK_Diamond = ((pk6[0x2A] >> 5) & 1) == 1;
|
||
PKRS_Strain = (byte)(pk6[0x2B] >> 4);
|
||
PKRS_Duration = (byte)(pk6[0x2B] % 0x10);
|
||
|
||
// Block B
|
||
Nickname = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0x40, 24));
|
||
// 0x58, 0x59 - Null Terminator
|
||
Move1 = BitConverter.ToUInt16(pk6, 0x5A);
|
||
Move2 = BitConverter.ToUInt16(pk6, 0x5C);
|
||
Move3 = BitConverter.ToUInt16(pk6, 0x5E);
|
||
Move4 = BitConverter.ToUInt16(pk6, 0x60);
|
||
Move1_PP = pk6[0x62];
|
||
Move2_PP = pk6[0x63];
|
||
Move3_PP = pk6[0x64];
|
||
Move4_PP = pk6[0x65];
|
||
Move1_PPUps = pk6[0x66];
|
||
Move2_PPUps = pk6[0x67];
|
||
Move3_PPUps = pk6[0x68];
|
||
Move4_PPUps = pk6[0x69];
|
||
Relearn1 = BitConverter.ToUInt16(pk6, 0x6A);
|
||
Relearn2 = BitConverter.ToUInt16(pk6, 0x6C);
|
||
Relearn3 = BitConverter.ToUInt16(pk6, 0x6E);
|
||
Relearn4 = BitConverter.ToUInt16(pk6, 0x70);
|
||
|
||
// 0x72 - Super Training Flag - Passed with buff to new form
|
||
|
||
// 0x73 - unused/unknown
|
||
uint IV32 = BitConverter.ToUInt32(pk6, 0x74);
|
||
HP_IV = (byte)(IV32 & 0x1F);
|
||
ATK_IV = (byte)((IV32 >> 5) & 0x1F);
|
||
DEF_IV = (byte)((IV32 >> 10) & 0x1F);
|
||
SPE_IV = (byte)((IV32 >> 15) & 0x1F);
|
||
SPA_IV = (byte)((IV32 >> 20) & 0x1F);
|
||
SPD_IV = (byte)((IV32 >> 25) & 0x1F);
|
||
isEgg = ((IV32 >> 30) & 1) == 1;
|
||
isNicknamed = (IV32 >> 31) == 1;
|
||
|
||
// Block C
|
||
CT = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0x78, 24));
|
||
CTGender = pk6[0x92];
|
||
notWithOT = pk6[0x93] == 1;
|
||
CTFriendship = pk6[0xA2];
|
||
CTAffection = pk6[0xA3];
|
||
// Memory Editor edits everything else with buff in a new form
|
||
|
||
// Block D
|
||
OT = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0xB0, 24));
|
||
// 0xC8, 0xC9 - unused
|
||
OTFriendship = pk6[0xCA];
|
||
OTAffection = pk6[0xCB];
|
||
// 0xCC, 0xCD, 0xCE, 0xCF, 0xD0 unused
|
||
EggYear = pk6[0xD1];
|
||
EggMonth = pk6[0xD2];
|
||
EggDay = pk6[0xD3];
|
||
MetYear = pk6[0xD4];
|
||
MetMonth = pk6[0xD5];
|
||
MetDay = pk6[0xD6];
|
||
// 0xD7 - unused
|
||
EggLocation = BitConverter.ToUInt16(pk6, 0xD8);
|
||
MetLocation = BitConverter.ToUInt16(pk6, 0xDA);
|
||
Ball = pk6[0xDC];
|
||
MetLevel = (byte)(pk6[0xDD] & 0x7F);
|
||
OTGender = (byte)(pk6[0xDD] >> 7);
|
||
Gen4EncounterType = pk6[0xDE];
|
||
GameVersion = pk6[0xDF];
|
||
CountryID = pk6[0xE0];
|
||
SubRegionID = pk6[0xE1];
|
||
ConsoleRegionID = pk6[0xE2];
|
||
GameLanguage = pk6[0xE3];
|
||
}
|
||
}
|
||
public struct SaveGame
|
||
{
|
||
public class Inventory
|
||
{
|
||
public int HeldItem, KeyItem, Medicine, TMHM, Berry;
|
||
public Inventory(string GameID, int Offset)
|
||
{
|
||
switch (GameID)
|
||
{
|
||
case "XY":
|
||
HeldItem = Offset + 0;
|
||
KeyItem = Offset + 0x640;
|
||
TMHM = Offset + 0x7C0;
|
||
Medicine = Offset + 0x968;
|
||
Berry = Offset + 0xA68;
|
||
break;
|
||
case "ORAS":
|
||
HeldItem = Offset + 0;
|
||
KeyItem = Offset + 0x640;
|
||
TMHM = Offset + 0x7C0;
|
||
Medicine = Offset + 0x970;
|
||
Berry = Offset + 0xA70;
|
||
break;
|
||
default:
|
||
HeldItem = KeyItem = TMHM = Medicine = Berry = 0;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
public int Box, TrainerCard, Party, BattleBox, GTS, Daycare, EonTicket,
|
||
Fused, SUBE, Puff, Item, Trainer1, Trainer2, SuperTrain, PSSStats, MaisonStats, Vivillon, SecretBase,
|
||
PCLayout, PCBackgrounds, PCFlags, WondercardFlags, WondercardData, BerryField, OPower, EventConst, EventFlag, EventAsh,
|
||
PokeDex, PokeDexLanguageFlags, Spinda, EncounterCount, HoF, PSS, JPEG;
|
||
|
||
public Inventory Items;
|
||
public string Name;
|
||
public int[] DaycareSlot;
|
||
public bool ORAS;
|
||
|
||
public SaveGame(string GameID)
|
||
{
|
||
switch (GameID)
|
||
{
|
||
case "XY":
|
||
Name = "XY";
|
||
ORAS = false;
|
||
Box = 0x22600;
|
||
TrainerCard = 0x14000;
|
||
Party = 0x14200;
|
||
BattleBox = 0x04A00;
|
||
Daycare = 0x1B200;
|
||
GTS = 0x17800;
|
||
Fused = 0x16000;
|
||
SUBE = 0x1D890;
|
||
Puff = 0x00000;
|
||
Item = 0x00400;
|
||
Items = new Inventory(Name, Item);
|
||
Trainer1 = 0x1400;
|
||
Trainer2 = 0x4200;
|
||
PCLayout = 0x4400;
|
||
PCBackgrounds = PCLayout + 0x41E;
|
||
PCFlags = PCLayout + 0x43D;
|
||
WondercardFlags = 0x1BC00;
|
||
WondercardData = WondercardFlags + 0x100;
|
||
BerryField = 0x1B800;
|
||
OPower = 0x16A00;
|
||
EventConst = 0x14A00;
|
||
EventAsh = -1;
|
||
EventFlag = EventConst + 0x2FC;
|
||
PokeDex = 0x15000;
|
||
PokeDexLanguageFlags = PokeDex + 0x3C8;
|
||
Spinda = PokeDex + 0x648;
|
||
EncounterCount = -1;
|
||
HoF = 0x19400;
|
||
SuperTrain = 0x1F200;
|
||
JPEG = 0x57200;
|
||
MaisonStats = 0x1B1C0;
|
||
PSS = 0x05000;
|
||
PSSStats = 0x1E400;
|
||
Vivillon = 0x4250;
|
||
SecretBase = -1;
|
||
EonTicket = -1;
|
||
break;
|
||
case "ORAS":
|
||
Name = "ORAS";
|
||
ORAS = true;
|
||
Box = 0x33000; // Confirmed
|
||
TrainerCard = 0x14000; // Confirmed
|
||
Party = 0x14200; // Confirmed
|
||
BattleBox = 0x04A00;// Confirmed
|
||
Daycare = 0x1BC00; // Confirmed (thanks Rei)
|
||
GTS = 0x18200; // Confirmed
|
||
Fused = 0x16A00; // Confirmed
|
||
SUBE = 0x1D890; // ****not in use, not updating?****
|
||
Puff = 0x00000; // Confirmed
|
||
Item = 0x00400; // Confirmed
|
||
Items = new Inventory(Name, Item);
|
||
Trainer1 = 0x01400; // Confirmed
|
||
Trainer2 = 0x04200; // Confirmed
|
||
PCLayout = 0x04400; // Confirmed
|
||
PCBackgrounds = PCLayout + 0x41E;
|
||
PCFlags = PCLayout + 0x43D;
|
||
WondercardFlags = 0x1CC00; // Confirmed
|
||
WondercardData = WondercardFlags + 0x100;
|
||
BerryField = 0x1C400; // ****changed****
|
||
OPower = 0x17400; // ****changed****
|
||
EventConst = 0x14A00;
|
||
EventAsh = EventConst + 0x78;
|
||
EventFlag = EventConst + 0x2FC;
|
||
PokeDex = 0x15000;
|
||
Spinda = PokeDex + 0x680;
|
||
EncounterCount = PokeDex + 0x686;
|
||
PokeDexLanguageFlags = PokeDex + 0x400;
|
||
HoF = 0x19E00; // Confirmed
|
||
SuperTrain = 0x20200;
|
||
JPEG = 0x67C00; // Confirmed
|
||
MaisonStats = 0x1BBC0;
|
||
PSS = 0x05000; // Confirmed (thanks Rei)
|
||
PSSStats = 0x1F400;
|
||
Vivillon = 0x4244;
|
||
SecretBase = 0x23A00;
|
||
EonTicket = 0x319B8;
|
||
break;
|
||
default:
|
||
Box = TrainerCard = Party = BattleBox = GTS = Daycare =
|
||
Fused = SUBE = Puff = Item = Trainer1 = Trainer2 = SecretBase = EonTicket =
|
||
PCLayout = PCBackgrounds = PCFlags = WondercardFlags = WondercardData = BerryField = OPower = SuperTrain = MaisonStats = PSSStats = Vivillon =
|
||
EventConst = EventAsh = EventFlag = PokeDex = PokeDexLanguageFlags = Spinda = EncounterCount = HoF = PSS = JPEG = 0;
|
||
Name = "Unknown";
|
||
ORAS = false;
|
||
Items = new Inventory(Name, Item);
|
||
break;
|
||
}
|
||
DaycareSlot = new[] { Daycare, Daycare + 0x1F0 };
|
||
}
|
||
}
|
||
}
|
||
#endregion
|
||
|
||
// SAV Manipulation
|
||
internal static ushort ccitt16(byte[] data)
|
||
{
|
||
ushort crc = 0xFFFF;
|
||
foreach (byte t in data)
|
||
{
|
||
crc ^= (ushort)(t << 8);
|
||
for (int j = 0; j < 8; j++)
|
||
{
|
||
if ((crc & 0x8000) > 0)
|
||
crc = (ushort)((crc << 1) ^ 0x1021);
|
||
else
|
||
crc <<= 1;
|
||
}
|
||
}
|
||
return crc;
|
||
}
|
||
internal static string verifyG6CHK(byte[] savefile)
|
||
{
|
||
string rv = "";
|
||
int invalid = 0;
|
||
// Dynamic handling of checksums regardless of save size.
|
||
|
||
int verificationOffset = savefile.Length - 0x200 + 0x10;
|
||
if (BitConverter.ToUInt32(savefile, verificationOffset) != 0x42454546)
|
||
verificationOffset -= 0x200; // No savegames have more than 0x3D blocks, maybe in the future?
|
||
|
||
int count = (savefile.Length - verificationOffset - 0x8) / 8;
|
||
verificationOffset += 4;
|
||
int[] Lengths = new int[count];
|
||
ushort[] BlockIDs = new ushort[count];
|
||
ushort[] Checksums = new ushort[count];
|
||
int[] Start = new int[count];
|
||
int CurrentPosition = 0;
|
||
for (int i = 0; i < count; i++)
|
||
{
|
||
Start[i] = CurrentPosition;
|
||
Lengths[i] = BitConverter.ToInt32(savefile, verificationOffset + 0 + 8 * i);
|
||
BlockIDs[i] = BitConverter.ToUInt16(savefile, verificationOffset + 4 + 8 * i);
|
||
Checksums[i] = BitConverter.ToUInt16(savefile, verificationOffset + 6 + 8 * i);
|
||
|
||
CurrentPosition += (Lengths[i] % 0x200 == 0) ? Lengths[i] : (0x200 - Lengths[i] % 0x200 + Lengths[i]);
|
||
|
||
if ((BlockIDs[i] != 0) || i == 0) continue;
|
||
count = i;
|
||
break;
|
||
}
|
||
// Apply checksums
|
||
for (int i = 0; i < count; i++)
|
||
{
|
||
ushort chk = ccitt16(savefile.Skip(Start[i]).Take(Lengths[i]).ToArray());
|
||
ushort old = BitConverter.ToUInt16(savefile, verificationOffset + 6 + i * 8);
|
||
|
||
if (chk == old) continue;
|
||
|
||
invalid++;
|
||
rv += String.Format("Invalid: {0} @ Region {1}", i.ToString("X2"), Start[i].ToString("X5") + Environment.NewLine);
|
||
}
|
||
// Return Outputs
|
||
rv += String.Format("SAV: {0}/{1}", (count - invalid), count + Environment.NewLine);
|
||
return rv;
|
||
}
|
||
internal static void writeG6CHK(byte[] savefile)
|
||
{
|
||
// Dynamic handling of checksums regardless of save size.
|
||
|
||
int verificationOffset = savefile.Length - 0x200 + 0x10;
|
||
if (BitConverter.ToUInt32(savefile, verificationOffset) != 0x42454546)
|
||
verificationOffset -= 0x200; // No savegames have more than 0x3D blocks, maybe in the future?
|
||
|
||
int count = (savefile.Length - verificationOffset - 0x8) / 8;
|
||
verificationOffset += 4;
|
||
int[] Lengths = new int[count];
|
||
ushort[] BlockIDs = new ushort[count];
|
||
ushort[] Checksums = new ushort[count];
|
||
int[] Start = new int[count];
|
||
int CurrentPosition = 0;
|
||
for (int i = 0; i < count; i++)
|
||
{
|
||
Start[i] = CurrentPosition;
|
||
Lengths[i] = BitConverter.ToInt32(savefile, verificationOffset + 0 + 8 * i);
|
||
BlockIDs[i] = BitConverter.ToUInt16(savefile, verificationOffset + 4 + 8 * i);
|
||
Checksums[i] = BitConverter.ToUInt16(savefile, verificationOffset + 6 + 8 * i);
|
||
|
||
CurrentPosition += (Lengths[i]%0x200 == 0) ? Lengths[i] : (0x200 - Lengths[i]%0x200 + Lengths[i]);
|
||
|
||
if ((BlockIDs[i] != 0) || i == 0) continue;
|
||
count = i;
|
||
break;
|
||
}
|
||
// Apply checksums
|
||
for (int i = 0; i < count; i++)
|
||
{
|
||
byte[] array = savefile.Skip(Start[i]).Take(Lengths[i]).ToArray();
|
||
Array.Copy(BitConverter.GetBytes(ccitt16(array)), 0, savefile, verificationOffset + 6 + i * 8, 2);
|
||
}
|
||
}
|
||
|
||
// Data Requests
|
||
internal static Image getSprite(int species, int form, int gender, int item, bool isegg, bool shiny)
|
||
{
|
||
string file;
|
||
if (species == 0)
|
||
{ return (Image)Properties.Resources.ResourceManager.GetObject("_0"); }
|
||
{
|
||
file = "_" + species;
|
||
if (form > 0) // Alt Form Handling
|
||
file = file + "_" + form;
|
||
else if (gender == 1 && (species == 592 || species == 593)) // Frillish & Jellicent
|
||
file = file + "_" + gender;
|
||
else if (gender == 1 && (species == 521 || species == 668)) // Unfezant & Pyroar
|
||
file = "_" + species + "f";
|
||
}
|
||
|
||
// Redrawing logic
|
||
Image baseImage = (Image)Properties.Resources.ResourceManager.GetObject(file);
|
||
if (baseImage == null)
|
||
{
|
||
if (species < 722)
|
||
{
|
||
baseImage = Util.LayerImage(
|
||
(Image)Properties.Resources.ResourceManager.GetObject("_" + species),
|
||
Properties.Resources.unknown,
|
||
0, 0, .5);
|
||
}
|
||
else
|
||
baseImage = Properties.Resources.unknown;
|
||
}
|
||
if (isegg)
|
||
{
|
||
// Start with a partially transparent species by layering the species with partial opacity onto a blank image.
|
||
baseImage = Util.LayerImage((Image)Properties.Resources.ResourceManager.GetObject("_0"), baseImage, 0, 0, 0.33);
|
||
// Add the egg layer over-top with full opacity.
|
||
baseImage = Util.LayerImage(baseImage, (Image)Properties.Resources.ResourceManager.GetObject("egg"), 0, 0, 1);
|
||
}
|
||
if (shiny)
|
||
{
|
||
// Add shiny star to top left of image.
|
||
baseImage = Util.LayerImage(baseImage, Properties.Resources.rare_icon, 0, 0, 0.7);
|
||
}
|
||
if (item > 0)
|
||
{
|
||
Image itemimg = (Image)Properties.Resources.ResourceManager.GetObject("item_" + item) ?? Properties.Resources.helditem;
|
||
// Redraw
|
||
baseImage = Util.LayerImage(baseImage, itemimg, 22 + (15 - itemimg.Width) / 2, 15 + (15 - itemimg.Height), 1);
|
||
}
|
||
return baseImage;
|
||
}
|
||
internal static Image getSprite(PK6 pk6)
|
||
{
|
||
return getSprite(pk6.Species, pk6.AltForm, pk6.Gender, pk6.HeldItem, pk6.IsEgg, pk6.IsShiny);
|
||
}
|
||
internal static Image getSprite(byte[] data)
|
||
{
|
||
return new PK6(data).Sprite;
|
||
}
|
||
|
||
internal static string[] getShowdownText(PK6 pk6)
|
||
{
|
||
return getShowdownText(pk6.Nickname, pk6.Species, pk6.HeldItem, pk6.Ability, pk6.EVs, pk6.HPType, pk6.Move1, pk6.Move2, pk6.Move3, pk6.Move4);
|
||
}
|
||
internal static string[] getShowdownText(string Nickname, int Species, int HeldItem, int Ability, int[] EVs,
|
||
int HPType, int Move1, int Move2, int Move3, int Move4)
|
||
{
|
||
// TODO
|
||
return null;
|
||
}
|
||
|
||
// Font Related
|
||
[System.Runtime.InteropServices.DllImport("gdi32.dll")]
|
||
internal static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts);
|
||
internal static PrivateFontCollection s_FontCollection = new PrivateFontCollection();
|
||
internal static FontFamily[] FontFamilies
|
||
{
|
||
get
|
||
{
|
||
if (s_FontCollection.Families.Length == 0) setPKXFont();
|
||
return s_FontCollection.Families;
|
||
}
|
||
}
|
||
internal static Font getPKXFont(float size)
|
||
{
|
||
return new Font(FontFamilies[0], size);
|
||
}
|
||
internal static void setPKXFont()
|
||
{
|
||
try
|
||
{
|
||
byte[] fontData = Properties.Resources.PGLDings_NormalRegular;
|
||
IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length);
|
||
System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length);
|
||
s_FontCollection.AddMemoryFont(fontPtr, Properties.Resources.PGLDings_NormalRegular.Length); uint dummy = 0;
|
||
AddFontMemResourceEx(fontPtr, (uint)Properties.Resources.PGLDings_NormalRegular.Length, IntPtr.Zero, ref dummy);
|
||
System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr);
|
||
}
|
||
catch { Util.Error("Unable to add ingame font."); }
|
||
}
|
||
|
||
// Personal.dat
|
||
internal static PersonalParser PersonalGetter = new PersonalParser();
|
||
internal class PersonalParser
|
||
{
|
||
internal byte[] file = Properties.Resources.personal;
|
||
internal const int EntryLength = 0xE;
|
||
internal struct Personal
|
||
{
|
||
public byte[] BaseStats;
|
||
public byte[] Abilities;
|
||
public byte BaseFriendship;
|
||
public byte GenderRatio;
|
||
public byte EXPGrowth;
|
||
public byte AltFormCount;
|
||
public byte FormPointer; // 721 + FormPointer + (FormID - 1) = SpeciesIndex
|
||
}
|
||
|
||
internal Personal GetPersonal(int species)
|
||
{
|
||
Personal data = new Personal();
|
||
byte[] MonData = new byte[EntryLength];
|
||
data.BaseStats = new byte[6];
|
||
data.Abilities = new byte[3];
|
||
Array.Copy(file, species * EntryLength, MonData, 0, EntryLength);
|
||
Array.Copy(MonData, data.BaseStats, 6);
|
||
Array.Copy(MonData, 6, data.Abilities, 0, 3);
|
||
data.BaseFriendship = MonData[0x9];
|
||
data.GenderRatio = MonData[0xA];
|
||
data.EXPGrowth = MonData[0xB];
|
||
data.AltFormCount = MonData[0xC];
|
||
data.FormPointer = MonData[0xD];
|
||
return data;
|
||
}
|
||
internal Personal GetPersonal(int species, int formID)
|
||
{
|
||
Personal data = GetPersonal(species);
|
||
if (formID <= 0 || formID > data.AltFormCount || data.AltFormCount <= 0 || data.FormPointer <= 0)
|
||
return data;
|
||
|
||
// Working with an Alt Forme with a base stat change
|
||
return GetPersonal(721 + --formID + data.FormPointer);
|
||
}
|
||
}
|
||
internal static string[] getFormList(int species, string[] t, string[] f, string[] g)
|
||
{
|
||
|
||
// Mega List
|
||
if (Array.IndexOf(new[]
|
||
{ // XY
|
||
003, 009, 065, 094, 115, 127, 130, 142, 181, 212, 214, 229, 248, 257, 282, 303, 306, 308, 310, 354, 359, 380, 381, 445, 448, 460,
|
||
// ORAS
|
||
015, 018, 080, 208, 254, 260, 302, 319, 323, 334, 362, 373, 376, 384, 428, 475, 531, 719,
|
||
}, species) > -1) { // ...
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
f[723], // Mega
|
||
};}
|
||
// MegaXY List
|
||
switch (species)
|
||
{
|
||
case 6:
|
||
case 150:
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
f[724], // Mega X
|
||
f[725], // Mega Y
|
||
};
|
||
case 025:
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
f[729], // Rockstar
|
||
f[730], // Belle
|
||
f[731], // Pop
|
||
f[732], // PhD
|
||
f[733], // Libre
|
||
f[734], // Cosplay
|
||
};
|
||
case 201:
|
||
return new[]
|
||
{
|
||
"A", "B", "C", "D", "E",
|
||
"F", "G", "H", "I", "J",
|
||
"K", "L", "M", "N", "O",
|
||
"P", "Q", "R", "S", "T",
|
||
"U", "V", "W", "X", "Y",
|
||
"Z",
|
||
"!", "?",
|
||
};
|
||
case 351:
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
f[789], // Sunny
|
||
f[790], // Rainy
|
||
f[791], // Snowy
|
||
};
|
||
case 382:
|
||
case 383:
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
f[800], // Primal
|
||
};
|
||
case 386:
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
f[802], // Attack
|
||
f[803], // Defense
|
||
f[804], // Speed
|
||
};
|
||
|
||
case 412:
|
||
case 413:
|
||
return new[]
|
||
{
|
||
f[412], // Plant
|
||
f[805], // Sandy
|
||
f[806], // Trash
|
||
};
|
||
|
||
case 421:
|
||
return new[]
|
||
{
|
||
f[421], // Overcast
|
||
f[809], // Sunshine
|
||
};
|
||
|
||
case 422:
|
||
case 423:
|
||
return new[]
|
||
{
|
||
f[422], // West
|
||
f[811], // East
|
||
};
|
||
|
||
case 479:
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
f[817], // Heat
|
||
f[818], // Wash
|
||
f[819], // Frost
|
||
f[820], // Fan
|
||
f[821], // Mow
|
||
};
|
||
|
||
case 487:
|
||
return new[]
|
||
{
|
||
f[487], // Altered
|
||
f[822], // Origin
|
||
};
|
||
|
||
case 492:
|
||
return new[]
|
||
{
|
||
f[492], // Land
|
||
f[823], // Sky
|
||
};
|
||
|
||
case 493:
|
||
return new[]
|
||
{
|
||
t[00], // Normal
|
||
t[01], // Fighting
|
||
t[02], // Flying
|
||
t[03], // Poison
|
||
t[04], // etc
|
||
t[05],
|
||
t[06],
|
||
t[07],
|
||
t[08],
|
||
t[09],
|
||
t[10],
|
||
t[11],
|
||
t[12],
|
||
t[13],
|
||
t[14],
|
||
t[15],
|
||
t[16],
|
||
t[17],
|
||
};
|
||
|
||
case 550:
|
||
return new[]
|
||
{
|
||
f[550], // Red
|
||
f[842], // Blue
|
||
};
|
||
|
||
case 555:
|
||
return new[]
|
||
{
|
||
f[555], // Standard
|
||
f[843], // Zen
|
||
};
|
||
|
||
case 585:
|
||
case 586:
|
||
return new[]
|
||
{
|
||
f[585], // Spring
|
||
f[844], // Summer
|
||
f[845], // Autumn
|
||
f[846], // Winter
|
||
};
|
||
|
||
case 641:
|
||
case 642:
|
||
case 645:
|
||
return new[]
|
||
{
|
||
f[641], // Incarnate
|
||
f[852], // Therian
|
||
};
|
||
|
||
case 646:
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
f[853], // White
|
||
f[854], // Black
|
||
};
|
||
|
||
case 647:
|
||
return new[]
|
||
{
|
||
f[647], // Ordinary
|
||
f[855], // Resolute
|
||
};
|
||
|
||
case 648:
|
||
return new[]
|
||
{
|
||
f[648], // Aria
|
||
f[856], // Pirouette
|
||
};
|
||
|
||
case 649:
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
t[010], // Douse
|
||
t[012], // Shock
|
||
t[009], // Burn
|
||
t[014], // Chill
|
||
};
|
||
|
||
case 664:
|
||
case 665:
|
||
case 666:
|
||
return new[]
|
||
{
|
||
f[666], // Icy Snow
|
||
f[861], // Polar
|
||
f[862], // Tundra
|
||
f[863], // Continental
|
||
f[864], // Garden
|
||
f[865], // Elegant
|
||
f[866], // Meadow
|
||
f[867], // Modern
|
||
f[868], // Marine
|
||
f[869], // Archipelago
|
||
f[870], // High-Plains
|
||
f[871], // Sandstorm
|
||
f[872], // River
|
||
f[873], // Monsoon
|
||
f[874], // Savannah
|
||
f[875], // Sun
|
||
f[876], // Ocean
|
||
f[877], // Jungle
|
||
f[878], // Fancy
|
||
f[879], // Poké Ball
|
||
};
|
||
|
||
case 669:
|
||
case 671:
|
||
return new[]
|
||
{
|
||
f[669], // Red
|
||
f[884], // Yellow
|
||
f[885], // Orange
|
||
f[886], // Blue
|
||
f[887], // White
|
||
};
|
||
|
||
case 670:
|
||
return new[]
|
||
{
|
||
f[669], // Red
|
||
f[884], // Yellow
|
||
f[885], // Orange
|
||
f[886], // Blue
|
||
f[887], // White
|
||
f[888], // Eternal
|
||
};
|
||
|
||
case 676:
|
||
return new[]
|
||
{
|
||
f[676], // Natural
|
||
f[893], // Heart
|
||
f[894], // Star
|
||
f[895], // Diamond
|
||
f[896], // Deputante
|
||
f[897], // Matron
|
||
f[898], // Dandy
|
||
f[899], // La Reine
|
||
f[900], // Kabuki
|
||
f[901], // Pharaoh
|
||
};
|
||
|
||
case 678:
|
||
return new[]
|
||
{
|
||
g[000], // Male
|
||
g[001], // Female
|
||
};
|
||
|
||
case 681:
|
||
return new[]
|
||
{
|
||
f[681], // Shield
|
||
f[903], // Blade
|
||
};
|
||
|
||
case 710:
|
||
case 711:
|
||
return new[]
|
||
{
|
||
f[904], // Small
|
||
f[710], // Average
|
||
f[905], // Large
|
||
f[906], // Super
|
||
};
|
||
|
||
case 716:
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
f[910], // Active
|
||
};
|
||
|
||
case 720:
|
||
return new[]
|
||
{
|
||
t[000], // Normal
|
||
f[912], // Unbound
|
||
};
|
||
}
|
||
return new[] {""};
|
||
}
|
||
|
||
/// <summary>
|
||
/// Calculate the Hidden Power Type of the entered IVs.
|
||
/// </summary>
|
||
/// <param name="ivs">HP/ATK/DEF/SPEED/SPA/SPD</param>
|
||
/// <returns></returns>
|
||
internal static int getHPType(int[] ivs)
|
||
{
|
||
return (15 * ((ivs[0] & 1) + 2 * (ivs[1] & 1) + 4 * (ivs[2] & 1) + 8 * (ivs[3] & 1) + 16 * (ivs[4] & 1) + 32 * (ivs[5] & 1))) / 63;
|
||
}
|
||
internal static int[] setHPIVs(int type, int[] ivs)
|
||
{
|
||
for (int i = 0; i < 6; i++)
|
||
ivs[i] = (ivs[i] & 0x1E) + hpivs[type][i];
|
||
return ivs;
|
||
}
|
||
internal static string[] hptypes = {
|
||
"Fighting", "Flying", "Poison", "Ground",
|
||
"Rock", "Bug", "Ghost", "Steel", "Fire", "Water",
|
||
"Grass", "Electric", "Psychic", "Ice", "Dragon", "Dark"
|
||
};
|
||
internal static readonly int[][] hpivs = {
|
||
new[] { 1, 1, 0, 0, 0, 0 }, // Fighting
|
||
new[] { 0, 0, 0, 0, 0, 1 }, // Flying
|
||
new[] { 1, 1, 0, 0, 0, 1 }, // Poison
|
||
new[] { 1, 1, 1, 0, 0, 1 }, // Ground
|
||
new[] { 1, 1, 0, 1, 0, 0 }, // Rock
|
||
new[] { 1, 0, 0, 1, 0, 1 }, // Bug
|
||
new[] { 1, 0, 1, 1, 0, 1 }, // Ghost
|
||
new[] { 1, 1, 1, 1, 0, 1 }, // Steel
|
||
new[] { 1, 0, 1, 0, 1, 0 }, // Fire
|
||
new[] { 1, 0, 0, 0, 1, 1 }, // Water
|
||
new[] { 1, 0, 1, 0, 1, 1 }, // Grass
|
||
new[] { 1, 1, 1, 0, 1, 1 }, // Electric
|
||
new[] { 1, 0, 1, 1, 1, 0 }, // Psychic
|
||
new[] { 1, 0, 0, 1, 1, 1 }, // Ice
|
||
new[] { 1, 0, 1, 1, 1, 1 }, // Dragon
|
||
new[] { 1, 1, 1, 1, 1, 1 }, // Dark
|
||
};
|
||
public class Simulator
|
||
{
|
||
public struct Set
|
||
{
|
||
// Default Set Data
|
||
public string Nickname;
|
||
public int Species;
|
||
public string Form;
|
||
public string Gender;
|
||
public int Item;
|
||
public int Ability;
|
||
public int Level;
|
||
public bool Shiny;
|
||
public int Friendship;
|
||
public int Nature;
|
||
public byte[] EVs;
|
||
public int[] IVs;
|
||
public int[] Moves;
|
||
|
||
// Parsing Utility
|
||
public Set(string input, string[] species, string[] items, string[] natures, string[] moves, string[] abilities)
|
||
{
|
||
Nickname = null;
|
||
Species = -1;
|
||
Form = null;
|
||
Gender = null;
|
||
Item = 0;
|
||
Ability = 0;
|
||
Level = 100;
|
||
Shiny = false;
|
||
Friendship = 255;
|
||
Nature = 0;
|
||
EVs = new byte[6];
|
||
IVs = new[] { 31, 31, 31, 31, 31, 31 };
|
||
Moves = new int[4];
|
||
string[] stats = { "HP", "Atk", "Def", "SpA", "SpD", "Spe" };
|
||
|
||
string[] lines = input.Split(new[] { "\r\n", "\n" }, StringSplitOptions.None);
|
||
for (int i = 0; i < lines.Length; i++) lines[i] = lines[i].Replace("'", "’").Trim(); // Sanitize apostrophes
|
||
|
||
if (lines.Length < 3) return;
|
||
|
||
// Seek for start of set
|
||
int start = -1;
|
||
for (int i = 0; i < lines.Length; i++)
|
||
if (lines[i].Contains(" @ ")) { start = i; break; }
|
||
lines = lines.Skip(start).Take(lines.Length - start).ToArray();
|
||
|
||
// Abort if no text is found
|
||
if (start == -1)
|
||
{
|
||
// Try to parse the first line if it does not have any item
|
||
string ld = lines[0];
|
||
// Gender Detection
|
||
string last3 = ld.Substring(ld.Length - 3);
|
||
if (last3 == "(M)" || last3 == "(F)")
|
||
{
|
||
Gender = last3.Substring(1, 1);
|
||
ld = ld.Substring(0, ld.Length - 3);
|
||
}
|
||
// Nickname Detection
|
||
string spec = ld;
|
||
if (spec.Contains("("))
|
||
{
|
||
int index = spec.LastIndexOf("(", StringComparison.Ordinal);
|
||
string n1 = spec.Substring(0, index - 1);
|
||
string n2 = spec.Substring(index).Replace("(", "").Replace(")", "").Replace(" ", "");
|
||
|
||
bool inverted = Array.IndexOf(species, n2.Replace(" ", "")) > -1 || (Species = Array.IndexOf(species, n2.Split('-')[0])) > 0;
|
||
spec = inverted ? n2 : n1;
|
||
Nickname = inverted ? n1 : n2;
|
||
}
|
||
Species = Array.IndexOf(species, spec.Replace(" ", ""));
|
||
if (
|
||
(Species = Array.IndexOf(species, spec)) < 0 // Not an Edge Case
|
||
&&
|
||
(Species = Array.IndexOf(species, spec.Replace(" ", ""))) < 0 // Has Form
|
||
)
|
||
{
|
||
string[] tmp = spec.Split(new[] { "-" }, StringSplitOptions.None);
|
||
if (tmp.Length < 2) return;
|
||
Species = Array.IndexOf(species, tmp[0].Replace(" ", ""));
|
||
Form = tmp[1].Replace(" ", "");
|
||
}
|
||
if (Species < -1)
|
||
return;
|
||
lines = lines.Skip(1).Take(lines.Length - 1).ToArray();
|
||
}
|
||
int movectr = 0;
|
||
// Detect relevant data
|
||
foreach (string line in lines)
|
||
{
|
||
if (line.Length < 2) continue;
|
||
if (line.Contains("- "))
|
||
{
|
||
string moveString = line.Substring(2);
|
||
if (moveString.Contains("Hidden Power"))
|
||
{
|
||
if (moveString.Length > 13) // Defined Hidden Power
|
||
{
|
||
string type = moveString.Remove(0, 13).Replace("[", "").Replace("]", ""); // Trim out excess data
|
||
int hpVal = Array.IndexOf(hptypes, type); // Get HP Type
|
||
if (hpVal >= 0) IVs = setHPIVs(hpVal, IVs); // Get IVs
|
||
}
|
||
moveString = "Hidden Power";
|
||
}
|
||
Moves[movectr++] = Array.IndexOf(moves, moveString);
|
||
continue;
|
||
}
|
||
|
||
string[] brokenline = line.Split(new[] { ": " }, StringSplitOptions.None);
|
||
switch (brokenline[0])
|
||
{
|
||
case "Trait":
|
||
case "Ability": { Ability = Array.IndexOf(abilities, brokenline[1]); break; }
|
||
case "Level": { Level = Util.ToInt32(brokenline[1]); break; }
|
||
case "Shiny": { Shiny = (brokenline[1] == "Yes"); break; }
|
||
case "Happiness": { Friendship = Util.ToInt32(brokenline[1]); break; }
|
||
case "EVs":
|
||
{
|
||
// Get EV list String
|
||
string[] evlist = brokenline[1].Replace("SAtk", "SpA").Replace("SDef", "SpD").Replace("Spd", "Spe").Split(new[] { " / ", " " }, StringSplitOptions.None);
|
||
for (int i = 0; i < evlist.Length / 2; i++)
|
||
EVs[Array.IndexOf(stats, evlist[1 + i * 2])] = (byte)Util.ToInt32(evlist[0 + 2 * i]);
|
||
break;
|
||
}
|
||
case "IVs":
|
||
{
|
||
// Get IV list String
|
||
string[] ivlist = brokenline[1].Split(new[] { " / ", " " }, StringSplitOptions.None);
|
||
for (int i = 0; i < ivlist.Length / 2; i++)
|
||
IVs[Array.IndexOf(stats, ivlist[1 + i * 2])] = (byte)Util.ToInt32(ivlist[0 + 2 * i]);
|
||
break;
|
||
}
|
||
default:
|
||
{
|
||
// Either Nature or Gender ItemSpecies
|
||
if (brokenline[0].Contains(" @ "))
|
||
{
|
||
string[] ld = line.Split(new[] { " @ " }, StringSplitOptions.None);
|
||
Item = Array.IndexOf(items, ld.Last());
|
||
// Gender Detection
|
||
string last3 = ld[0].Substring(ld[0].Length - 3);
|
||
if (last3 == "(M)" || last3 == "(F)")
|
||
{
|
||
Gender = last3.Substring(1, 1);
|
||
ld[0] = ld[0].Substring(0, ld[ld.Length - 2].Length - 3);
|
||
}
|
||
// Nickname Detection
|
||
string spec = ld[0];
|
||
if (spec.Contains("("))
|
||
{
|
||
int index = spec.LastIndexOf("(", StringComparison.Ordinal);
|
||
string n1 = spec.Substring(0, index - 1);
|
||
string n2 = spec.Substring(index).Replace("(", "").Replace(")", "").Replace(" ", "");
|
||
|
||
bool inverted = Array.IndexOf(species, n2.Replace(" ", "")) > -1 || (Species = Array.IndexOf(species, n2.Split('-')[0])) > 0;
|
||
spec = inverted ? n2 : n1;
|
||
Nickname = inverted ? n1 : n2;
|
||
}
|
||
if (
|
||
(Species = Array.IndexOf(species, spec)) < 0 // Not an Edge Case
|
||
&&
|
||
(Species = Array.IndexOf(species, spec.Replace(" ", ""))) < 0 // Has Form
|
||
)
|
||
{
|
||
string[] tmp = spec.Split(new[] { "-" }, StringSplitOptions.None);
|
||
Species = Array.IndexOf(species, tmp[0].Replace(" ", ""));
|
||
Form = tmp[1].Replace(" ", "");
|
||
}
|
||
}
|
||
else if (brokenline[0].Contains("Nature"))
|
||
Nature = Array.IndexOf(natures, line.Split(' ')[0]);
|
||
else // Fallback
|
||
Species = Array.IndexOf(species, line.Split('(')[0]);
|
||
} break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
} |