PKHeX/PKHeX.Core/Legality/Evolutions/EvolutionSets/EvolutionSet1.cs
Kurt ef3cb34387
Refactor EvoCriteria to be a struct, reduce allocation (#3483)
* Make EvolutionCriteria struct

8 bytes per object instead of 26
Unify LevelMin/LevelMax to match EncounterTemplate
bubble up precise array type for better iteration

* Inline queue operations, less allocation

* Inline some logic

* Update EvolutionChain.cs

* Improve clarity on duplicate move check

* Search reverse

For a dual stage chain, finds it first iteration rather than second.
2022-04-23 21:33:17 -07:00

47 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
/// <summary>
/// Generation 1 Evolution Branch Entries
/// </summary>
public static class EvolutionSet1
{
private static EvolutionMethod GetMethod(ReadOnlySpan<byte> data)
{
int method = data[0];
int species = data[1];
var arg = data[2];
return (method == 1)
? new EvolutionMethod(method, species, level: arg)
: new EvolutionMethod(method, species, argument: arg);
}
public static IReadOnlyList<EvolutionMethod[]> GetArray(ReadOnlySpan<byte> data, int maxSpecies)
{
var evos = new EvolutionMethod[maxSpecies + 1][];
int ofs = 0;
const int bpe = 3;
for (int i = 0; i < evos.Length; i++)
{
int count = data[ofs];
ofs++;
if (count == 0)
{
evos[i] = Array.Empty<EvolutionMethod>();
continue;
}
var m = new EvolutionMethod[count];
for (int j = 0; j < m.Length; j++)
{
m[j] = GetMethod(data.Slice(ofs, bpe));
ofs += bpe;
}
evos[i] = m;
}
return evos;
}
}
}