PKHeX/PKHeX.Core/Legality/Evolutions/EvolutionSets
Kurt ef3cb34387
Refactor EvoCriteria to be a struct, reduce allocation (#3483)
* Make EvolutionCriteria struct

8 bytes per object instead of 26
Unify LevelMin/LevelMax to match EncounterTemplate
bubble up precise array type for better iteration

* Inline queue operations, less allocation

* Inline some logic

* Update EvolutionChain.cs

* Improve clarity on duplicate move check

* Search reverse

For a dual stage chain, finds it first iteration rather than second.
2022-04-23 21:33:17 -07:00
..
EvolutionSet1.cs Refactor EvoCriteria to be a struct, reduce allocation (#3483) 2022-04-23 21:33:17 -07:00
EvolutionSet3.cs Refactor EvoCriteria to be a struct, reduce allocation (#3483) 2022-04-23 21:33:17 -07:00
EvolutionSet4.cs Refactor EvoCriteria to be a struct, reduce allocation (#3483) 2022-04-23 21:33:17 -07:00
EvolutionSet5.cs Refactor EvoCriteria to be a struct, reduce allocation (#3483) 2022-04-23 21:33:17 -07:00
EvolutionSet6.cs Refactor EvoCriteria to be a struct, reduce allocation (#3483) 2022-04-23 21:33:17 -07:00
EvolutionSet7.cs Add BinLinkerAccessor for better startup perf 2022-02-04 17:20:56 -08:00