mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-30 06:13:11 +00:00
3e7775fc44
* Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately Don't store within the object, track the slot origin data separately. Batch editing now pre-filters if using Box/Slot/Identifier logic; split up mods/filters as they're starting to get pretty hefty. - Requesting a Box Data report now shows all slots in the save file (party, misc) - Can now exclude backup saves from database search via toggle (separate from settings preventing load entirely) - Replace some linq usages with direct code * Remove WasLink virtual in PKM Inline any logic, since we now have encounter objects to indicate matching, rather than the proto-legality logic checking properties of a PKM. * Use Fateful to directly check gen5 mysterygift origins No other encounter types in gen5 apply Fateful * Simplify double ball comparison Used to be separate for deferral cases, now no longer needed to be separate. * Grab move/relearn reference and update locally Fix relearn move identifier * Inline defog HM transfer preference check HasMove is faster than getting moves & checking contains. Skips allocation by setting values directly. * Extract more met location metadata checks: WasBredEgg * Replace Console.Write* with Debug.Write* There's no console output UI, so don't include them in release builds. * Inline WasGiftEgg, WasEvent, and WasEventEgg logic Adios legality tags that aren't entirely correct for the specific format. Just put the computations in EncounterFinder.
184 lines
6.3 KiB
C#
184 lines
6.3 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Array reusable logic
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/// </summary>
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public static class ArrayUtil
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{
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public static bool IsRangeEmpty(this ReadOnlySpan<byte> data, byte value = 0)
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{
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for (int i = data.Length - 1; i >= 0; i--)
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{
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if (data[i] != value)
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return false;
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}
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return true;
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}
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public static byte[] Truncate(byte[] data, int newSize) => data.AsSpan(0, newSize).ToArray();
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public static byte[] Slice(this byte[] src, int offset, int length) => src.AsSpan(offset, length).ToArray();
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public static byte[] SliceEnd(this byte[] src, int offset) => src.AsSpan(offset).ToArray();
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public static T[] Slice<T>(this T[] src, int offset, int length) => src.AsSpan(offset, length).ToArray();
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public static T[] SliceEnd<T>(this T[] src, int offset) => src.AsSpan(offset).ToArray();
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public static bool WithinRange(int value, int min, int max) => min <= value && value < max;
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public static T[][] Split<T>(this T[] data, int size)
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{
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var result = new T[data.Length / size][];
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for (int i = 0; i < data.Length; i += size)
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result[i / size] = data.Slice(i, size);
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return result;
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}
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public static IEnumerable<T[]> EnumerateSplit<T>(T[] bin, int size, int start = 0)
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{
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for (int i = start; i < bin.Length; i += size)
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yield return bin.Slice(i, size);
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}
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public static IEnumerable<T[]> EnumerateSplit<T>(T[] bin, int size, int start, int end)
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{
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if (end < 0)
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end = bin.Length;
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for (int i = start; i < end; i += size)
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yield return bin.Slice(i, size);
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}
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public static bool[] GitBitFlagArray(byte[] data, int offset, int count)
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{
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bool[] result = new bool[count];
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for (int i = 0; i < result.Length; i++)
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result[i] = (data[offset + (i >> 3)] >> (i & 7) & 0x1) == 1;
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return result;
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}
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public static void SetBitFlagArray(byte[] data, int offset, bool[] value)
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{
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for (int i = 0; i < value.Length; i++)
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{
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var ofs = offset + (i >> 3);
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var mask = (1 << (i & 7));
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if (value[i])
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data[ofs] |= (byte)mask;
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else
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data[ofs] &= (byte)~mask;
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}
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}
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public static byte[] SetBitFlagArray(bool[] value)
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{
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byte[] data = new byte[value.Length / 8];
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SetBitFlagArray(data, 0, value);
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return data;
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}
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/// <summary>
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/// Copies a <see cref="T"/> list to the destination list, with an option to copy to a starting point.
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/// </summary>
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/// <param name="list">Source list to copy from</param>
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/// <param name="dest">Destination list/array</param>
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/// <param name="skip">Criteria for skipping a slot</param>
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/// <param name="start">Starting point to copy to</param>
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/// <returns>Count of <see cref="T"/> copied.</returns>
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public static int CopyTo<T>(this IEnumerable<T> list, IList<T> dest, Func<int, bool> skip, int start = 0)
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{
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int ctr = start;
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int skipped = 0;
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foreach (var z in list)
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{
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// seek forward to next open slot
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int next = FindNextValidIndex(dest, skip, ctr);
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if (next == -1)
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break;
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skipped += next - ctr;
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ctr = next;
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dest[ctr++] = z;
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}
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return ctr - start - skipped;
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}
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public static int FindNextValidIndex<T>(IList<T> dest, Func<int, bool> skip, int ctr)
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{
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while (true)
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{
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if ((uint)ctr >= dest.Count)
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return -1;
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var exist = dest[ctr];
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if (exist == null || !skip(ctr))
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return ctr;
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ctr++;
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}
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}
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/// <summary>
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/// Copies an <see cref="IEnumerable{T}"/> list to the destination list, with an option to copy to a starting point.
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/// </summary>
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/// <typeparam name="T">Typed object to copy</typeparam>
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/// <param name="list">Source list to copy from</param>
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/// <param name="dest">Destination list/array</param>
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/// <param name="start">Starting point to copy to</param>
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/// <returns>Count of <see cref="T"/> copied.</returns>
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public static int CopyTo<T>(this IEnumerable<T> list, IList<T> dest, int start = 0)
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{
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int ctr = start;
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foreach (var z in list)
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{
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if ((uint)ctr >= dest.Count)
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break;
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dest[ctr++] = z;
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}
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return ctr - start;
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}
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internal static T[] ConcatAll<T>(params T[][] arr)
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{
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int len = 0;
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foreach (var a in arr)
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len += a.Length;
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var result = new T[len];
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int ctr = 0;
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foreach (var a in arr)
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{
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a.CopyTo(result, ctr);
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ctr += a.Length;
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}
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return result;
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}
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internal static T[] ConcatAll<T>(T[] arr1, T[] arr2)
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{
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int len = arr1.Length + arr2.Length;
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var result = new T[len];
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arr1.CopyTo(result, 0);
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arr2.CopyTo(result, arr1.Length);
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return result;
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}
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internal static T[] ConcatAll<T>(T[] arr1, T[] arr2, T[] arr3)
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{
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int len = arr1.Length + arr2.Length + arr3.Length;
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var result = new T[len];
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arr1.CopyTo(result, 0);
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arr2.CopyTo(result, arr1.Length);
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arr3.CopyTo(result, arr1.Length + arr2.Length);
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return result;
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}
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internal static T[] ConcatAll<T>(T[] arr1, T[] arr2, Span<T> arr3)
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{
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int len = arr1.Length + arr2.Length + arr3.Length;
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var result = new T[len];
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arr1.CopyTo(result, 0);
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arr2.CopyTo(result, arr1.Length);
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arr3.CopyTo(result.AsSpan(arr1.Length + arr2.Length));
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return result;
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}
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}
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}
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