mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-19 17:03:12 +00:00
103aa9aa4b
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
135 lines
5 KiB
C#
135 lines
5 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
/// <inheritdoc cref="EncounterArea" />
|
|
/// <summary>
|
|
/// <see cref="GameVersion.GO"/> encounter area for direct-to-HOME transfers.
|
|
/// </summary>
|
|
public sealed record EncounterArea8g : EncounterArea, ISpeciesForm
|
|
{
|
|
/// <summary> Species for the area </summary>
|
|
/// <remarks> Due to how the encounter data is packaged by PKHeX, each species-form is grouped together. </remarks>
|
|
public int Species { get; }
|
|
/// <summary> Form of the Species </summary>
|
|
public int Form { get; }
|
|
public readonly EncounterSlot8GO[] Slots;
|
|
|
|
protected override IReadOnlyList<EncounterSlot> Raw => Slots;
|
|
|
|
private EncounterArea8g(int species, int form, EncounterSlot8GO[] slots) : base(GameVersion.GO)
|
|
{
|
|
Species = species;
|
|
Form = form;
|
|
Location = Locations.GO8;
|
|
Slots = slots;
|
|
}
|
|
|
|
internal static EncounterArea8g[] GetArea(byte[][] data)
|
|
{
|
|
var areas = new EncounterArea8g[data.Length];
|
|
for (int i = 0; i < areas.Length; i++)
|
|
areas[i] = GetArea(data[i]);
|
|
return areas;
|
|
}
|
|
|
|
private const int entrySize = (2 * sizeof(int)) + 2;
|
|
|
|
private static EncounterArea8g GetArea(byte[] data)
|
|
{
|
|
var sf = BitConverter.ToUInt16(data, 0);
|
|
int species = sf & 0x7FF;
|
|
int form = sf >> 11;
|
|
|
|
var group = GetGroup(species, form);
|
|
|
|
var result = new EncounterSlot8GO[(data.Length - 2) / entrySize];
|
|
var area = new EncounterArea8g(species, form, result);
|
|
for (int i = 0; i < result.Length; i++)
|
|
{
|
|
var offset = (i * entrySize) + 2;
|
|
result[i] = ReadSlot(data, offset, area, species, form, group);
|
|
}
|
|
|
|
return area;
|
|
}
|
|
|
|
private static EncounterSlot8GO ReadSlot(byte[] data, int offset, EncounterArea8g area, int species, int form, GameVersion group)
|
|
{
|
|
int start = BitConverter.ToInt32(data, offset);
|
|
int end = BitConverter.ToInt32(data, offset + 4);
|
|
var sg = data[offset + 8];
|
|
var shiny = (Shiny)(sg & 0x3F);
|
|
var gender = (Gender)(sg >> 6);
|
|
var type = (PogoType)data[offset + 9];
|
|
return new EncounterSlot8GO(area, species, form, start, end, shiny, gender, type, group);
|
|
}
|
|
|
|
private static GameVersion GetGroup(int species, int form)
|
|
{
|
|
// Transfer Rules:
|
|
// If it can exist in LGP/E, it uses LGP/E's move data for the initial moves.
|
|
// Else, if it can exist in SW/SH, it uses SW/SH's move data for the initial moves.
|
|
// Else, it must exist in US/UM, thus it uses US/UM's moves.
|
|
|
|
var pt8 = PersonalTable.SWSH;
|
|
var ptGG = PersonalTable.GG;
|
|
|
|
var pi8 = (PersonalInfoSWSH)pt8[species];
|
|
if (pi8.IsPresentInGame)
|
|
{
|
|
bool lgpe = (species is (<= 151 or 808 or 809)) && (form == 0 || ptGG[species].HasForm(form));
|
|
return lgpe ? GameVersion.GG : GameVersion.SWSH;
|
|
}
|
|
if (species <= Legal.MaxSpeciesID_7_USUM)
|
|
{
|
|
bool lgpe = species <= 151 && (form == 0 || ptGG[species].HasForm(form));
|
|
return lgpe ? GameVersion.GG : GameVersion.USUM;
|
|
}
|
|
|
|
throw new ArgumentOutOfRangeException(nameof(species));
|
|
}
|
|
|
|
public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pkm, IReadOnlyList<EvoCriteria> chain)
|
|
{
|
|
if (pkm.TSV == 0) // HOME doesn't assign TSV=0 to accounts.
|
|
yield break;
|
|
|
|
// Find the first chain that has slots defined.
|
|
// Since it is possible to evolve before transferring, we only need the highest evolution species possible.
|
|
// PoGoEncTool has already extrapolated the evolutions to separate encounters!
|
|
var sf = chain.FirstOrDefault(z => z.Species == Species && (z.Form == Form || FormInfo.IsFormChangeable(Species, Form, z.Form, pkm.Format)));
|
|
if (sf == null)
|
|
yield break;
|
|
|
|
var ball = (Ball)pkm.Ball;
|
|
var met = Math.Max(sf.MinLevel, pkm.Met_Level);
|
|
EncounterSlot8GO? deferredIV = null;
|
|
|
|
foreach (var slot in Slots)
|
|
{
|
|
if (!slot.IsLevelWithinRange(met))
|
|
continue;
|
|
if (!slot.IsBallValid(ball))
|
|
continue;
|
|
if (!slot.Shiny.IsValid(pkm))
|
|
continue;
|
|
if (slot.Gender != Gender.Random && (int)slot.Gender != pkm.Gender)
|
|
continue;
|
|
|
|
if (!slot.GetIVsValid(pkm))
|
|
{
|
|
deferredIV ??= slot;
|
|
continue;
|
|
}
|
|
|
|
yield return slot;
|
|
}
|
|
|
|
if (deferredIV != null)
|
|
yield return deferredIV;
|
|
}
|
|
}
|
|
}
|