mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-18 16:33:24 +00:00
73 lines
2.2 KiB
C#
73 lines
2.2 KiB
C#
using static PKHeX.Core.Encounters8Nest;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
/// <summary>
|
|
/// Generation 8 Nest Encounter (Distributed Data)
|
|
/// </summary>
|
|
/// <inheritdoc cref="EncounterStatic8Nest{T}"/>
|
|
public sealed record EncounterStatic8ND : EncounterStatic8Nest<EncounterStatic8ND>
|
|
{
|
|
/// <summary>
|
|
/// Distribution raid index for <see cref="GameVersion.SWSH"/>
|
|
/// </summary>
|
|
public byte Index { get; init; }
|
|
|
|
public EncounterStatic8ND(byte lvl, byte dyna, byte flawless, GameVersion game = GameVersion.SWSH) : base(game)
|
|
{
|
|
Level = lvl;
|
|
DynamaxLevel = dyna;
|
|
FlawlessIVCount = flawless;
|
|
}
|
|
|
|
protected override bool IsMatchLevel(PKM pkm, DexLevel evo)
|
|
{
|
|
var lvl = pkm.Met_Level;
|
|
|
|
if (lvl <= 25) // 1 or 2 stars
|
|
{
|
|
if (InaccessibleRank12DistributionLocations.Contains(pkm.Met_Location))
|
|
return false;
|
|
}
|
|
|
|
if (lvl == Level)
|
|
return true;
|
|
|
|
// Check downleveled (20-55)
|
|
if (lvl > Level)
|
|
return false;
|
|
if (lvl is < 20 or > 55)
|
|
return false;
|
|
|
|
if (lvl % 5 != 0)
|
|
return false;
|
|
|
|
// shared nests can be down-leveled to any
|
|
if (pkm.Met_Location == SharedNest)
|
|
return true;
|
|
|
|
// native down-levels: only allow 1 rank down (1 badge 2star -> 25), (3badge 3star -> 35)
|
|
var badges = (lvl - 20) / 5;
|
|
return badges is 1 or 3 && !pkm.IsShiny;
|
|
}
|
|
|
|
protected override bool IsMatchLocation(PKM pkm)
|
|
{
|
|
var loc = pkm.Met_Location;
|
|
return loc is SharedNest || Index switch
|
|
{
|
|
>= 40 => EncounterArea8.IsWildArea(loc),
|
|
>= 25 => EncounterArea8.IsWildArea8(loc) || EncounterArea8.IsWildArea8Armor(loc),
|
|
_ => EncounterArea8.IsWildArea8(loc),
|
|
};
|
|
}
|
|
|
|
public override bool IsMatchExact(PKM pkm, DexLevel evo)
|
|
{
|
|
if (pkm.FlawlessIVCount < FlawlessIVCount)
|
|
return false;
|
|
|
|
return base.IsMatchExact(pkm, evo);
|
|
}
|
|
}
|
|
}
|