PKHeX/PKHeX.Core/Game
Kurt c730dfa1ba Remove empty ushort[1], improve item combo fetch
held item list now allocates less (concat arrays instead of ienumerables)
item list already prunes out of range items, so simplify data source fetch
simplify item list prune (return as list, so we can call RemoveAll instead of Where.ToList)
2020-01-24 23:29:45 -08:00
..
GameStrings Remove empty ushort[1], improve item combo fetch 2020-01-24 23:29:45 -08:00
Ability.cs Sword/Shield Update 2019-11-15 17:52:08 -08:00
Ball.cs Minor tweaks 2019-05-29 22:40:07 -07:00
ComboItem.cs Keep text/value as get properties 2019-10-27 12:47:09 -07:00
GameData.cs Add swsh content placeholders (#2392) 2019-09-23 16:56:47 -07:00
GameUtil.cs Sword/Shield Update 2019-11-15 17:52:08 -08:00
GameVersion.cs Add swsh placeholders 2019-02-27 06:37:11 -08:00
GCVersion.cs Use some c#8 sugar 2019-10-07 18:40:09 -07:00
Gender.cs Add more xmldoc 2019-04-09 20:57:44 -07:00
IBasicStrings.cs Add more xmldoc 2019-04-09 20:57:44 -07:00
LanguageGC.cs Refactoring 2018-05-12 12:28:48 -07:00
LanguageID.cs Extract logic from PKX 2019-09-18 19:58:23 -07:00
MoveType.cs Minor tweaks 2019-05-29 22:40:07 -07:00
Nature.cs Sword/Shield Update 2019-11-15 17:52:08 -08:00
RegionID.cs Add more xmldoc 2019-04-09 20:57:44 -07:00
Species.cs Sword/Shield Update 2019-11-15 17:52:08 -08:00