PKHeX/PKHeX.Core/Saves/Access
Jonathan Herbert c651c6f6cd
Deduplicate Gen 6-8 PlayTime Logic (#4208)
Slightly overengineered but a fun experiment to de-duplicate some logic.
2024-03-10 08:50:32 -06:00
..
ISaveBlock5B2W2.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISaveBlock5BW.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
ISaveBlock6AO.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
ISaveBlock6Core.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISaveBlock6Main.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
ISaveBlock6XY.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISaveBlock7b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
ISaveBlock7Main.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
ISaveBlock7SM.cs Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
ISaveBlock7USUM.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISaveBlock8LA.cs Deduplicate Gen 6-8 PlayTime Logic (#4208) 2024-03-10 08:50:32 -06:00
ISaveBlock8Main.cs Replace Epoch1900DateTimeValue Duplicate Logic Instances (#4207) 2024-03-09 00:41:26 -06:00
ISaveBlock8SWSH.cs Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
ISaveBlock9Main.cs Refactor And Deduplicate Some Switch Games Common Logic (#4187) 2024-02-23 13:19:17 -06:00
ISaveBlockAccessor.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
ISCBlockArray.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SaveBlockAccessor5B2W2.cs Misc fixes 2024-03-04 23:46:11 -06:00
SaveBlockAccessor5BW.cs Misc fixes 2024-03-04 23:46:11 -06:00
SaveBlockAccessor6AO.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SaveBlockAccessor6AODemo.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SaveBlockAccessor6XY.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SaveBlockAccessor7b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SaveBlockAccessor7SM.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SaveBlockAccessor7USUM.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SaveBlockAccessor8LA.cs Deduplicate Gen 6-8 PlayTime Logic (#4208) 2024-03-10 08:50:32 -06:00
SaveBlockAccessor8SWSH.cs Replace Epoch1900DateTimeValue Duplicate Logic Instances (#4207) 2024-03-09 00:41:26 -06:00
SaveBlockAccessor9SV.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SaveBlockMetadata.cs Misc fixes 2024-03-04 23:46:11 -06:00
SCBlockAccessor.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00