mirror of
https://github.com/kwsch/PKHeX
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6b6a517214
Add some xmldoc to summarize recent changes to these properties. See: Co-Authored-By: LukeThe <54759100+LukeThe@users.noreply.github.com> #3213 #3215
210 lines
9.6 KiB
C#
210 lines
9.6 KiB
C#
using System.Drawing;
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using PKHeX.Core;
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using PKHeX.Drawing.Properties;
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namespace PKHeX.Drawing
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{
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public abstract class SpriteBuilder : ISpriteBuilder<Image>
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{
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public static bool ShowEggSpriteAsItem { get; set; } = true;
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/// <summary> Width of the generated Sprite image. </summary>
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public abstract int Width { get; }
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/// <summary> Height of the generated Sprite image. </summary>
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public abstract int Height { get; }
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/// <summary> Minimum amount of padding on the right side of the image when layering an item sprite. </summary>
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protected abstract int ItemShiftX { get; }
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/// <summary> Minimum amount of padding on the bottom side of the image when layering an item sprite. </summary>
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protected abstract int ItemShiftY { get; }
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/// <summary> Max width / height of an item image. </summary>
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protected abstract int ItemMaxSize { get; }
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protected abstract int EggItemShiftX { get; }
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protected abstract int EggItemShiftY { get; }
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public abstract Bitmap Hover { get; }
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public abstract Bitmap View { get; }
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public abstract Bitmap Set { get; }
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public abstract Bitmap Delete { get; }
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public abstract Bitmap Transparent { get; }
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public abstract Bitmap Drag { get; }
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public abstract Bitmap UnknownItem { get; }
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public abstract Bitmap None { get; }
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public abstract Bitmap ItemTM { get; }
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public abstract Bitmap ItemTR { get; }
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private const double UnknownFormTransparency = 0.5;
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private const double ShinyTransparency = 0.7;
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private const double EggUnderLayerTransparency = 0.33;
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protected abstract string GetSpriteStringSpeciesOnly(int species);
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protected abstract string GetSpriteAll(int species, int form, int gender, uint formarg, bool shiny, int generation);
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protected abstract string GetItemResourceName(int item);
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protected abstract Bitmap Unknown { get; }
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protected abstract Bitmap GetEggSprite(int species);
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public abstract Bitmap ShadowLugia { get; }
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public void Initialize(SaveFile sav)
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{
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if (sav.Generation != 3)
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return;
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Game = sav.Version;
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if (Game == GameVersion.FRLG)
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Game = sav.Personal == PersonalTable.FR ? GameVersion.FR : GameVersion.LG;
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}
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private GameVersion Game;
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private static int GetDeoxysForm(GameVersion game) => game switch
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{
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GameVersion.FR => 1, // Attack
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GameVersion.LG => 2, // Defense
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GameVersion.E => 3, // Speed
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_ => 0
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};
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public Image GetSprite(int species, int form, int gender, uint formarg, int heldItem, bool isEgg, bool isShiny, int generation = -1, bool isBoxBGRed = false, bool isAltShiny = false)
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{
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if (species == 0)
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return None;
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if (generation == 3 && species == (int)Species.Deoxys) // Deoxys, special consideration for Gen3 save files
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form = GetDeoxysForm(Game);
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var baseImage = GetBaseImage(species, form, gender, formarg, isShiny, generation);
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return GetSprite(baseImage, species, heldItem, isEgg, isShiny, generation, isBoxBGRed, isAltShiny);
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}
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public Image GetSprite(Image baseSprite, int species, int heldItem, bool isEgg, bool isShiny, int generation = -1, bool isBoxBGRed = false, bool isAltShiny = false)
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{
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if (isEgg)
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baseSprite = LayerOverImageEgg(baseSprite, species, heldItem != 0);
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if (heldItem > 0)
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baseSprite = LayerOverImageItem(baseSprite, heldItem, generation);
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if (isShiny)
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baseSprite = LayerOverImageShiny(baseSprite, isBoxBGRed, generation >= 8 && isAltShiny);
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return baseSprite;
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}
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private Image GetBaseImage(int species, int form, int gender, uint formarg, bool shiny, int generation)
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{
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var img = FormInfo.IsTotemForm(species, form, generation)
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? GetBaseImageTotem(species, form, gender, formarg, shiny, generation)
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: GetBaseImageDefault(species, form, gender, formarg, shiny, generation);
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return img ?? GetBaseImageFallback(species, form, gender, formarg, shiny, generation);
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}
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private Image? GetBaseImageTotem(int species, int form, int gender, uint formarg, bool shiny, int generation)
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{
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var baseform = FormInfo.GetTotemBaseForm(species, form);
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var baseImage = GetBaseImageDefault(species, baseform, gender, formarg, shiny, generation);
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if (baseImage == null)
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return null;
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return ImageUtil.ToGrayscale(baseImage);
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}
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private Image? GetBaseImageDefault(int species, int form, int gender, uint formarg, bool shiny, int generation)
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{
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var file = GetSpriteAll(species, form, gender, formarg, shiny, generation);
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return (Image?)Resources.ResourceManager.GetObject(file);
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}
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private Image GetBaseImageFallback(int species, int form, int gender, uint formarg, bool shiny, int generation)
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{
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if (shiny) // try again without shiny
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{
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var img = GetBaseImageDefault(species, form, gender, formarg, false, generation);
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if (img != null)
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return img;
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}
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// try again without form
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var baseImage = (Image?)Resources.ResourceManager.GetObject(GetSpriteStringSpeciesOnly(species));
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if (baseImage == null) // failed again
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return Unknown;
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return ImageUtil.LayerImage(baseImage, Unknown, 0, 0, UnknownFormTransparency);
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}
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private Image LayerOverImageItem(Image baseImage, int item, int generation)
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{
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Image itemimg = generation switch
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{
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<= 4 when item is >= 328 and <= 419 => ItemTM, // gen2/3/4 TM
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>= 8 when item is >= 1130 and <= 1229 => ItemTR, // Gen8 TR
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_ => (Image?)Resources.ResourceManager.GetObject(GetItemResourceName(item)) ?? UnknownItem,
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};
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// Redraw item in bottom right corner; since images are cropped, try to not have them at the edge
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int x = baseImage.Width - itemimg.Width - ((ItemMaxSize - itemimg.Width) / 4) - ItemShiftX;
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int y = baseImage.Height - itemimg.Height - ItemShiftY;
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return ImageUtil.LayerImage(baseImage, itemimg, x, y);
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}
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private static Image LayerOverImageShiny(Image baseImage, bool isBoxBGRed, bool altShiny)
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{
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// Add shiny star to top left of image.
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var rare = isBoxBGRed ? Resources.rare_icon_alt : Resources.rare_icon;
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if (altShiny)
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rare = Resources.rare_icon_2;
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return ImageUtil.LayerImage(baseImage, rare, 0, 0, ShinyTransparency);
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}
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private Image LayerOverImageEgg(Image baseImage, int species, bool hasItem)
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{
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if (ShowEggSpriteAsItem && !hasItem)
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return LayerOverImageEggAsItem(baseImage, species);
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return LayerOverImageEggTransparentSpecies(baseImage, species);
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}
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private Image LayerOverImageEggTransparentSpecies(Image baseImage, int species)
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{
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// Partially transparent species.
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baseImage = ImageUtil.ChangeOpacity(baseImage, EggUnderLayerTransparency);
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// Add the egg layer over-top with full opacity.
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var egg = GetEggSprite(species);
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return ImageUtil.LayerImage(baseImage, egg, 0, 0);
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}
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private Image LayerOverImageEggAsItem(Image baseImage, int species)
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{
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var egg = GetEggSprite(species);
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return ImageUtil.LayerImage(baseImage, egg, EggItemShiftX, EggItemShiftY); // similar to held item, since they can't have any
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}
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}
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/// <summary>
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/// 56 high, 68 wide sprite builder
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/// </summary>
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public sealed class SpriteBuilder5668 : SpriteBuilder
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{
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public override int Height => 56;
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public override int Width => 68;
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protected override int ItemShiftX => 2;
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protected override int ItemShiftY => 2;
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protected override int ItemMaxSize => 32;
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protected override int EggItemShiftX => 18;
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protected override int EggItemShiftY => 1;
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protected override string GetSpriteStringSpeciesOnly(int species) => 'b' + $"_{species}";
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protected override string GetSpriteAll(int species, int form, int gender, uint formarg, bool shiny, int generation) => 'b' + SpriteName.GetResourceStringSprite(species, form, gender, formarg, generation, shiny);
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protected override string GetItemResourceName(int item) => 'b' + $"item_{item}";
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protected override Bitmap Unknown => Resources.b_unknown;
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protected override Bitmap GetEggSprite(int species) => species == (int)Species.Manaphy ? Resources.b_490_e : Resources.b_egg;
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public override Bitmap Hover => Resources.slotHover68;
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public override Bitmap View => Resources.slotView68;
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public override Bitmap Set => Resources.slotSet68;
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public override Bitmap Delete => Resources.slotDel68;
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public override Bitmap Transparent => Resources.slotTrans68;
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public override Bitmap Drag => Resources.slotDrag68;
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public override Bitmap UnknownItem => Resources.bitem_unk;
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public override Bitmap None => Resources.b_0;
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public override Bitmap ItemTM => Resources.bitem_tm;
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public override Bitmap ItemTR => Resources.bitem_tr;
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public override Bitmap ShadowLugia => Resources.b_249x;
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}
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}
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