mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-10 06:34:19 +00:00
acdb9f12b3
resource fetch grabs the big byte[], just reference off that instead of creating another copy object.
145 lines
6.7 KiB
C#
145 lines
6.7 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// <see cref="PersonalInfo"/> class with values from Generation 4 games.
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/// </summary>
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public sealed class PersonalInfo4(Memory<byte> Raw) : PersonalInfo, IPersonalAbility12, IPersonalInfoTM, IPersonalInfoTutorType
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{
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public const int SIZE = 0x2C;
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private Span<byte> Data => Raw.Span;
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public override byte[] Write() => Raw.ToArray();
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public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
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public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
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public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
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public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
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public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
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public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
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public override byte Type1 { get => Data[0x06]; set => Data[0x06] = value; }
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public override byte Type2 { get => Data[0x07]; set => Data[0x07] = value; }
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public override byte CatchRate { get => Data[0x08]; set => Data[0x08] = value; }
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public override int BaseEXP { get => Data[0x09]; set => Data[0x09] = (byte)value; }
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private int EVYield { get => ReadUInt16LittleEndian(Data[0x0A..]); set => WriteUInt16LittleEndian(Data[0x0A..], (ushort)value); }
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public override int EV_HP { get => (EVYield >> 0) & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | ((value & 0x3) << 0); }
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public override int EV_ATK { get => (EVYield >> 2) & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | ((value & 0x3) << 2); }
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public override int EV_DEF { get => (EVYield >> 4) & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | ((value & 0x3) << 4); }
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public override int EV_SPE { get => (EVYield >> 6) & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | ((value & 0x3) << 6); }
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public override int EV_SPA { get => (EVYield >> 8) & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | ((value & 0x3) << 8); }
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public override int EV_SPD { get => (EVYield >> 10) & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | ((value & 0x3) << 10); }
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public int Item1 { get => ReadInt16LittleEndian(Data[0xC..]); set => WriteInt16LittleEndian(Data[0xC..], (short)value); }
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public int Item2 { get => ReadInt16LittleEndian(Data[0xE..]); set => WriteInt16LittleEndian(Data[0xE..], (short)value); }
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public override byte Gender { get => Data[0x10]; set => Data[0x10] = value; }
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public override byte HatchCycles { get => Data[0x11]; set => Data[0x11] = value; }
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public override byte BaseFriendship { get => Data[0x12]; set => Data[0x12] = value; }
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public override byte EXPGrowth { get => Data[0x13]; set => Data[0x13] = value; }
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public override int EggGroup1 { get => Data[0x14]; set => Data[0x14] = (byte)value; }
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public override int EggGroup2 { get => Data[0x15]; set => Data[0x15] = (byte)value; }
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public int Ability1 { get => Data[0x16]; set => Data[0x16] = (byte)value; }
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public int Ability2 { get => Data[0x17]; set => Data[0x17] = (byte)value; }
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public override int EscapeRate { get => Data[0x18]; set => Data[0x18] = (byte)value; }
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public override int Color { get => Data[0x19] & 0x7F; set => Data[0x19] = (byte)((Data[0x19] & 0x80) | value); }
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public bool NoFlip { get => Data[0x19] >> 7 == 1; set => Data[0x19] = (byte)(Color | (value ? 0x80 : 0)); }
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public override int AbilityCount => 2;
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public override int GetIndexOfAbility(int abilityID) => abilityID == Ability1 ? 0 : abilityID == Ability2 ? 1 : -1;
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public override int GetAbilityAtIndex(int abilityIndex) => abilityIndex switch
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{
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0 => Ability1,
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1 => Ability2,
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_ => throw new ArgumentOutOfRangeException(nameof(abilityIndex), abilityIndex, null),
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};
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public int GetAbility(bool second) => second && HasSecondAbility ? Ability2 : Ability1;
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public bool HasSecondAbility => Ability1 != Ability2;
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// Manually added attributes
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public override byte FormCount { get => Data[0x29]; set {} }
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public override int FormStatsIndex { get => ReadUInt16LittleEndian(Data[0x2A..]); set {} }
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public void AddTypeTutors(ReadOnlySpan<byte> data) => TypeTutors = FlagUtil.GetBitFlagArray(data);
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public void CopyTypeTutors(PersonalInfo4 other) => TypeTutors = other.TypeTutors;
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/// <summary>
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/// Grass-Fire-Water-Etc typed learn compatibility flags for individual moves.
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/// </summary>
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public bool[] TypeTutors { get; private set; } = [];
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private const int TMHM = 0x1C;
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private const int CountTM = 92;
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private const int CountHM = 8;
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private const int CountTMHM = CountTM + CountHM;
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private const int ByteCountTM = (CountTMHM + 7) / 8;
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private const int CountTutor = 0x34;
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public bool GetIsLearnTM(int index)
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{
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if ((uint)index >= CountTM)
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return false;
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return (Data[TMHM + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public void SetIsLearnTM(int index, bool value)
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{
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if ((uint)index >= CountTM)
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return;
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if (value)
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Data[TMHM + (index >> 3)] |= (byte)(1 << (index & 7));
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else
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Data[TMHM + (index >> 3)] &= (byte)~(1 << (index & 7));
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}
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public void SetAllLearnTM(Span<bool> result, ReadOnlySpan<ushort> moves)
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{
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var span = Data.Slice(TMHM, ByteCountTM);
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for (int index = CountTM - 1; index >= 0; index--)
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{
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if ((span[index >> 3] & (1 << (index & 7))) != 0)
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result[moves[index]] = true;
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}
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}
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public bool GetIsLearnTutorType(int index)
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{
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if ((uint)index >= CountTutor)
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return false;
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return TypeTutors[index];
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}
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public void SetIsLearnTutorType(int index, bool value)
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{
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if ((uint)index >= CountTutor)
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throw new ArgumentOutOfRangeException(nameof(index), index, null);
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TypeTutors[index] = value;
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}
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public void SetAllLearnTutorType(Span<bool> result, ReadOnlySpan<ushort> moves)
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{
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for (int index = CountTutor - 1; index >= 0; index--)
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{
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if (TypeTutors[index])
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result[moves[index]] = true;
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}
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}
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public bool GetIsLearnHM(int index)
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{
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if ((uint)index >= CountHM)
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return false;
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index += CountTM;
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return (Data[TMHM + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public void SetAllLearnHM(Span<bool> result, ReadOnlySpan<ushort> moves)
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{
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var span = Data.Slice(TMHM, ByteCountTM);
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for (int index = CountTM + CountHM - 1; index >= CountTM; index--)
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{
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if ((span[index >> 3] & (1 << (index & 7))) != 0)
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result[moves[index - CountTM]] = true;
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}
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}
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}
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