PKHeX/PKHeX.Core/PersonalInfo/Info/PersonalInfo4.cs
Kurt acdb9f12b3 Defragment PersonalInfo backing arrays
resource fetch grabs the big byte[], just reference off that instead of creating another copy object.
2024-03-23 21:34:11 -05:00

145 lines
6.7 KiB
C#

using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// <see cref="PersonalInfo"/> class with values from Generation 4 games.
/// </summary>
public sealed class PersonalInfo4(Memory<byte> Raw) : PersonalInfo, IPersonalAbility12, IPersonalInfoTM, IPersonalInfoTutorType
{
public const int SIZE = 0x2C;
private Span<byte> Data => Raw.Span;
public override byte[] Write() => Raw.ToArray();
public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
public override byte Type1 { get => Data[0x06]; set => Data[0x06] = value; }
public override byte Type2 { get => Data[0x07]; set => Data[0x07] = value; }
public override byte CatchRate { get => Data[0x08]; set => Data[0x08] = value; }
public override int BaseEXP { get => Data[0x09]; set => Data[0x09] = (byte)value; }
private int EVYield { get => ReadUInt16LittleEndian(Data[0x0A..]); set => WriteUInt16LittleEndian(Data[0x0A..], (ushort)value); }
public override int EV_HP { get => (EVYield >> 0) & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | ((value & 0x3) << 0); }
public override int EV_ATK { get => (EVYield >> 2) & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | ((value & 0x3) << 2); }
public override int EV_DEF { get => (EVYield >> 4) & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | ((value & 0x3) << 4); }
public override int EV_SPE { get => (EVYield >> 6) & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | ((value & 0x3) << 6); }
public override int EV_SPA { get => (EVYield >> 8) & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | ((value & 0x3) << 8); }
public override int EV_SPD { get => (EVYield >> 10) & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | ((value & 0x3) << 10); }
public int Item1 { get => ReadInt16LittleEndian(Data[0xC..]); set => WriteInt16LittleEndian(Data[0xC..], (short)value); }
public int Item2 { get => ReadInt16LittleEndian(Data[0xE..]); set => WriteInt16LittleEndian(Data[0xE..], (short)value); }
public override byte Gender { get => Data[0x10]; set => Data[0x10] = value; }
public override byte HatchCycles { get => Data[0x11]; set => Data[0x11] = value; }
public override byte BaseFriendship { get => Data[0x12]; set => Data[0x12] = value; }
public override byte EXPGrowth { get => Data[0x13]; set => Data[0x13] = value; }
public override int EggGroup1 { get => Data[0x14]; set => Data[0x14] = (byte)value; }
public override int EggGroup2 { get => Data[0x15]; set => Data[0x15] = (byte)value; }
public int Ability1 { get => Data[0x16]; set => Data[0x16] = (byte)value; }
public int Ability2 { get => Data[0x17]; set => Data[0x17] = (byte)value; }
public override int EscapeRate { get => Data[0x18]; set => Data[0x18] = (byte)value; }
public override int Color { get => Data[0x19] & 0x7F; set => Data[0x19] = (byte)((Data[0x19] & 0x80) | value); }
public bool NoFlip { get => Data[0x19] >> 7 == 1; set => Data[0x19] = (byte)(Color | (value ? 0x80 : 0)); }
public override int AbilityCount => 2;
public override int GetIndexOfAbility(int abilityID) => abilityID == Ability1 ? 0 : abilityID == Ability2 ? 1 : -1;
public override int GetAbilityAtIndex(int abilityIndex) => abilityIndex switch
{
0 => Ability1,
1 => Ability2,
_ => throw new ArgumentOutOfRangeException(nameof(abilityIndex), abilityIndex, null),
};
public int GetAbility(bool second) => second && HasSecondAbility ? Ability2 : Ability1;
public bool HasSecondAbility => Ability1 != Ability2;
// Manually added attributes
public override byte FormCount { get => Data[0x29]; set {} }
public override int FormStatsIndex { get => ReadUInt16LittleEndian(Data[0x2A..]); set {} }
public void AddTypeTutors(ReadOnlySpan<byte> data) => TypeTutors = FlagUtil.GetBitFlagArray(data);
public void CopyTypeTutors(PersonalInfo4 other) => TypeTutors = other.TypeTutors;
/// <summary>
/// Grass-Fire-Water-Etc typed learn compatibility flags for individual moves.
/// </summary>
public bool[] TypeTutors { get; private set; } = [];
private const int TMHM = 0x1C;
private const int CountTM = 92;
private const int CountHM = 8;
private const int CountTMHM = CountTM + CountHM;
private const int ByteCountTM = (CountTMHM + 7) / 8;
private const int CountTutor = 0x34;
public bool GetIsLearnTM(int index)
{
if ((uint)index >= CountTM)
return false;
return (Data[TMHM + (index >> 3)] & (1 << (index & 7))) != 0;
}
public void SetIsLearnTM(int index, bool value)
{
if ((uint)index >= CountTM)
return;
if (value)
Data[TMHM + (index >> 3)] |= (byte)(1 << (index & 7));
else
Data[TMHM + (index >> 3)] &= (byte)~(1 << (index & 7));
}
public void SetAllLearnTM(Span<bool> result, ReadOnlySpan<ushort> moves)
{
var span = Data.Slice(TMHM, ByteCountTM);
for (int index = CountTM - 1; index >= 0; index--)
{
if ((span[index >> 3] & (1 << (index & 7))) != 0)
result[moves[index]] = true;
}
}
public bool GetIsLearnTutorType(int index)
{
if ((uint)index >= CountTutor)
return false;
return TypeTutors[index];
}
public void SetIsLearnTutorType(int index, bool value)
{
if ((uint)index >= CountTutor)
throw new ArgumentOutOfRangeException(nameof(index), index, null);
TypeTutors[index] = value;
}
public void SetAllLearnTutorType(Span<bool> result, ReadOnlySpan<ushort> moves)
{
for (int index = CountTutor - 1; index >= 0; index--)
{
if (TypeTutors[index])
result[moves[index]] = true;
}
}
public bool GetIsLearnHM(int index)
{
if ((uint)index >= CountHM)
return false;
index += CountTM;
return (Data[TMHM + (index >> 3)] & (1 << (index & 7))) != 0;
}
public void SetAllLearnHM(Span<bool> result, ReadOnlySpan<ushort> moves)
{
var span = Data.Slice(TMHM, ByteCountTM);
for (int index = CountTM + CountHM - 1; index >= CountTM; index--)
{
if ((span[index >> 3] & (1 << (index & 7))) != 0)
result[moves[index - CountTM]] = true;
}
}
}