PKHeX/PKHeX.Core/PersonalInfo/Info/PersonalInfo2.cs
Kurt acdb9f12b3 Defragment PersonalInfo backing arrays
resource fetch grabs the big byte[], just reference off that instead of creating another copy object.
2024-03-23 21:34:11 -05:00

124 lines
5 KiB
C#

using System;
namespace PKHeX.Core;
/// <summary>
/// <see cref="PersonalInfo"/> class with values from Generation 2 games.
/// </summary>
public sealed class PersonalInfo2(Memory<byte> Raw) : PersonalInfo, IPersonalInfoTM, IPersonalInfoTutorType
{
public const int SIZE = 0x20;
private Span<byte> Data => Raw.Span;
public override byte[] Write() => Raw.ToArray();
public int DEX_ID { get => Data[0x00]; set => Data[0x00] = (byte)value; }
public override int HP { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override int ATK { get => Data[0x02]; set => Data[0x02] = (byte)value; }
public override int DEF { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int SPE { get => Data[0x04]; set => Data[0x04] = (byte)value; }
public override int SPA { get => Data[0x05]; set => Data[0x05] = (byte)value; }
public override int SPD { get => Data[0x06]; set => Data[0x06] = (byte)value; }
public override byte Type1 { get => Data[0x07]; set => Data[0x07] = value; }
public override byte Type2 { get => Data[0x08]; set => Data[0x08] = value; }
public override byte CatchRate { get => Data[0x09]; set => Data[0x09] = value; }
public override int BaseEXP { get => Data[0x0A]; set => Data[0x0A] = (byte)value; }
public int Item1 { get => Data[0xB]; set => Data[0xB] = (byte)value; }
public int Item2 { get => Data[0xC]; set => Data[0xC] = (byte)value; }
public override byte Gender { get => Data[0xD]; set => Data[0xD] = value; }
public override byte HatchCycles { get => Data[0xF]; set => Data[0xF] = value; }
public override byte EXPGrowth { get => Data[0x16]; set => Data[0x16] = value; }
public override int EggGroup1 { get => Data[0x17] & 0xF; set => Data[0x17] = (byte)((Data[0x17] & 0xF0) | value); }
public override int EggGroup2 { get => Data[0x17] >> 4; set => Data[0x17] = (byte)((Data[0x17] & 0x0F) | (value << 4)); }
// EV Yields are just aliases for base stats in Gen II
public override int EV_HP { get => HP; set { } }
public override int EV_ATK { get => ATK; set { } }
public override int EV_DEF { get => DEF; set { } }
public override int EV_SPE { get => SPE; set { } }
public override int EV_SPA { get => SPA; set { } }
public override int EV_SPD { get => SPD; set { } }
// Future game values, unused
public override int GetIndexOfAbility(int abilityID) => -1;
public override int GetAbilityAtIndex(int abilityIndex) => -1;
public override int AbilityCount => 0;
public override byte BaseFriendship { get => 70; set { } }
public override int EscapeRate { get => 0; set { } }
public override int Color { get => 0; set { } }
private const int TMHM = 0x18;
private const int CountTMHM = 50 + 7; // 50 TMs, 7 HMs
private const int ByteCountTM = 8;
public bool GetIsLearnTM(int index)
{
if ((uint)index >= CountTMHM)
return false;
return (Data[TMHM + (index >> 3)] & (1 << (index & 7))) != 0;
}
public void SetIsLearnTM(int index, bool value)
{
if ((uint)index >= CountTMHM)
return;
if (value)
Data[TMHM + (index >> 3)] |= (byte)(1 << (index & 7));
else
Data[TMHM + (index >> 3)] &= (byte)~(1 << (index & 7));
}
public void SetAllLearnTM(Span<bool> result, ReadOnlySpan<byte> moves)
{
var span = Data.Slice(TMHM, ByteCountTM);
if (result.Length <= Legal.MaxMoveID_1 + 1)
{
for (int index = CountTMHM - 1; index >= 0; index--)
{
if ((span[index >> 3] & (1 << (index & 7))) == 0)
continue;
// If we're in a Gen1 context, we can't have Gen2 moves.
var move = moves[index];
if (move < result.Length)
result[move] = true;
}
return;
}
for (int index = CountTMHM - 1; index >= 0; index--)
{
if ((span[index >> 3] & (1 << (index & 7))) != 0)
result[moves[index]] = true;
}
}
private const int TutorTypeCount = 3;
public bool GetIsLearnTutorType(int index)
{
if ((uint)index >= TutorTypeCount)
return false;
index += CountTMHM;
return (Data[TMHM + (index >> 3)] & (1 << (index & 7))) != 0;
}
public void SetIsLearnTutorType(int index, bool value)
{
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual<uint>((uint)index, TutorTypeCount);
index += CountTMHM;
if (value)
Data[TMHM + (index >> 3)] |= (byte)(1 << (index & 7));
else
Data[TMHM + (index >> 3)] &= (byte)~(1 << (index & 7));
}
public void SetAllLearnTutorType(Span<bool> result, ReadOnlySpan<byte> moves)
{
var span = Data.Slice(TMHM, ByteCountTM);
for (int index = TutorTypeCount - 1; index >= 0; index--)
{
var i = index + CountTMHM;
if ((span[i >> 3] & (1 << (i & 7))) != 0)
result[moves[index]] = true;
}
}
}