PKHeX/PKHeX.Core/Saves/SAV6XY.cs
Kurt 46156b48c6 Add missing generation to accessor type name
Now matches Interface declaration style (iAccessorGenGame), and is consistently named with the other accessors already using the same naming style
plus they are now ordered in the file tree :)

no functional change
2020-01-23 23:22:54 -08:00

174 lines
7.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PKHeX.Core
{
/// <summary>
/// Generation 6 <see cref="SaveFile"/> object for <see cref="GameVersion.XY"/>.
/// </summary>
/// <inheritdoc cref="SAV6" />
public sealed class SAV6XY : SAV6, ISaveBlock6XY
{
public SAV6XY(byte[] data) : base(data, SaveBlockAccessor6XY.boXY)
{
Blocks = new SaveBlockAccessor6XY(this);
Initialize();
}
public SAV6XY() : base(SaveUtil.SIZE_G6XY, SaveBlockAccessor6XY.boXY)
{
Blocks = new SaveBlockAccessor6XY(this);
Initialize();
ClearBoxes();
}
public override PersonalTable Personal => PersonalTable.XY;
public override IReadOnlyList<ushort> HeldItems => Legal.HeldItem_XY;
public SaveBlockAccessor6XY Blocks { get; }
public override SaveFile Clone() => new SAV6XY((byte[])Data.Clone());
public override int MaxMoveID => Legal.MaxMoveID_6_XY;
public override int MaxItemID => Legal.MaxItemID_6_XY;
public override int MaxAbilityID => Legal.MaxAbilityID_6_XY;
private void Initialize()
{
// Enable Features
Party = 0x14200;
PCLayout = 0x4400;
BattleBoxOffset = 0x04A00;
PSS = 0x05000;
EventConst = 0x14A00;
PokeDex = 0x15000;
HoF = 0x19400;
DaycareOffset = 0x1B200;
BerryField = 0x1B800;
WondercardFlags = 0x1BC00;
Box = 0x22600;
JPEG = 0x57200;
EventFlag = EventConst + 0x2FC;
WondercardData = WondercardFlags + 0x100;
// Extra Viewable Slots
Fused = 0x16000;
GTS = 0x17800;
}
public int GTS { get; private set; } = int.MinValue;
public int Fused { get; private set; } = int.MinValue;
#region Blocks
public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
public override MyItem Items => Blocks.Items;
public override ItemInfo6 ItemInfo => Blocks.ItemInfo;
public override GameTime6 GameTime => Blocks.GameTime;
public override Situation6 Situation => Blocks.Situation;
public override PlayTime6 Played => Blocks.Played;
public override MyStatus6 Status => Blocks.Status;
public override RecordBlock6 Records => Blocks.Records;
public Puff6 Puff => Blocks.Puff;
public OPower6 OPower => Blocks.OPower;
public LinkBlock6 Link => Blocks.Link;
public BoxLayout6 BoxLayout => Blocks.BoxLayout;
public BattleBox6 BattleBox => Blocks.BattleBox;
public MysteryBlock6 MysteryGift => Blocks.MysteryGift;
public SuperTrainBlock SuperTrain => Blocks.SuperTrain;
public MaisonBlock Maison => Blocks.Maison;
public Zukan6XY Zukan => Blocks.Zukan;
public Misc6XY Misc => Blocks.Misc;
public Fashion6XY Fashion => Blocks.Fashion;
public SubEventLog6 SUBE => Blocks.SUBE;
#endregion
protected override void SetDex(PKM pkm) => Blocks.Zukan.SetDex(pkm);
// Daycare
public override int DaycareSeedSize => 16;
public override bool HasTwoDaycares => false;
public override bool? IsDaycareOccupied(int loc, int slot) => Data[DaycareOffset + 0 + ((SIZE_STORED + 8) * slot)] == 1;
public override uint? GetDaycareEXP(int loc, int slot) => BitConverter.ToUInt32(Data, DaycareOffset + 4 + ((SIZE_STORED + 8) * slot));
public override int GetDaycareSlotOffset(int loc, int slot) => DaycareOffset + 8 + (slot * (SIZE_STORED + 8));
public override bool? IsDaycareHasEgg(int loc) => Data[DaycareOffset + 0x1E0] == 1;
public override void SetDaycareHasEgg(int loc, bool hasEgg) => Data[DaycareOffset + 0x1E0] = (byte)(hasEgg ? 1 : 0);
public override void SetDaycareOccupied(int loc, int slot, bool occupied) => Data[DaycareOffset + ((SIZE_STORED + 8) * slot)] = (byte)(occupied ? 1 : 0);
public override void SetDaycareEXP(int loc, int slot, uint EXP) => BitConverter.GetBytes(EXP).CopyTo(Data, DaycareOffset + 4 + ((SIZE_STORED + 8) * slot));
public override string GetDaycareRNGSeed(int loc)
{
int ofs = DaycareOffset;
var data = Data.Skip(ofs + 0x1E8).Take(DaycareSeedSize / 2).Reverse().ToArray();
return BitConverter.ToString(data).Replace("-", string.Empty);
}
public override void SetDaycareRNGSeed(int loc, string seed)
{
if (loc != 0)
return;
if (DaycareOffset < 0)
return;
if (seed.Length > DaycareSeedSize)
return;
Util.GetBytesFromHexString(seed).CopyTo(Data, DaycareOffset + 0x1E8);
}
public override string JPEGTitle => HasJPPEGData ? string.Empty : Util.TrimFromZero(Encoding.Unicode.GetString(Data, JPEG, 0x1A));
public override byte[] JPEGData => HasJPPEGData ? Array.Empty<byte>() : GetData(JPEG + 0x54, 0xE004);
private bool HasJPPEGData => Data[JPEG + 0x54] == 0xFF;
public void UnlockAllFriendSafariSlots()
{
// Unlock + reveal all safari slots if friend data is present
const int start = 0x1E7FF;
const int size = 0x15;
for (int i = 1; i < 101; i++)
{
int ofs = start + (i * size);
if (Data[ofs] != 0) // no friend data == 0x00
Data[ofs] = 0x3D;
}
Edited = true;
}
public override GameVersion Version
{
get
{
return Game switch
{
(int)GameVersion.X => GameVersion.X,
(int)GameVersion.Y => GameVersion.Y,
_ => GameVersion.Invalid
};
}
}
protected override bool[] MysteryGiftReceivedFlags { get => Blocks.MysteryGift.MysteryGiftReceivedFlags; set => Blocks.MysteryGift.MysteryGiftReceivedFlags = value; }
protected override DataMysteryGift[] MysteryGiftCards { get => Blocks.MysteryGift.MysteryGiftCards; set => Blocks.MysteryGift.MysteryGiftCards = value; }
public override bool GetCaught(int species) => Blocks.Zukan.GetCaught(species);
public override bool GetSeen(int species) => Blocks.Zukan.GetSeen(species);
public override void SetSeen(int species, bool seen) => Blocks.Zukan.SetSeen(species, seen);
public override void SetCaught(int species, bool caught) => Blocks.Zukan.SetCaught(species, caught);
public override int CurrentBox { get => Blocks.BoxLayout.CurrentBox; set => Blocks.BoxLayout.CurrentBox = value; }
protected override int GetBoxWallpaperOffset(int box) => Blocks.BoxLayout.GetBoxWallpaperOffset(box);
public override int BoxesUnlocked { get => Blocks.BoxLayout.BoxesUnlocked; set => Blocks.BoxLayout.BoxesUnlocked = value; }
public override byte[] BoxFlags { get => Blocks.BoxLayout.BoxFlags; set => Blocks.BoxLayout.BoxFlags = value; }
public bool BattleBoxLocked
{
get => Blocks.BattleBox.Locked;
set => Blocks.BattleBox.Locked = value;
}
public override uint Money { get => Blocks.Misc.Money; set => Blocks.Misc.Money = value; }
public override int Vivillon { get => Blocks.Misc.Vivillon; set => Blocks.Misc.Vivillon = value; }
public override int Badges { get => Blocks.Misc.Badges; set => Blocks.Misc.Badges = value; }
public override int BP { get => Blocks.Misc.BP; set => Blocks.Misc.BP = value; }
}
}