PKHeX/PKHeX.WinForms/Controls/SAV Editor/CryPlayer.cs
Kurt bf6c25eca7 Break up SlotChangeManager logic
A little bit cleaner when the logic is separated
Keep an abstraction of BoxEdit to cache the current box contents.
Already fetched to show sprites; any future fetches (for preview text /
hover sprite) can reuse the already fetched pkm data.

Should probably rewrite this stuff completely, but effort better spent
elsewhere
2019-08-20 19:50:28 -07:00

36 lines
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986 B
C#

using System.IO;
using System.Media;
using PKHeX.Core;
namespace PKHeX.WinForms.Controls
{
public class CryPlayer
{
private readonly SoundPlayer Sounds = new SoundPlayer();
public void PlayCry(PKM pk)
{
if (pk.Species == 0)
return;
string path = GetCryPath(pk, Main.CryPath);
if (!File.Exists(path))
return;
Sounds.SoundLocation = path;
try { Sounds.Play(); }
catch { }
}
public void Stop() => Sounds.Stop();
private static string GetCryPath(PKM pk, string cryFolder)
{
var name = PKX.GetResourceStringSprite(pk.Species, pk.AltForm, pk.Gender, pk.Format).Replace('_', '-').Substring(1);
var path = Path.Combine(cryFolder, $"{name}.wav");
if (!File.Exists(path))
path = Path.Combine(cryFolder, $"{pk.Species}.wav");
return path;
}
}
}