mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
1e6858c349
The game also stores the Gender ID, Form ID, Encryption Constant, and Alcremie Sweet ID per block for each PKM's slot. As for Sweet ID it is stored for all Types. However, since you obviously can't use Alcremie in non-Fairy Sparring they go unused. (They are the Int32 blocks you'll notice with a -1 value.) |
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.. | ||
ISaveBlock5B2W2.cs | ||
ISaveBlock5BW.cs | ||
ISaveBlock6AO.cs | ||
ISaveBlock6Core.cs | ||
ISaveBlock6Main.cs | ||
ISaveBlock6XY.cs | ||
ISaveBlock7Main.cs | ||
ISaveBlock7SM.cs | ||
ISaveBlock7USUM.cs | ||
ISaveBlock8Main.cs | ||
ISaveBlock8SWSH.cs | ||
ISaveBlockAccessor.cs | ||
SaveBlockAccessor5B2W2.cs | ||
SaveBlockAccessor5BW.cs | ||
SaveBlockAccessor6AO.cs | ||
SaveBlockAccessor6AODemo.cs | ||
SaveBlockAccessor6XY.cs | ||
SaveBlockAccessor7b.cs | ||
SaveBlockAccessor7SM.cs | ||
SaveBlockAccessor7USUM.cs | ||
SaveBlockAccessor8SWSH.cs | ||
SaveBlockMetadata.cs | ||
SCBlockAccessor.cs |