mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
dcc0e79435
Like move validation, evolutions are the earliest thing we wish to traverse when determining what encounters may have originated the current Pokémon. To determine the permitted species-form-levels a Pokémon could originate with, we must devolve a Pokémon by traveling down-generation to origin. Once we have an encounter, we can then evolve it to the current species, traversing upwards from origin to the current format.
41 lines
1.7 KiB
C#
41 lines
1.7 KiB
C#
using System;
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using static PKHeX.Core.LegalityCheckStrings;
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namespace PKHeX.Core;
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public sealed class AwakenedValueVerifier : Verifier
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{
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protected override CheckIdentifier Identifier => CheckIdentifier.AVs;
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public override void Verify(LegalityAnalysis data)
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{
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if (data.Entity is not PB7 pb7)
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return;
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int sum = pb7.EVTotal;
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if (sum != 0)
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data.AddLine(GetInvalid(LEffortShouldBeZero));
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if (!pb7.AwakeningAllValid())
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data.AddLine(GetInvalid(LAwakenedCap));
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Span<byte> required = stackalloc byte[6];
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AwakeningUtil.SetExpectedMinimumAVs(required, pb7);
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Span<byte> current = stackalloc byte[6];
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AwakeningUtil.AwakeningGetVisual(pb7, current);
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// For each index of current, the value should be >= the required value.
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if (current[0] < required[0])
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data.AddLine(GetInvalid(string.Format(LAwakenedShouldBeValue, required[0], nameof(IAwakened.AV_HP))));
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if (current[1] < required[1])
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data.AddLine(GetInvalid(string.Format(LAwakenedShouldBeValue, required[1], nameof(IAwakened.AV_ATK))));
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if (current[2] < required[2])
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data.AddLine(GetInvalid(string.Format(LAwakenedShouldBeValue, required[2], nameof(IAwakened.AV_DEF))));
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if (current[3] < required[3])
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data.AddLine(GetInvalid(string.Format(LAwakenedShouldBeValue, required[3], nameof(IAwakened.AV_SPA))));
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if (current[4] < required[4])
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data.AddLine(GetInvalid(string.Format(LAwakenedShouldBeValue, required[4], nameof(IAwakened.AV_SPD))));
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if (current[5] < required[5])
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data.AddLine(GetInvalid(string.Format(LAwakenedShouldBeValue, required[5], nameof(IAwakened.AV_SPE))));
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}
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}
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