mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-19 08:53:28 +00:00
5e59e20ea1
previously was only defined for gen1/2, why not all gens can now query encounters in Core for encounters per generation via reflection; can help group encounters for data vis or be faster than getting individual gen numbers
138 lines
4.3 KiB
C#
138 lines
4.3 KiB
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// Utility class for <see cref="GameVersion"/> logic.
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/// </summary>
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public static class GameUtil
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{
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/// <summary>Determines the Version Grouping of an input Version ID</summary>
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/// <param name="Version">Version of which to determine the group</param>
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/// <returns>Version Group Identifier or Invalid if type cannot be determined.</returns>
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public static GameVersion GetMetLocationVersionGroup(GameVersion Version)
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{
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switch (Version)
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{
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case GameVersion.CXD:
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return GameVersion.CXD;
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case GameVersion.GO:
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return GameVersion.GO;
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case GameVersion.RBY:
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case GameVersion.RD:
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case GameVersion.BU:
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case GameVersion.YW:
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case GameVersion.GN:
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return GameVersion.RBY;
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case GameVersion.GS:
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case GameVersion.GD:
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case GameVersion.SV:
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case GameVersion.C:
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return GameVersion.GSC;
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case GameVersion.R:
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case GameVersion.S:
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return GameVersion.RS;
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case GameVersion.E:
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return GameVersion.E;
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case GameVersion.FR:
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case GameVersion.LG:
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return GameVersion.FR;
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case GameVersion.D:
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case GameVersion.P:
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return GameVersion.DP;
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case GameVersion.Pt:
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return GameVersion.Pt;
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case GameVersion.HG:
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case GameVersion.SS:
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return GameVersion.HGSS;
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case GameVersion.B:
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case GameVersion.W:
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return GameVersion.BW;
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case GameVersion.B2:
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case GameVersion.W2:
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return GameVersion.B2W2;
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case GameVersion.X:
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case GameVersion.Y:
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return GameVersion.XY;
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case GameVersion.OR:
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case GameVersion.AS:
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return GameVersion.ORAS;
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case GameVersion.SN:
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case GameVersion.MN:
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return GameVersion.SM;
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case GameVersion.US:
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case GameVersion.UM:
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return GameVersion.USUM;
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default:
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return GameVersion.Invalid;
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}
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}
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/// <summary>
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/// Gets a Version ID from the end of that Generation
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/// </summary>
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/// <param name="generation">Generation ID</param>
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/// <returns>Version ID from requested generation. If none, return Unknown.</returns>
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public static GameVersion GetVersion(int generation)
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{
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switch (generation)
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{
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case 1: return GameVersion.RBY;
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case 2: return GameVersion.C;
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case 3: return GameVersion.E;
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case 4: return GameVersion.SS;
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case 5: return GameVersion.W2;
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case 6: return GameVersion.AS;
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case 7: return GameVersion.UM;
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default:
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return GameVersion.Unknown;
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}
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}
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public static int GetGeneration(GameVersion game)
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{
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game = GetMetLocationVersionGroup(game); // get group
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switch (game)
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{
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default: return -1;
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case GameVersion.RBY: return 1;
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case GameVersion.GSC: return 2;
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case GameVersion.CXD:
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case GameVersion.RS: case GameVersion.E:
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case GameVersion.FR: case GameVersion.LG:
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return 3;
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case GameVersion.DP: case GameVersion.Pt:
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case GameVersion.HGSS:
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return 4;
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case GameVersion.BW:
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case GameVersion.B2W2:
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return 5;
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case GameVersion.XY:
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case GameVersion.ORAS:
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return 6;
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case GameVersion.SM:
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case GameVersion.USUM:
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return 7;
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}
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}
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}
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}
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