mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 14:30:56 +00:00
95fbf66a6e
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
91 lines
2.9 KiB
C#
91 lines
2.9 KiB
C#
using System;
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using static PKHeX.Core.LegalityCheckStrings;
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namespace PKHeX.Core;
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/// <summary>
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/// Verifies the <see cref="PKM.IVs"/>.
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/// </summary>
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public sealed class IndividualValueVerifier : Verifier
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{
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protected override CheckIdentifier Identifier => CheckIdentifier.IVs;
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public override void Verify(LegalityAnalysis data)
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{
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switch (data.EncounterMatch)
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{
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case IPogoSlot s:
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VerifyIVsGoTransfer(data, s);
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break;
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case IFlawlessIVCount s:
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VerifyIVsFlawless(data, s);
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break;
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case EncounterSlot7:
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VerifyIVsGen7(data);
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break;
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case MysteryGift g:
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VerifyIVsMystery(data, g);
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break;
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}
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var pk = data.Entity;
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var hp = pk.IV_HP;
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if (hp < 30 && AllIVsEqual(pk, hp))
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data.AddLine(Get(string.Format(LIVAllEqual_0, hp), Severity.Fishy));
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}
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private static bool AllIVsEqual(PKM pk, int hp) => pk.IV_ATK == hp
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&& pk.IV_DEF == hp
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&& pk.IV_SPA == hp
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&& pk.IV_SPD == hp
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&& pk.IV_SPE == hp;
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private void VerifyIVsMystery(LegalityAnalysis data, MysteryGift g)
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{
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if (!g.HasFixedIVs)
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return; // PID/IV style instead of fixed IVs.
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Span<int> IVs = stackalloc int[6];
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g.GetIVs(IVs);
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var ivflag = IVs.Find(static iv => (byte)(iv - 0xFC) < 3);
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if (ivflag == default) // Random IVs
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{
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bool valid = Legal.GetIsFixedIVSequenceValidSkipRand(IVs, data.Entity);
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if (!valid)
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data.AddLine(GetInvalid(LEncGiftIVMismatch));
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}
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else
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{
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int IVCount = ivflag - 0xFB; // IV2/IV3
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VerifyIVsFlawless(data, IVCount);
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}
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}
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private void VerifyIVsGen7(LegalityAnalysis data)
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{
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var pk = data.Entity;
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if (pk.AbilityNumber == 4)
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{
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var abilities = (IPersonalAbility12H)pk.PersonalInfo;
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if (!AbilityVerifier.CanAbilityPatch(pk.Format, abilities, pk.Species))
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VerifyIVsFlawless(data, 2); // Chain of 10 yields 5% HA and 2 flawless IVs
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}
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}
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private void VerifyIVsFlawless(LegalityAnalysis data, IFlawlessIVCount s)
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{
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if (s.FlawlessIVCount != 0)
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VerifyIVsFlawless(data, s.FlawlessIVCount);
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}
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private void VerifyIVsFlawless(LegalityAnalysis data, int count)
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{
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if (data.Entity.FlawlessIVCount < count)
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data.AddLine(GetInvalid(string.Format(LIVF_COUNT0_31, count)));
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}
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private void VerifyIVsGoTransfer(LegalityAnalysis data, IPogoSlot g)
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{
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if (!g.GetIVsValid(data.Entity))
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data.AddLine(GetInvalid(LIVNotCorrect));
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}
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}
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