mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
149 lines
5.5 KiB
C#
149 lines
5.5 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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public static partial class Util
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{
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public static List<ComboItem> GetCountryRegionList(string textFile, string lang)
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{
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string[] inputCSV = GetStringList(textFile);
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int index = GeoLocation.GetLanguageIndex(lang);
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var list = GetCBListFromCSV(inputCSV, index + 1);
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list.Sort(Comparer);
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return list;
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}
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private static List<ComboItem> GetCBListFromCSV(IReadOnlyList<string> inputCSV, int index)
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{
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var arr = new List<ComboItem>(inputCSV.Count);
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foreach (var line in inputCSV)
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{
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var text = StringUtil.GetNthEntry(line.AsSpan(), index, 4);
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var value = line.AsSpan(0, 3);
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var item = new ComboItem(text, ToInt32(value));
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arr.Add(item);
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}
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return arr;
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}
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public static List<ComboItem> GetCBList(ReadOnlySpan<string> inStrings)
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{
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var list = new List<ComboItem>(inStrings.Length);
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for (int i = 0; i < inStrings.Length; i++)
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list.Add(new ComboItem(inStrings[i], i));
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list.Sort(Comparer);
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return list;
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}
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public static List<ComboItem> GetCBList(IReadOnlyList<string> inStrings, IReadOnlyList<ushort> allowed)
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{
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var list = new List<ComboItem>(allowed.Count + 1) { new(inStrings[0], 0) };
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foreach (var index in allowed)
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list.Add(new ComboItem(inStrings[index], index));
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list.Sort(Comparer);
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return list;
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}
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public static List<ComboItem> GetCBList(IReadOnlyList<string> inStrings, int index, int offset = 0)
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{
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var list = new List<ComboItem>();
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AddCBWithOffset(list, inStrings, offset, index);
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return list;
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}
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public static IReadOnlyList<ComboItem> GetUnsortedCBList(IReadOnlyList<string> inStrings, ReadOnlySpan<byte> allowed)
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{
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var count = allowed.Length;
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var list = new ComboItem[count];
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for (var i = 0; i < allowed.Length; i++)
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{
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var index = allowed[i];
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var item = new ComboItem(inStrings[index], index);
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list[i] = item;
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}
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return list;
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}
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public static List<ComboItem> GetCBList(IReadOnlyList<string> inStrings, int[] allowed)
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{
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var list = new List<ComboItem>(allowed.Length);
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AddCB(list, inStrings, allowed);
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return list;
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}
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public static void AddCBWithOffset(List<ComboItem> list, IReadOnlyList<string> inStrings, int offset, int index)
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{
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var item = new ComboItem(inStrings[index - offset], index);
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list.Add(item);
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}
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public static void AddCBWithOffset(List<ComboItem> cbList, IReadOnlyList<string> inStrings, int offset, int[] allowed)
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{
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int beginCount = cbList.Count;
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cbList.Capacity += allowed.Length;
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foreach (var index in allowed)
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{
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var item = new ComboItem(inStrings[index - offset], index);
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cbList.Add(item);
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}
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cbList.Sort(beginCount, allowed.Length, Comparer);
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}
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public static void AddCBWithOffset(List<ComboItem> cbList, Span<string> inStrings, int offset)
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{
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int beginCount = cbList.Count;
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cbList.Capacity += inStrings.Length;
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for (int i = 0; i < inStrings.Length; i++)
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{
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var x = inStrings[i];
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var item = new ComboItem(x, i + offset);
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cbList.Add(item);
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}
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cbList.Sort(beginCount, inStrings.Length, Comparer);
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}
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public static void AddCB(List<ComboItem> cbList, IReadOnlyList<string> inStrings, int[] allowed)
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{
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int beginCount = cbList.Count;
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cbList.Capacity += allowed.Length;
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foreach (var index in allowed)
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{
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var item = new ComboItem(inStrings[index], index);
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cbList.Add(item);
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}
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cbList.Sort(beginCount, allowed.Length, Comparer);
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}
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public static ComboItem[] GetVariedCBListBall(string[] inStrings, ReadOnlySpan<ushort> stringNum, ReadOnlySpan<byte> stringVal)
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{
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const int forcedTop = 3; // 3 Balls are preferentially first
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var list = new ComboItem[forcedTop + stringNum.Length];
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list[0] = new ComboItem(inStrings[4], (int)Ball.Poke);
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list[1] = new ComboItem(inStrings[3], (int)Ball.Great);
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list[2] = new ComboItem(inStrings[2], (int)Ball.Ultra);
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for (int i = 0; i < stringNum.Length; i++)
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{
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int index = stringNum[i];
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var value = stringVal[i];
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var text = inStrings[index];
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list[i + 3] = new ComboItem(text, value);
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}
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Array.Sort(list, 3, list.Length - 3, Comparer);
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return list;
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}
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private static readonly FunctorComparer<ComboItem> Comparer =
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new((a, b) => string.CompareOrdinal(a.Text, b.Text));
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private sealed class FunctorComparer<T> : IComparer<T>
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{
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private readonly Comparison<T> Comparison;
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public FunctorComparer(Comparison<T> comparison) => Comparison = comparison;
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public int Compare(T x, T y) => Comparison(x, y);
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}
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}
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}
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