PKHeX/Misc/PK3.cs
Kurt 52ea545b29 Remove more parenthesis
No functional change, just src clarity.
2016-01-05 18:16:58 -08:00

296 lines
18 KiB
C#

using System;
using System.Linq;
namespace PKHeX
{
public class PK3 // 3rd Generation PKM File
{
internal static readonly int SIZE_PARTY = 100;
internal static readonly int SIZE_STORED = 80;
internal static readonly int SIZE_BLOCK = 12;
public PK3(byte[] decryptedData = null, string ident = null)
{
Data = (byte[])(decryptedData ?? new byte[SIZE_PARTY]).Clone();
Identifier = ident;
if (Data.Length != SIZE_PARTY)
Array.Resize(ref Data, SIZE_PARTY);
}
// Internal Attributes set on creation
public byte[] Data; // Raw Storage
public string Identifier; // User or Form Custom Attribute
// 0x20 Intro
public uint PID { get { return BitConverter.ToUInt32(Data, 0x00); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x00); } }
public uint EID { get { return BitConverter.ToUInt32(Data, 0x04); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x04); } }
public ushort TID { get { return BitConverter.ToUInt16(Data, 0x04); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x04); } }
public ushort SID { get { return BitConverter.ToUInt16(Data, 0x06); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x06); } }
public string Nickname {
get { return PKM.getG3Str(Data.Skip(0x08).Take(10).ToArray(), Japanese); }
set { byte[] strdata = PKM.setG3Str(value, Japanese);
if (strdata.Length > 10)
Array.Resize(ref strdata, 10);
strdata.CopyTo(Data, 0x08); } }
public int Language { get { return BitConverter.ToUInt16(Data, 0x12); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x12); } }
public string OT_Name {
get { return PKM.getG3Str(Data.Skip(0x14).Take(7).ToArray(), Japanese); }
set { byte[] strdata = PKM.setG3Str(value, Japanese);
if (strdata.Length > 7)
Array.Resize(ref strdata, 7);
strdata.CopyTo(Data, 0x14); } }
private byte Markings { get { return Data[0x1B]; } set { Data[0x1B] = value; } }
public bool Circle { get { return (Markings & (1 << 0)) == 1 << 0; } set { Markings = (byte)(Markings & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
public bool Square { get { return (Markings & (1 << 1)) == 1 << 1; } set { Markings = (byte)(Markings & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
public bool Triangle { get { return (Markings & (1 << 2)) == 1 << 2; } set { Markings = (byte)(Markings & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
public bool Heart { get { return (Markings & (1 << 3)) == 1 << 3; } set { Markings = (byte)(Markings & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
public ushort Checksum { get { return BitConverter.ToUInt16(Data, 0x1C); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1C); } }
public ushort Sanity { get { return BitConverter.ToUInt16(Data, 0x1E); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1E); } }
#region Block A
public int Species { get { return PKM.getG4Species(BitConverter.ToUInt16(Data, 0x20)); } set { BitConverter.GetBytes((ushort)(PKM.getG3Species(value))).CopyTo(Data, 0x20); } }
public ushort HeldItem { get { return BitConverter.ToUInt16(Data, 0x22); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x22); } }
public uint EXP { get { return BitConverter.ToUInt32(Data, 0x24); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x24); } }
private byte PPUps { get { return Data[0x28]; } set { Data[0x28] = value; } }
public int Move1_PPUps { get { return (PPUps >> 0) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 0)) | value); } }
public int Move2_PPUps { get { return (PPUps >> 2) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 2)) | value); } }
public int Move3_PPUps { get { return (PPUps >> 4) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 4)) | value); } }
public int Move4_PPUps { get { return (PPUps >> 6) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 6)) | value); } }
public int Friendship { get { return Data[0x29]; } set { Data[0x29] = (byte)value; } }
// Unused 0x2A 0x2B
#endregion
#region Block B
public int Move1 { get { return BitConverter.ToUInt16(Data, 0x2C); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2C); } }
public int Move2 { get { return BitConverter.ToUInt16(Data, 0x2E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E); } }
public int Move3 { get { return BitConverter.ToUInt16(Data, 0x30); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x30); } }
public int Move4 { get { return BitConverter.ToUInt16(Data, 0x32); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x32); } }
public int Move1_PP { get { return Data[0x34]; } set { Data[0x34] = (byte)value; } }
public int Move2_PP { get { return Data[0x35]; } set { Data[0x35] = (byte)value; } }
public int Move3_PP { get { return Data[0x36]; } set { Data[0x36] = (byte)value; } }
public int Move4_PP { get { return Data[0x37]; } set { Data[0x37] = (byte)value; } }
#endregion
#region Block C
public int EV_HP { get { return Data[0x38]; } set { Data[0x38] = (byte)value; } }
public int EV_ATK { get { return Data[0x39]; } set { Data[0x39] = (byte)value; } }
public int EV_DEF { get { return Data[0x3A]; } set { Data[0x3A] = (byte)value; } }
public int EV_SPE { get { return Data[0x3B]; } set { Data[0x3B] = (byte)value; } }
public int EV_SPA { get { return Data[0x3C]; } set { Data[0x3C] = (byte)value; } }
public int EV_SPD { get { return Data[0x3D]; } set { Data[0x3D] = (byte)value; } }
public int CNT_Cool { get { return Data[0x3E]; } set { Data[0x3E] = (byte)value; } }
public int CNT_Beauty { get { return Data[0x3F]; } set { Data[0x3F] = (byte)value; } }
public int CNT_Cute { get { return Data[0x40]; } set { Data[0x40] = (byte)value; } }
public int CNT_Smart { get { return Data[0x41]; } set { Data[0x41] = (byte)value; } }
public int CNT_Tough { get { return Data[0x42]; } set { Data[0x42] = (byte)value; } }
public int CNT_Sheen { get { return Data[0x43]; } set { Data[0x43] = (byte)value; } }
#endregion
#region Block D
private byte PKRS { get { return Data[0x44]; } set { Data[0x44] = value; } }
public int PKRS_Days { get { return PKRS & 0xF; } set { PKRS = (byte)(PKRS & ~0xF | value); } }
public int PKRS_Strain { get { return PKRS >> 4; } set { PKRS = (byte)(PKRS & 0xF | value << 4); } }
public int Met_Location { get { return Data[0x45]; } set { Data[0x45] = (byte)value; } }
// Origins
private ushort Origins { get { return BitConverter.ToUInt16(Data, 0x46); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x46); } }
public int Version { get { return (Origins >> 7) & 0xF; } set { Origins = (ushort)((Origins & ~0x780) | ((value & 0xF) << 7));} }
public int Pokéball { get { return (Origins >> 11) & 0xF; } set { Origins = (ushort)((Origins & ~0x7800) | ((value & 0xF) << 11)); } }
public int OT_Gender { get { return (Origins >> 15) & 1; } set { Origins = (ushort)(Origins & ~(1 << 15) | ((value & 1) << 15)); } }
public uint IV32 { get { return BitConverter.ToUInt32(Data, 0x48); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x48); } }
public int IV_HP { get { return (int)(IV32 >> 00) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); } }
public int IV_ATK { get { return (int)(IV32 >> 05) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); } }
public int IV_DEF { get { return (int)(IV32 >> 10) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); } }
public int IV_SPE { get { return (int)(IV32 >> 15) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); } }
public int IV_SPA { get { return (int)(IV32 >> 20) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); } }
public int IV_SPD { get { return (int)(IV32 >> 25) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); } }
public bool IsEgg { get { return ((IV32 >> 30) & 1) == 1; } set { IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); } }
public int Ability { get { return (int)((IV32 >> 31) & 1); } set { IV32 = ((IV32 & 0x7FFFFFFF) | (value == 1 ? 0x80000000 : 0)); } }
private uint RIB0 { get { return BitConverter.ToUInt32(Data, 0x4C); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x4C); } }
public int Cool_Ribbons { get { return (int)(RIB0 >> 00) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 00)) | (uint)(value & 7)); } }
public int Beauty_Ribbons{ get { return (int)(RIB0 >> 03) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 03)) | (uint)(value & 7)); } }
public int Cute_Ribbons { get { return (int)(RIB0 >> 06) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 06)) | (uint)(value & 7)); } }
public int Smart_Ribbons { get { return (int)(RIB0 >> 09) & 3; } set { RIB0 = (uint)((RIB0 & ~(7 << 09)) | (uint)(value & 7)); } }
public int Tough_Ribbons { get { return (int)(RIB0 >> 12) & 3; } set { RIB0 = (uint)((RIB0 & ~(7 << 12)) | (uint)(value & 7)); } }
public bool Champion { get { return (RIB0 & (1 << 15)) == 1 << 15; } set { RIB0 = (uint)(RIB0 & ~(1 << 15) | (uint)(value ? 1 << 0 : 0)); } }
public bool Winning { get { return (RIB0 & (1 << 16)) == 1 << 16; } set { RIB0 = (uint)(RIB0 & ~(1 << 16) | (uint)(value ? 1 << 0 : 0)); } }
public bool Victory { get { return (RIB0 & (1 << 17)) == 1 << 17; } set { RIB0 = (uint)(RIB0 & ~(1 << 17) | (uint)(value ? 1 << 0 : 0)); } }
public bool Artist { get { return (RIB0 & (1 << 18)) == 1 << 18; } set { RIB0 = (uint)(RIB0 & ~(1 << 18) | (uint)(value ? 1 << 0 : 0)); } }
public bool Effort { get { return (RIB0 & (1 << 19)) == 1 << 19; } set { RIB0 = (uint)(RIB0 & ~(1 << 19) | (uint)(value ? 1 << 0 : 0)); } }
public bool Special1 { get { return (RIB0 & (1 << 20)) == 1 << 20; } set { RIB0 = (uint)(RIB0 & ~(1 << 20) | (uint)(value ? 1 << 0 : 0)); } }
public bool Special2 { get { return (RIB0 & (1 << 21)) == 1 << 21; } set { RIB0 = (uint)(RIB0 & ~(1 << 21) | (uint)(value ? 1 << 0 : 0)); } }
public bool Special3 { get { return (RIB0 & (1 << 22)) == 1 << 22; } set { RIB0 = (uint)(RIB0 & ~(1 << 22) | (uint)(value ? 1 << 0 : 0)); } }
public bool Special4 { get { return (RIB0 & (1 << 23)) == 1 << 23; } set { RIB0 = (uint)(RIB0 & ~(1 << 23) | (uint)(value ? 1 << 0 : 0)); } }
public bool Special5 { get { return (RIB0 & (1 << 24)) == 1 << 24; } set { RIB0 = (uint)(RIB0 & ~(1 << 24) | (uint)(value ? 1 << 0 : 0)); } }
public bool Special6 { get { return (RIB0 & (1 << 25)) == 1 << 25; } set { RIB0 = (uint)(RIB0 & ~(1 << 25) | (uint)(value ? 1 << 0 : 0)); } }
public bool Special7 { get { return (RIB0 & (1 << 26)) == 1 << 26; } set { RIB0 = (uint)(RIB0 & ~(1 << 26) | (uint)(value ? 1 << 0 : 0)); } }
public bool Unused1 { get { return (RIB0 & (1 << 27)) == 1 << 27; } set { RIB0 = (uint)(RIB0 & ~(1 << 27) | (uint)(value ? 1 << 0 : 0)); } }
public bool Unused2 { get { return (RIB0 & (1 << 28)) == 1 << 28; } set { RIB0 = (uint)(RIB0 & ~(1 << 28) | (uint)(value ? 1 << 0 : 0)); } }
public bool Unused3 { get { return (RIB0 & (1 << 29)) == 1 << 29; } set { RIB0 = (uint)(RIB0 & ~(1 << 29) | (uint)(value ? 1 << 0 : 0)); } }
public bool Unused4 { get { return (RIB0 & (1 << 30)) == 1 << 30; } set { RIB0 = (uint)(RIB0 & ~(1 << 30) | (uint)(value ? 1 << 0 : 0)); } }
public bool Obedience { get { return (RIB0 & (1 << 31)) == 1 << 31; } set { RIB0 = ((RIB0 & ~(1 << 31)) | (uint)(value ? 1 << 0 : 0)); } }
#endregion
// Simple Generated Attributes
public bool Japanese { get { return Language == 1; } }
public bool Gen3 { get { return Version >= 1 && Version <= 5 || Version == 15; } }
public int[] Moves
{
get { return new[] { Move1, Move2, Move3, Move4 }; }
set
{
if (value.Length > 0) Move1 = value[0];
if (value.Length > 1) Move2 = value[1];
if (value.Length > 2) Move3 = value[2];
if (value.Length > 3) Move4 = value[3];
}
}
// Methods
public void FixMoves()
{
if (Move4 != 0 && Move3 == 0)
{
Move3 = Move4;
Move3_PP = Move4_PP;
Move3_PPUps = Move4_PPUps;
Move4 = Move4_PP = Move4_PPUps = 0;
}
if (Move3 != 0 && Move2 == 0)
{
Move2 = Move3;
Move2_PP = Move3_PP;
Move2_PPUps = Move3_PPUps;
Move3 = Move3_PP = Move3_PPUps = 0;
}
if (Move2 != 0 && Move1 == 0)
{
Move1 = Move2;
Move1_PP = Move2_PP;
Move1_PPUps = Move2_PPUps;
Move2 = Move2_PP = Move2_PPUps = 0;
}
}
public PK4 convertToPK4()
{
DateTime moment = DateTime.Now;
PK4 pk4 = new PK4 // Convert away!
{
PID = PID,
Species = Species,
TID = TID,
SID = SID,
EXP = IsEgg ? PKX.getEXP(5, Species) : EXP,
IsEgg = false,
Friendship = 40,
Circle = Circle,
Square = Square,
Triangle = Triangle,
Heart = Heart,
Language = Language,
EV_HP = EV_HP,
EV_ATK = EV_ATK,
EV_DEF = EV_DEF,
EV_SPA = EV_SPA,
EV_SPD = EV_SPD,
EV_SPE = EV_SPE,
CNT_Cool = CNT_Cool,
CNT_Beauty = CNT_Beauty,
CNT_Cute = CNT_Cute,
CNT_Smart = CNT_Smart,
CNT_Tough = CNT_Tough,
CNT_Sheen = CNT_Sheen,
FatefulEncounter = Obedience,
Move1 = Move1,
Move2 = Move2,
Move3 = Move3,
Move4 = Move4,
Move1_PPUps = Move1_PPUps,
Move2_PPUps = Move2_PPUps,
Move3_PPUps = Move3_PPUps,
Move4_PPUps = Move4_PPUps,
Move1_PP = PKX.getMovePP(Move1, Move1_PPUps),
Move2_PP = PKX.getMovePP(Move2, Move2_PPUps),
Move3_PP = PKX.getMovePP(Move3, Move3_PPUps),
Move4_PP = PKX.getMovePP(Move4, Move4_PPUps),
IV_HP = IV_HP,
IV_ATK = IV_ATK,
IV_DEF = IV_DEF,
IV_SPA = IV_SPA,
IV_SPD = IV_SPD,
IV_SPE = IV_SPE,
Ability = PKM.Gen3Abilities[Species][Ability],
Version = Version,
Ball = Pokéball,
PKRS_Strain = PKRS_Strain,
PKRS_Days = PKRS_Days,
OT_Gender = OT_Gender,
Met_Year = moment.Year - 2000,
Met_Month = moment.Month,
Met_Day = moment.Day,
Met_Location = 0x37, // Pal Park
RIB6_4 = Champion,
RIB6_5 = Winning,
RIB6_6 = Victory,
RIB6_7 = Artist,
RIB7_0 = Effort,
RIB7_1 = Special1, // Battle Champion Ribbon
RIB7_2 = Special2, // Regional Champion Ribbon
RIB7_3 = Special3, // National Champion Ribbon
RIB7_4 = Special4, // Country Ribbon
RIB7_5 = Special5, // National Ribbon
RIB7_6 = Special6, // Earth Ribbon
RIB7_7 = Special7, // World Ribbon
};
// Remaining Ribbons
pk4.RIB4_0 |= Cool_Ribbons > 0;
pk4.RIB4_1 |= Cool_Ribbons > 1;
pk4.RIB4_2 |= Cool_Ribbons > 2;
pk4.RIB4_3 |= Cool_Ribbons > 3;
pk4.RIB4_4 |= Beauty_Ribbons > 0;
pk4.RIB4_5 |= Beauty_Ribbons > 1;
pk4.RIB4_6 |= Beauty_Ribbons > 2;
pk4.RIB4_7 |= Beauty_Ribbons > 3;
pk4.RIB5_0 |= Cute_Ribbons > 0;
pk4.RIB5_1 |= Cute_Ribbons > 1;
pk4.RIB5_2 |= Cute_Ribbons > 2;
pk4.RIB5_3 |= Cute_Ribbons > 3;
pk4.RIB5_4 |= Smart_Ribbons > 0;
pk4.RIB5_5 |= Smart_Ribbons > 1;
pk4.RIB5_6 |= Smart_Ribbons > 2;
pk4.RIB5_7 |= Smart_Ribbons > 3;
pk4.RIB6_0 |= Tough_Ribbons > 0;
pk4.RIB6_1 |= Tough_Ribbons > 1;
pk4.RIB6_2 |= Tough_Ribbons > 2;
pk4.RIB6_3 |= Tough_Ribbons > 3;
// Yay for reusing string buffers!
PKM.G4TransferTrashBytes[pk4.Language].CopyTo(pk4.Data, 0x48 + 4);
pk4.Nickname = IsEgg ? PKM.getSpeciesName(pk4.Species, pk4.Language) : Nickname;
Array.Copy(pk4.Data, 0x48, pk4.Data, 0x68, 0x10);
pk4.OT_Name = OT_Name;
// Ribbons
// Set Final Data
pk4.Met_Level = PKX.getLevel(pk4.Species, pk4.EXP);
pk4.Gender = PKM.getGender(pk4.Species, pk4.PID);
pk4.IsNicknamed |= pk4.Nickname != PKM.getSpeciesName(pk4.Species, pk4.Language);
// Remove HM moves
int[] banned = { 15, 19, 57, 70, 148, 249, 127, 291 };
int[] newMoves = pk4.Moves;
for (int i = 0; i < 4; i++)
if (banned.Contains(newMoves[i]))
newMoves[i] = 0;
pk4.Moves = newMoves;
pk4.FixMoves();
pk4.RefreshChecksum();
return pk4;
}
}
}