PKHeX/PKHeX.Core/Saves/Substructures/Gen8/BS
Kurt 1241e6eff6 Double check some bounds checks
still have some issues with gen4 mystery gifts and some groundtile flagging (to be resolved later)
2024-03-13 00:08:10 -05:00
..
BattleTowerWork8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
BattleTrainerStatus8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
BerryTreeGrowSave8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
BoxLayout8b.cs Double check some bounds checks 2024-03-13 00:08:10 -05:00
ConfigSave8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
Contest8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
ContestPhotoLanguage8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
Daycare8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
EncounterSave8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
FieldGimmickSave8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
FieldObjectSave8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
FlagWork8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
Gem8Version.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
MenuSelect8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
MyItem8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
MyStatus8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
MysteryBlock8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
Party8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
PlayerData8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
PlayTime8b.cs Deduplicate Gen 6-8 PlayTime Logic (#4208) 2024-03-10 08:50:32 -06:00
PoffinSaveData8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
Poketch8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
RandomGroup8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
Record8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
RecordAddData8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SaveItemShortcut8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SealDeco8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SealList8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SealSticker8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
SystemData8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
UgCountRecord8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
UgItemType.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
UgItemUtil.cs Skip initial cctor alloc on non-byte primitives (#3850) 2023-03-25 17:55:55 -07:00
UgSaveData8b.cs Double check some bounds checks 2024-03-13 00:08:10 -05:00
UndergroundItem8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
UndergroundItemList8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
UnionSaveData8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
Zukan8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
ZukanSpinda8b.cs Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00