mirror of
https://github.com/kwsch/PKHeX
synced 2025-02-18 14:28:33 +00:00
Allows trimmed dll usage by keeping pkm sprites in one project, and all other cosmetic UI stuff in another project
15 lines
531 B
C#
15 lines
531 B
C#
namespace PKHeX.Drawing.PokeSprite
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{
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public interface ISpriteSettings
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{
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bool ShowEggSpriteAsHeldItem { get; set; }
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bool ShowEncounterBall { get; set; }
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SpriteBackgroundType ShowEncounterColor { get; set; }
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SpriteBackgroundType ShowEncounterColorPKM { get; set; }
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int ShowEncounterThicknessStripe { get; set; }
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byte ShowEncounterOpacityBackground { get; set; }
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byte ShowEncounterOpacityStripe { get; set; }
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bool ShowExperiencePercent { get; set; }
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}
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}
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