mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-22 18:33:14 +00:00
ef3cb34387
* Make EvolutionCriteria struct 8 bytes per object instead of 26 Unify LevelMin/LevelMax to match EncounterTemplate bubble up precise array type for better iteration * Inline queue operations, less allocation * Inline some logic * Update EvolutionChain.cs * Improve clarity on duplicate move check * Search reverse For a dual stage chain, finds it first iteration rather than second.
47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 1 Evolution Branch Entries
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/// </summary>
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public static class EvolutionSet1
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{
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private static EvolutionMethod GetMethod(ReadOnlySpan<byte> data)
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{
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int method = data[0];
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int species = data[1];
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var arg = data[2];
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return (method == 1)
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? new EvolutionMethod(method, species, level: arg)
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: new EvolutionMethod(method, species, argument: arg);
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}
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public static IReadOnlyList<EvolutionMethod[]> GetArray(ReadOnlySpan<byte> data, int maxSpecies)
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{
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var evos = new EvolutionMethod[maxSpecies + 1][];
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int ofs = 0;
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const int bpe = 3;
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for (int i = 0; i < evos.Length; i++)
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{
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int count = data[ofs];
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ofs++;
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if (count == 0)
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{
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evos[i] = Array.Empty<EvolutionMethod>();
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continue;
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}
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var m = new EvolutionMethod[count];
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for (int j = 0; j < m.Length; j++)
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{
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m[j] = GetMethod(data.Slice(ofs, bpe));
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ofs += bpe;
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}
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evos[i] = m;
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}
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return evos;
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}
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}
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}
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